Player Matchup

Sylvanus
Sylvanus
Bronze III
BaldHelloKitty
Sylvanus
Bronze III
Level 55
God Stats
0W - 1L
1,290 SR
Queue Stats
4W - 7L
1,354 MMR
Solo
Nu Wa
Nu Wa
Silver V
GRIFF 5
Nu Wa
Silver V
Level 120
God Stats
12W - 8L
1,707 SR
Queue Stats
120W - 124L
1,356 MMR
Solo
Bastet
Bastet
Bronze III
Hypo Darkness
Bastet
Bronze III
Level 123
God Stats
0W - 1L
1,714 SR
Queue Stats
49W - 49L
1,345 MMR
Solo
Neith
Neith
Bronze III
MasterGammer
Neith
Bronze III
Level 63
God Stats
26W - 44L
1,447 SR
Queue Stats
28W - 58L
1,366 MMR
Solo
Hercules
Hercules
Gold V
epicdragon081
Hercules
Gold V
Level 101
God Stats
6W - 8L
1,512 SR
Queue Stats
55W - 62L
1,347 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,534 SR
1,354 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,534 SR
1,354 MMR
Nemesis
Nemesis
Gold III
Armurh
Nemesis
Gold III
Level 99
God Stats
37W - 21L
1,627 SR
Queue Stats
120W - 108L
1,319 MMR
Party 1
Sobek
Sobek
Gold V
GoldSeraphXI
Sobek
Gold V
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 83L
1,356 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Immortal_Soul474
Ah Puch
Silver IV
Level 63
God Stats
4W - 5L
1,171 SR
Queue Stats
12W - 28L
1,327 MMR
Solo
Chaac
Chaac
Gold II
Kezy Rx
Chaac
Gold II
Level 84
God Stats
7W - 0L
1,760 SR
Queue Stats
121W - 108L
1,411 MMR
Party 1
Chernobog
Chernobog
Gold IV
TheOmar888
Chernobog
Gold IV
Level 151
God Stats
40W - 28L
1,612 SR
Queue Stats
342W - 334L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 4 / 6
8,398
400
5,101
13,380
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
GRIFF 5
Nu Wa
15
6 / 5 / 3
9,931
473
15,101
12,978
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 6
9,164
436
6,596
15,913
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 11 / 2
8,696
414
4,418
15,386
4,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
epicdragon081
Hercules
16
5 / 4 / 3
10,075
480
14,781
26,641
18,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
DanzaburouCthulhuTsukuyomiSetArachne

VS

Bans
Cu ChulainnFenrirHadesAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Armurh
Nemesis
18
8 / 5 / 4
11,711
558
15,158
15,111
7,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 1 / 10
10,241
488
8,587
18,812
20,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 3 / 4
10,847
517
7,048
13,157
5,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Kezy Rx
Chaac
19
2 / 2 / 9
12,406
591
16,699
18,820
17,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
TheOmar888
Chernobog
20
17 / 1 / 4
14,140
673
21,357
16,190
6,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
12
Kills
31
31
Deaths
12
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Armurh
Nemesis
8
5
4
2
L
Sylvanus
0
4
6
0.75
L
Nu Wa
GRIFF 5
Nu Wa
6
5
3
1.5
W
3
1
10
8
L
0
7
6
0.43
W
1
3
4
1
W
Chaac
Kezy Rx
Chaac
2
2
9
3.25
L
1
11
2
0.18
W
Chernobog
TheOmar888
Chernobog
17
1
4
19
L
Hercules
epicdragon081
Hercules
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,997
Damage
68,849
84,298
Taken
82,090
44,241
Mitigated
58,098
23,094
Healing
28,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Armurh
Nemesis
15,158
8,888
0
1,628
15,111
7,686
3,861
4,394
10,363
0
73,314
L
Sylvanus
5,101
1,030
898
4,386
13,380
11,835
0
4,815
8,565
23,956
0
L
Nu Wa
GRIFF 5
Nu Wa
15,101
3,979
115
1,572
12,978
3,661
135
1,901
11,077
54,845
0
W
8,587
673
0
3,476
18,812
20,092
0
5,532
12,899
39,635
0
L
6,596
2,862
0
2,760
15,913
5,713
0
3,128
12,785
0
55,816
W
7,048
342
0
5,598
13,157
5,806
621
3,370
9,467
66,800
0
W
Chaac
Kezy Rx
Chaac
16,699
6,896
0
9,860
18,820
17,608
572
1,961
16,233
0
86,763
L
4,418
1,798
453
2,087
15,386
4,122
1,543
2,435
12,951
0
40,987
W
Chernobog
TheOmar888
Chernobog
21,357
14,540
0
7,760
16,190
6,906
9,213
3,791
12,160
0
108,775
L
Hercules
epicdragon081
Hercules
14,781
6,059
0
10,823
26,641
18,910
549
3,356
23,285
0
53,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
59,345
416
Minions Killed
603
0
Camps Cleared
0
1,670,834
Distance Traveled
1,979,962
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,711
558
102
5
0
424,331
1
L
Sylvanus
8,398
400
47
2
0
342,378
2
L
Nu Wa
9,931
473
100
5
0
314,180
1
W
Sobek
10,241
488
49
2
0
409,973
8
L
Bastet
9,164
436
101
5
0
408,378
5
W
Ah Puch
10,847
517
124
6
0
328,649
1
W
Chaac
12,406
591
165
8
0
405,666
2
L
Neith
8,696
414
70
3
0
265,125
0
W
Chernobog
14,140
673
163
8
0
411,343
4
L
Hercules
10,075
480
98
5
0
340,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role