Player Matchup

Cthulhu
Cthulhu
Jaboomba314
Cthulhu
Level 16
God Stats
13W - 10L
1,587 SR
Queue Stats
18W - 17L
1,454 Elo+
Party 1
Loki
Loki
KondaDK
Loki
Level 17
God Stats
9W - 10L
1,286 SR
Queue Stats
46W - 47L
1,400 Elo+
Solo
Horus
Horus
RyanCelery
Horus
Level 8
God Stats
1W - 4L
1,223 SR
Queue Stats
31W - 34L
1,414 Elo+
Solo
Neith
Neith
barkmaster4
Neith
Level 15
God Stats
26W - 21L
1,499 SR
Queue Stats
28W - 30L
1,392 Elo+
Party 1
Zeus
Zeus
charmancer42
Zeus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,549 Elo+
Solo
Team Averages
Level 16
1,419 SR
1,442 Elo+

VS

Team Averages
Level 11
1,654 SR
1,450 Elo+
Thor
Thor
GoblinRun
Thor
Level 20
God Stats
4W - 2L
1,882 SR
Queue Stats
12W - 11L
1,528 Elo+
Solo
Guan Yu
Guan Yu
Lekkomioh
Guan Yu
Level 11
God Stats
3W - 1L
1,899 SR
Queue Stats
15W - 18L
1,397 Elo+
Solo
Sylvanus
Sylvanus
RowTyde
Sylvanus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,466 Elo+
Party 2
Hera
Hera
bugz500
Hera
Level 12
God Stats
17W - 18L
1,488 SR
Queue Stats
225W - 217L
1,357 Elo+
Solo
Neith
Neith
medarkus
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jaboomba314
Cthulhu
20
11 / 1 / 14
15,780
1,127
16,980
20,468
18,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
KondaDK
Loki
15
2 / 0 / 4
11,399
814
1,768
1,137
274
Heavy Mace

Heavy Mace

+30
Physical Power

Horus
20
5 / 4 / 28
14,925
1,066
14,072
26,976
33,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 3 / 20
14,909
1,065
31,760
18,131
8,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 8 / 17
15,615
1,115
28,967
16,993
6,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
6 / 10 / 8
13,921
994
20,088
25,587
10,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Lekkomioh
Guan Yu
18
4 / 16 / 4
12,800
914
17,277
32,339
41,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
RowTyde
Sylvanus
19
1 / 5 / 8
12,481
892
14,289
23,633
31,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
bugz500
Hera
19
3 / 4 / 7
13,010
929
21,383
11,264
4,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
medarkus
Neith
17
2 / 4 / 2
11,606
829
5,086
8,026
3,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
45
39
Kills
16
16
Deaths
39
83
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
6
10
8
1
W
Cthulhu
Jaboomba314
Cthulhu
11
1
14
18
W
Loki
KondaDK
Loki
2
0
4
4
L
Guan Yu
Lekkomioh
Guan Yu
4
16
4
0.38
L
Sylvanus
RowTyde
Sylvanus
1
5
8
1
W
Horus
5
4
28
4.75
W
9
3
20
6.33
L
Hera
bugz500
Hera
3
4
7
1.63
W
12
8
17
2.56
L
Neith
medarkus
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,547
Damage
78,123
83,705
Taken
100,849
67,708
Mitigated
92,479
21,721
Healing
17,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
20,088
3,685
0
0
25,587
10,779
0
13,372
12,215
0
36,286
W
Cthulhu
Jaboomba314
Cthulhu
16,980
1,349
1,269
3,325
20,468
18,980
0
7,548
12,920
48,448
0
W
Loki
KondaDK
Loki
1,768
205
0
0
1,137
274
0
356
781
0
3,355
L
Guan Yu
Lekkomioh
Guan Yu
17,277
3,261
1,356
3,517
32,339
41,295
0
13,309
18,708
0
26,731
L
Sylvanus
RowTyde
Sylvanus
14,289
3,456
4,931
5,478
23,633
31,844
0
11,492
12,141
21,973
0
W
Horus
14,072
8,341
6,098
10,268
26,976
33,552
0
12,761
14,215
144
22,908
W
31,760
19,422
0
761
18,131
8,209
0
9,087
9,044
0
59,338
L
Hera
bugz500
Hera
21,383
5,719
0
1,722
11,264
4,731
0
5,099
6,165
55,479
0
W
28,967
4,703
0
0
16,993
6,693
0
5,920
11,073
60,770
0
L
Neith
medarkus
Neith
5,086
3,076
0
795
8,026
3,830
0
2,731
5,295
0
14,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,628
Gold Earned
63,818
239
Minions Killed
161
5
Camps Cleared
3
997,473
Distance Traveled
1,103,093
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,921
994
26
2
1
230,410
0
W
Cthulhu
15,780
1,127
83
6
0
288,608
0
W
Loki
11,399
814
7
1
2
52,362
0
L
Guan Yu
12,800
914
13
1
0
262,019
3
L
Sylvanus
12,481
892
11
1
1
253,262
1
W
Horus
14,925
1,066
20
1
0
250,833
0
W
Neith
14,909
1,065
48
3
2
223,126
1
L
Hera
13,010
929
78
6
1
229,675
0
W
Zeus
15,615
1,115
81
6
1
182,544
0
L
Neith
11,606
829
33
2
0
127,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role