Player Matchup

Kukulkan
Kukulkan
IInertia
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Hercules
Hercules
NoahhP
Hercules
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 77L
1,375 Elo+
Solo
Skadi
Skadi
Y187
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,360 Elo+
Solo
Bakasura
Bakasura
Zdepina
Bakasura
Level 26
God Stats
3W - 7L
1,515 SR
Queue Stats
8W - 11L
1,409 Elo+
Party 1
Khepri
Khepri
xXFallenDream
Khepri
Level 8
God Stats
4W - 4L
1,874 SR
Queue Stats
8W - 9L
1,520 Elo+
Party 1
Team Averages
Level 11
1,578 SR
1,433 Elo+

VS

Team Averages
Level 29
1,513 SR
1,447 Elo+
Tyr
Tyr
A77lbDog
Tyr
Level 84
God Stats
13W - 9L
1,585 SR
Queue Stats
326W - 287L
1,539 Elo+
Party 2
Hel
Hel
Crongus
Hel
Level 14
God Stats
31W - 20L
1,483 SR
Queue Stats
421W - 399L
1,310 Elo+
Party 2
Skadi
Skadi
FrictionQT
Skadi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,504 Elo+
Party 3
Kuzenbo
Kuzenbo
Moonanite2
Kuzenbo
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 301L
1,326 Elo+
Party 2
Ao Kuang
Ao Kuang
diordiordior
Ao Kuang
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IInertia
Kukulkan
7
0 / 5 / 1
4,622
462
1,772
4,701
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
NoahhP
Hercules
10
1 / 2 / 0
5,951
595
2,087
7,936
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Y187
Skadi
7
1 / 6 / 0
5,013
501
1,966
6,563
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Zdepina
Bakasura
8
2 / 5 / 1
5,535
554
2,988
7,406
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 4 / 1
4,493
449
857
5,186
2,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,908
691
4,719
6,072
4,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
11
4 / 0 / 3
6,390
639
4,211
4,197
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
8
5 / 2 / 6
5,743
574
4,683
4,563
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Moonanite2
Kuzenbo
9
6 / 2 / 4
6,026
603
3,341
5,383
3,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
diordiordior
Ao Kuang
9
3 / 1 / 5
5,715
572
1,932
6,922
1,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
21
22
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Hel
4
0
3
5.5
W
Skadi
5
2
6
4
L
Kukulkan
IInertia
Kukulkan
0
5
1
0.1
W
Kuzenbo
Moonanite2
Kuzenbo
6
2
4
4
L
Hercules
NoahhP
Hercules
1
2
0
0.5
L
Skadi
Y187
Skadi
1
6
0
0.17
L
Bakasura
Zdepina
Bakasura
2
5
1
0.5
W
Ao Kuang
diordiordior
Ao Kuang
3
1
5
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,670
Damage
18,886
31,792
Taken
27,137
12,856
Mitigated
12,050
3,945
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,719
1,001
0
2,631
6,072
4,616
0
0
5,822
0
38,351
W
Hel
4,211
641
234
2,380
4,197
1,215
961
302
3,821
31,073
0
W
Skadi
4,683
2,200
0
942
4,563
1,099
565
427
4,065
0
18,348
L
Kukulkan
IInertia
Kukulkan
1,772
260
0
60
4,701
1,264
396
2,770
1,788
13,931
0
W
Kuzenbo
Moonanite2
Kuzenbo
3,341
1,847
644
795
5,383
3,353
203
1,429
3,779
16,999
0
L
Hercules
NoahhP
Hercules
2,087
791
0
3,353
7,936
5,481
0
0
7,936
0
28,298
L
Skadi
Y187
Skadi
1,966
1,535
0
0
6,563
2,028
0
2,114
4,375
0
20,480
L
Bakasura
Zdepina
Bakasura
2,988
2,587
0
496
7,406
2,025
0
1,930
5,402
0
20,389
W
Ao Kuang
diordiordior
Ao Kuang
1,932
666
0
2,010
6,922
1,767
0
256
6,592
26,135
0
L
857
65
0
36
5,186
2,058
0
2,335
2,807
8,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
30,782
226
Minions Killed
243
0
Camps Cleared
0
929,160
Distance Traveled
962,986
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,908
691
82
8
0
220,419
1
W
Hel
6,390
639
60
6
0
201,154
3
W
Skadi
5,743
574
23
2
0
157,040
0
L
Kukulkan
4,622
462
37
4
0
153,751
1
W
Kuzenbo
6,026
603
27
3
0
208,234
4
L
Hercules
5,951
595
77
8
0
192,777
1
L
Skadi
5,013
501
40
4
0
188,843
0
L
Bakasura
5,535
554
54
5
0
218,877
0
W
Ao Kuang
5,715
572
51
5
0
176,139
0
L
Khepri
4,493
449
18
2
0
174,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role