Player Matchup

Merlin
Merlin
IPlayClipzYT
Merlin
Level 22
God Stats
2W - 5L
1,591 SR
Queue Stats
38W - 54L
1,399 Elo+
Party 1
Hercules
Hercules
TacoDaBaco
Hercules
Level 146
God Stats
8W - 15L
1,378 SR
Queue Stats
163W - 148L
1,600 Elo+
Party 1
Erlang Shen
Erlang Shen
camringrozav
Erlang Shen
Level 79
God Stats
1W - 2L
1,692 SR
Queue Stats
92W - 99L
1,424 Elo+
Party 1
Team Averages
Level 82
1,553 SR
1,474 Elo+

VS

Team Averages
Level 48
1,605 SR
1,536 Elo+
Cthulhu
Cthulhu
Noythra
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tyr
Tyr
jesuscachurrito
Tyr
Level 28
God Stats
1W - 3L
1,655 SR
Queue Stats
5W - 12L
1,362 Elo+
Solo
Skadi
Skadi
xBernard12
Skadi
Level 7
God Stats
2W - 3L
1,661 SR
Queue Stats
2W - 3L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 11 / 9
14,650
610
13,488
15,101
5,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
TacoDaBaco
Hercules
20
7 / 0 / 13
16,775
699
16,728
33,796
33,898
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
camringrozav
Erlang Shen
20
10 / 4 / 9
16,831
701
27,091
29,240
18,994
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Noythra
Cthulhu
17
4 / 5 / 10
14,301
596
26,812
24,260
32,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 7 / 6
13,993
583
12,510
29,153
37,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
18
7 / 9 / 5
14,917
622
23,337
21,673
9,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
21
Kills
15
15
Deaths
21
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
11
9
0.77
L
Cthulhu
Noythra
Cthulhu
4
5
10
1.8
W
Hercules
TacoDaBaco
Hercules
7
0
13
13.5
W
Erlang Shen
camringrozav
Erlang Shen
10
4
9
3.63
L
4
7
6
1
L
Skadi
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,307
Damage
62,659
78,137
Taken
75,086
58,135
Mitigated
78,973
24,440
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,488
323
308
1,388
15,101
5,243
27
3,276
11,825
54,907
0
L
Cthulhu
Noythra
Cthulhu
26,812
608
1,748
1,533
24,260
32,453
88
3,234
20,675
65,692
0
W
Hercules
TacoDaBaco
Hercules
16,728
5,675
0
13,691
33,796
33,898
443
11,291
22,505
0
50,811
W
Erlang Shen
camringrozav
Erlang Shen
27,091
16,196
0
9,053
29,240
18,994
2,716
12,426
16,814
665
103,979
L
12,510
1,252
0
5,413
29,153
37,464
561
6,134
22,307
49
67,656
L
Skadi
23,337
11,553
801
3,141
21,673
9,056
1,602
3,950
17,484
0
87,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,256
Gold Earned
43,211
238
Minions Killed
246
0
Camps Cleared
0
1,288,593
Distance Traveled
1,241,336
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,650
610
77
3
0
302,090
2
L
Cthulhu
14,301
596
68
3
0
421,293
3
W
Hercules
16,775
699
46
2
0
538,896
1
W
Erlang Shen
16,831
701
115
5
0
447,607
1
L
Tyr
13,993
583
90
4
0
463,846
5
L
Skadi
14,917
622
88
4
0
356,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role