Player Matchup

Danzaburou
Danzaburou
BrandaM
Danzaburou
Level 94
God Stats
104W - 102L
1,452 SR
Queue Stats
605W - 695L
1,413 Elo+
Party 2
Tiamat
Tiamat
DJ_CAPONE95
Tiamat
Level 64
God Stats
36W - 49L
1,371 SR
Queue Stats
346W - 364L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
Pela98
Erlang Shen
Level 69
God Stats
11W - 11L
1,298 SR
Queue Stats
421W - 497L
1,418 Elo+
Party 2
Cabrakan
Cabrakan
RocotoFeo
Cabrakan
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
479W - 536L
1,414 Elo+
Party 2
Ymir
Ymir
thaAceOSpades
Ymir
Level 72
God Stats
19W - 8L
1,678 SR
Queue Stats
214W - 168L
1,504 Elo+
Solo
Team Averages
Level 76
1,460 SR
1,437 Elo+

VS

Team Averages
Level 92
1,477 SR
1,458 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
FreePizzaLife
Horus
Level 68
God Stats
0W - 1L
1,287 SR
Queue Stats
30W - 28L
1,463 Elo+
Solo
Ah Puch
Ah Puch
Irmaos Berti
Ah Puch
Level 95
God Stats
15W - 11L
1,524 SR
Queue Stats
363W - 385L
1,396 Elo+
Party 1
Cerberus
Cerberus
SousukeAiz4n
Cerberus
Level 102
God Stats
1W - 2L
1,574 SR
Queue Stats
248W - 244L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrandaM
Danzaburou
16
3 / 1 / 4
9,827
578
10,189
10,635
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
1 / 2 / 0
8,238
485
9,335
8,327
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Pela98
Erlang Shen
14
0 / 1 / 1
8,237
485
8,624
9,327
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
RocotoFeo
Cabrakan
13
6 / 1 / 3
8,542
502
5,886
11,374
6,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 3
7,630
449
6,424
14,844
13,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 1 / 2
8,786
517
8,840
12,617
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
 
Danzaburou
13
0 / 5 / 4
7,744
456
9,303
13,145
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 2 / 3
7,802
459
7,841
13,056
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Irmaos Berti
Ah Puch
14
2 / 2 / 0
7,929
466
5,782
7,681
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
SousukeAiz4n
Cerberus
13
0 / 2 / 2
7,421
437
3,721
10,731
6,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
11
Kills
8
8
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
2
3
L
Danzaburou
 
Danzaburou
0
5
4
0.4
W
Danzaburou
BrandaM
Danzaburou
3
1
4
5
W
Tiamat
1
2
0
0.5
L
4
2
3
2.75
L
Ah Puch
Irmaos Berti
Ah Puch
2
2
0
1
W
Erlang Shen
Pela98
Erlang Shen
0
1
1
0.5
W
Cabrakan
RocotoFeo
Cabrakan
6
1
3
7.5
L
Cerberus
SousukeAiz4n
Cerberus
0
2
2
0.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,458
Damage
35,487
54,507
Taken
57,230
36,561
Mitigated
25,679
18,674
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,840
1,641
499
3,629
12,617
4,355
0
3,321
9,156
76,053
0
L
Danzaburou
 
Danzaburou
9,303
4,131
0
4,156
13,145
4,264
93
4,043
9,062
0
48,106
W
Danzaburou
BrandaM
Danzaburou
10,189
3,533
0
6,222
10,635
4,573
1,171
708
9,927
0
67,800
W
Tiamat
9,335
526
243
2,225
8,327
6,075
60
5,594
2,733
52,636
0
L
7,841
2,301
1,616
4,501
13,056
7,833
0
7,043
5,801
6,764
9,967
L
Ah Puch
Irmaos Berti
Ah Puch
5,782
436
0
2,385
7,681
2,867
189
5,350
2,089
46,956
0
W
Erlang Shen
Pela98
Erlang Shen
8,624
4,600
0
4,623
9,327
5,787
800
4,885
4,442
0
47,517
W
Cabrakan
RocotoFeo
Cabrakan
5,886
1,033
0
3,335
11,374
6,858
98
3,994
7,380
44,671
0
L
Cerberus
SousukeAiz4n
Cerberus
3,721
374
0
3,037
10,731
6,360
0
1,254
9,477
33,942
0
W
6,424
1,151
282
1,744
14,844
13,268
242
5,912
8,932
23,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
39,682
469
Minions Killed
439
0
Camps Cleared
0
1,472,903
Distance Traveled
1,493,917
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,786
517
145
9
0
334,343
3
L
Danzaburou
7,744
456
79
5
0
264,248
2
W
Danzaburou
9,827
578
126
7
0
300,286
2
W
Tiamat
8,238
485
142
8
0
301,012
0
L
Horus
7,802
459
17
1
0
328,161
6
L
Ah Puch
7,929
466
106
6
0
278,600
3
W
Erlang Shen
8,237
485
99
6
0
314,834
3
W
Cabrakan
8,542
502
74
4
0
281,152
0
L
Cerberus
7,421
437
92
5
0
288,565
4
W
Ymir
7,630
449
28
2
0
275,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role