Player Matchup

Ra
Ra
AlexisPrado-_-
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,770 Elo+
Party 2
Apollo
Apollo
bellbell96
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,752 Elo+
Solo
Thanatos
Thanatos
lX_L1NK_XL
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,770 Elo+
Party 2
Athena
Athena
xRaDiKaL-Fan_Mas
Athena
Level 89
God Stats
11W - 11L
1,680 SR
Queue Stats
134W - 108L
1,606 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xRaDiKaL-Ryuzei
Tsukuyomi
Level 139
God Stats
4W - 6L
1,571 SR
Queue Stats
350W - 315L
1,626 Elo+
Party 2
Team Averages
Level 54
1,550 SR
1,705 Elo+

VS

Team Averages
Level 28
1,609 SR
1,656 Elo+
Danzaburou
Danzaburou
DCHammer
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,559 Elo+
Party 1
Merlin
Merlin
Nuttty9
Merlin
Level 15
God Stats
7W - 2L
1,872 SR
Queue Stats
21W - 13L
1,618 Elo+
Party 1
Guan Yu
Guan Yu
ProfessorWink
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,838 Elo+
Party 1
Sylvanus
Sylvanus
jazelle
Sylvanus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,537 Elo+
Party 1
Nemesis
Nemesis
yen9
Nemesis
Level 13
God Stats
1W - 1L
1,672 SR
Queue Stats
8W - 3L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 15
14,118
614
18,701
14,399
8,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Apollo
bellbell96
Apollo
20
4 / 3 / 5
15,490
673
8,639
13,750
6,013
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
lX_L1NK_XL
Thanatos
19
10 / 5 / 17
13,357
581
14,492
20,332
9,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 2 / 23
12,317
536
11,041
26,052
29,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
xRaDiKaL-Ryuzei
Tsukuyomi
20
9 / 4 / 19
14,169
616
23,916
19,894
21,055
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DCHammer
Danzaburou
17
3 / 5 / 4
10,819
470
14,583
19,242
9,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Nuttty9
Merlin
18
6 / 9 / 3
11,646
506
14,869
18,893
8,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
16
2 / 8 / 3
9,747
424
6,745
16,283
17,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
jazelle
Sylvanus
15
3 / 7 / 5
10,972
477
11,222
23,232
27,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
yen9
Nemesis
17
2 / 9 / 3
10,586
460
10,039
22,946
12,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
38
Kills
16
17
Deaths
38
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
3
15
5.83
L
Danzaburou
DCHammer
Danzaburou
3
5
4
1
L
Merlin
Nuttty9
Merlin
6
9
3
0.83
L
Guan Yu
2
8
3
0.44
W
Apollo
bellbell96
Apollo
4
3
5
2.17
L
Sylvanus
jazelle
Sylvanus
3
7
5
0.79
W
Thanatos
lX_L1NK_XL
Thanatos
10
5
17
3.7
W
5
2
23
8.25
W
Tsukuyomi
xRaDiKaL-Ryuzei
Tsukuyomi
9
4
19
4.63
L
Nemesis
yen9
Nemesis
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,789
Damage
57,458
94,427
Taken
100,596
75,010
Mitigated
75,184
45,814
Healing
29,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,701
525
7,429
7,243
14,399
8,258
535
5,561
8,572
126,711
0
L
Danzaburou
DCHammer
Danzaburou
14,583
7,517
0
7,125
19,242
9,536
898
5,781
13,164
0
73,692
L
Merlin
Nuttty9
Merlin
14,869
979
370
3,432
18,893
8,421
0
5,622
12,820
79,440
0
L
Guan Yu
6,745
1,004
1,424
2,016
16,283
17,213
0
4,375
11,190
0
38,361
W
Apollo
bellbell96
Apollo
8,639
6,250
0
6,535
13,750
6,013
6,195
2,056
11,676
0
128,379
L
Sylvanus
jazelle
Sylvanus
11,222
2,664
2,239
5,052
23,232
27,509
94
7,141
15,274
37,389
0
W
Thanatos
lX_L1NK_XL
Thanatos
14,492
3,644
0
14,490
20,332
9,799
331
6,895
13,239
0
80,260
W
11,041
2,923
0
3,392
26,052
29,885
85
7,757
18,056
29,005
0
W
Tsukuyomi
xRaDiKaL-Ryuzei
Tsukuyomi
23,916
4,765
0
6,725
19,894
21,055
473
5,756
13,903
0
89,921
L
Nemesis
yen9
Nemesis
10,039
4,869
0
8,062
22,946
12,505
0
6,421
16,219
0
80,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,451
Gold Earned
53,770
673
Minions Killed
523
0
Camps Cleared
0
2,239,206
Distance Traveled
2,024,324
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,118
614
178
8
0
490,846
7
L
Danzaburou
10,819
470
117
5
0
376,842
2
L
Merlin
11,646
506
153
7
0
398,265
1
L
Guan Yu
9,747
424
78
3
0
458,645
5
W
Apollo
15,490
673
212
9
0
389,698
4
L
Sylvanus
10,972
477
49
2
0
341,650
9
W
Thanatos
13,357
581
121
5
0
446,433
5
W
Athena
12,317
536
23
1
0
441,354
8
W
Tsukuyomi
14,169
616
139
6
0
470,875
9
L
Nemesis
10,586
460
126
5
0
448,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role