Player Matchup

Nemesis
Nemesis
NEMESISHEHEXD
Nemesis
Level 4
God Stats
3W - 4L
1,589 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Ra
Ra
alejandroelian01
Ra
Level 28
God Stats
4W - 8L
1,651 SR
Queue Stats
244W - 266L
1,492 Elo+
Solo
Ganesha
Ganesha
nicobfreitas
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 13
1,580 SR
1,497 Elo+

VS

Team Averages
Level 46
1,427 SR
1,578 Elo+
Terra
Terra
FehRafaelo
Terra
Level 103
God Stats
3W - 2L
1,399 SR
Queue Stats
212W - 229L
1,531 Elo+
Party 1
Sol
Sol
Hiablodelmar
Sol
Level 24
God Stats
3W - 2L
1,381 SR
Queue Stats
71W - 58L
1,508 Elo+
Party 1
Nemesis
Nemesis
RhynoMachine
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 7 / 1
6,785
679
5,316
10,033
3,251
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 3 / 1
7,254
725
8,971
7,347
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
nicobfreitas
Ganesha
10
0 / 6 / 3
6,486
649
2,440
11,514
5,678
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
5 / 0 / 10
9,266
927
7,617
7,638
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 2 / 8
8,700
870
11,239
7,928
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
RhynoMachine
Nemesis
11
5 / 1 / 6
8,117
812
6,310
7,628
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
16
16
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Terra
5
0
10
10
W
6
2
8
5
L
Nemesis
1
7
1
0.21
W
Nemesis
RhynoMachine
Nemesis
5
1
6
8
L
2
3
1
0.83
L
Ganesha
nicobfreitas
Ganesha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
25,166
28,894
Taken
23,194
11,369
Mitigated
10,617
5,976
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
7,617
514
1,398
4,006
7,638
5,010
44
3,113
4,525
22,774
0
W
11,239
5,119
0
3,264
7,928
2,567
1,539
4,016
3,912
37,668
0
L
Nemesis
5,316
2,701
0
1,469
10,033
3,251
0
6,413
3,620
0
16,560
W
Nemesis
RhynoMachine
Nemesis
6,310
3,924
0
1,290
7,628
3,040
0
4,350
3,278
0
27,779
L
8,971
779
1,689
2,318
7,347
2,440
0
4,905
2,442
38,790
0
L
Ganesha
nicobfreitas
Ganesha
2,440
313
0
500
11,514
5,678
0
7,589
3,925
8,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,525
Gold Earned
26,083
102
Minions Killed
139
0
Camps Cleared
0
505,347
Distance Traveled
583,765
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,266
927
29
3
0
223,507
2
W
Sol
8,700
870
73
7
0
167,766
2
L
Nemesis
6,785
679
19
2
0
170,979
0
W
Nemesis
8,117
812
37
4
0
192,492
0
L
Ra
7,254
725
81
8
0
169,625
2
L
Ganesha
6,486
649
2
0
0
164,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role