Player Matchup

Hachiman
Hachiman
Briénza
Hachiman
Level 140
God Stats
39W - 19L
1,880 SR
Queue Stats
663W - 593L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
HardAz Gaming
Cthulhu
Level 28
God Stats
10W - 8L
1,686 SR
Queue Stats
137W - 126L
1,460 Elo+
Party 1
Athena
Athena
MaIpractice
Athena
Level 121
God Stats
11W - 8L
1,563 SR
Queue Stats
298W - 236L
1,542 Elo+
Party 1
Cerberus
Cerberus
TheAlmightySteez
Cerberus
Level 124
God Stats
6W - 11L
1,936 SR
Queue Stats
623W - 552L
1,610 Elo+
Party 1
Chaac
Chaac
ThorCda
Chaac
Level 111
God Stats
50W - 24L
1,755 SR
Queue Stats
272W - 234L
1,673 Elo+
Party 1
Team Averages
Level 105
1,764 SR
1,592 Elo+

VS

Team Averages
Level 39
1,487 SR
1,434 Elo+
Kuzenbo
Kuzenbo
Plattz
Kuzenbo
Level 26
God Stats
0W - 2L
1,330 SR
Queue Stats
21W - 21L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
TheCheddarMonk
Cthulhu
Level 26
God Stats
0W - 2L
1,330 SR
Queue Stats
20W - 15L
1,314 Elo+
Party 2
Set
Set
VildarHateBlood
Set
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 46L
1,368 Elo+
Party 2
Danzaburou
Danzaburou
cTonini
Danzaburou
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
killajv
Scylla
Level 29
God Stats
1W - 2L
1,773 SR
Queue Stats
25W - 29L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Briénza
Hachiman
13
3 / 0 / 5
7,618
586
5,014
7,569
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
9
1 / 2 / 8
6,097
469
3,239
7,870
4,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
14
6 / 1 / 5
8,116
624
12,758
10,374
6,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
9 / 0 / 7
8,574
660
7,885
7,684
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
ThorCda
Chaac
14
8 / 1 / 3
8,228
633
7,889
9,472
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Plattz
Kuzenbo
8
1 / 4 / 0
5,542
426
4,419
11,377
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 5 / 1
5,099
392
3,501
12,238
6,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 6 / 2
7,540
580
4,424
11,394
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
cTonini
Danzaburou
8
0 / 4 / 0
5,530
425
3,119
6,439
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
killajv
Scylla
10
1 / 8 / 2
6,385
491
4,960
7,195
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
27
Kills
4
4
Deaths
27
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Briénza
Hachiman
3
0
5
5.5
W
Cthulhu
1
2
8
2.5
W
Athena
6
1
5
8.5
L
Kuzenbo
Plattz
Kuzenbo
1
4
0
0.25
W
9
0
7
12.5
L
0
5
1
0.1
W
Chaac
ThorCda
Chaac
8
1
3
9.5
L
2
6
2
0.5
L
Danzaburou
cTonini
Danzaburou
0
4
0
0
L
Scylla
killajv
Scylla
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
20,423
42,969
Taken
48,643
22,914
Mitigated
21,729
17,247
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Briénza
Hachiman
5,014
2,312
0
3,400
7,569
2,569
1,804
3,333
4,159
0
43,237
W
Cthulhu
3,239
247
0
1,278
7,870
4,423
0
1,898
5,889
12,799
0
W
Athena
12,758
3,785
0
3,727
10,374
6,980
0
2,820
7,190
47,595
0
L
Kuzenbo
Plattz
Kuzenbo
4,419
2,345
99
2,672
11,377
8,403
0
4,271
7,009
17,578
0
W
7,885
170
0
3,480
7,684
3,438
0
1,021
6,535
47,733
0
L
3,501
422
83
3,506
12,238
6,537
0
7,716
4,448
17,906
0
W
Chaac
ThorCda
Chaac
7,889
2,913
0
5,362
9,472
5,504
0
2,987
6,316
0
60,452
L
4,424
2,086
0
3,101
11,394
3,234
0
5,337
5,881
0
37,063
L
Danzaburou
cTonini
Danzaburou
3,119
1,086
0
801
6,439
1,638
0
3,089
3,330
0
20,943
L
Scylla
killajv
Scylla
4,960
375
0
361
7,195
1,917
0
2,976
4,093
21,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,633
Gold Earned
30,096
443
Minions Killed
215
0
Camps Cleared
0
1,287,961
Distance Traveled
1,166,785
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,618
586
90
7
0
221,138
0
W
Cthulhu
6,097
469
16
1
0
240,815
0
W
Athena
8,116
624
107
8
0
281,178
1
L
Kuzenbo
5,542
426
22
2
0
281,793
9
W
Cerberus
8,574
660
127
10
0
264,518
1
L
Cthulhu
5,099
392
26
2
0
211,230
1
W
Chaac
8,228
633
103
8
0
280,312
2
L
Set
7,540
580
73
6
0
230,976
0
L
Danzaburou
5,530
425
53
4
0
221,585
0
L
Scylla
6,385
491
41
3
0
221,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role