Player Matchup

Yemoja
Yemoja
KiwiExplosif
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
MOSTAFAFIRO
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
NikoHelpAHH
Bellona
Level 27
God Stats
15W - 18L
1,461 SR
Queue Stats
401W - 437L
1,500 Elo+
Solo
Vamana
Vamana
Teftelya
Vamana
Level 27
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
iArianGG
Nemesis
Level 3
God Stats
0W - 3L
1,300 SR
Queue Stats
1W - 4L
1,214 Elo+
Solo
Team Averages
Level 15
1,413 SR
1,443 Elo+

VS

Team Averages
Level 20
1,490 SR
1,413 Elo+
Nemesis
Nemesis
Krathorn
Nemesis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,474 Elo+
Party 1
Neith
Neith
Luciooo
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,279 Elo+
Party 1
Loki
Loki
Nih0
Loki
Level 29
God Stats
6W - 5L
1,452 SR
Queue Stats
46W - 46L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
ZyroSensei
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zaiique
Kumbhakarna
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 5 / 1
6,255
481
2,230
8,459
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 5 / 3
6,523
502
2,713
6,553
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
NikoHelpAHH
Bellona
11
4 / 5 / 4
6,966
536
6,122
9,604
7,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
Teftelya
Vamana
9
2 / 10 / 1
6,041
465
4,929
10,846
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
iArianGG
Nemesis
10
2 / 2 / 4
6,386
491
4,596
8,183
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Krathorn
Nemesis
13
5 / 0 / 7
7,752
596
9,211
9,397
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Luciooo
Neith
10
4 / 2 / 3
6,764
520
2,479
4,527
1,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Nih0
Loki
14
14 / 2 / 5
9,001
692
11,001
9,819
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ZyroSensei
Kukulkan
12
3 / 5 / 7
7,430
572
7,999
7,179
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
zaiique
Kumbhakarna
9
1 / 2 / 10
6,623
509
1,774
5,164
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
11
Kills
27
27
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
1
0.3
W
Nemesis
Krathorn
Nemesis
5
0
7
8.5
W
Neith
Luciooo
Neith
4
2
3
2.75
L
2
5
3
0.7
W
Loki
Nih0
Loki
14
2
5
8.25
L
Bellona
NikoHelpAHH
Bellona
4
5
4
1.2
L
Vamana
Teftelya
Vamana
2
10
1
0.25
W
Kukulkan
ZyroSensei
Kukulkan
3
5
7
1.3
L
Nemesis
iArianGG
Nemesis
2
2
4
2
W
Kumbhakarna
zaiique
Kumbhakarna
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,590
Damage
32,464
43,645
Taken
36,086
24,565
Mitigated
13,232
6,145
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,230
625
303
621
8,459
6,616
20
1,470
6,947
11,622
0
W
Nemesis
Krathorn
Nemesis
9,211
3,797
0
4,262
9,397
3,612
167
1,076
8,321
0
46,094
W
Neith
Luciooo
Neith
2,479
1,364
0
538
4,527
1,208
978
0
4,527
0
27,899
L
2,713
1,700
0
0
6,553
2,590
0
1,992
4,445
0
12,083
W
Loki
Nih0
Loki
11,001
4,178
0
2,328
9,819
3,462
80
532
9,287
0
53,584
L
Bellona
NikoHelpAHH
Bellona
6,122
1,892
0
1,312
9,604
7,071
0
1,647
7,849
0
33,764
L
Vamana
Teftelya
Vamana
4,929
2,123
0
741
10,846
5,596
688
3,125
7,535
0
22,287
W
Kukulkan
ZyroSensei
Kukulkan
7,999
1,136
0
250
7,179
2,347
530
124
7,055
31,004
0
L
Nemesis
iArianGG
Nemesis
4,596
1,727
0
3,168
8,183
2,692
0
1,027
7,096
0
28,200
W
Kumbhakarna
zaiique
Kumbhakarna
1,774
319
0
803
5,164
2,603
755
498
4,666
8,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
37,570
185
Minions Killed
304
0
Camps Cleared
0
1,224,755
Distance Traveled
1,296,577
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,255
481
11
1
0
214,182
3
W
Nemesis
7,752
596
88
7
0
269,299
3
W
Neith
6,764
520
53
4
0
254,768
2
L
Skadi
6,523
502
29
2
0
232,501
0
W
Loki
9,001
692
83
6
0
254,646
0
L
Bellona
6,966
536
53
4
0
247,102
3
L
Vamana
6,041
465
32
2
0
224,939
0
W
Kukulkan
7,430
572
67
5
0
248,195
0
L
Nemesis
6,386
491
60
5
0
306,031
5
W
Kumbhakarna
6,623
509
13
1
0
269,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role