Player Matchup

Ganesha
Ganesha
Fabinhok2
Ganesha
Level 13
God Stats
1W - 2L
1,475 SR
Queue Stats
3W - 6L
1,312 Elo+
Party 1
Ra
Ra
Irineeu1
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,342 Elo+
Party 1
Anhur
Anhur
JROBisKING
Anhur
Level 16
God Stats
26W - 24L
1,531 SR
Queue Stats
47W - 43L
1,453 Elo+
Solo
Mercury
Mercury
JinkoMamba
Mercury
Level 8
God Stats
9W - 8L
1,519 SR
Queue Stats
81W - 76L
1,269 Elo+
Solo
Mulan
Mulan
kevhar012
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,375 Elo+

VS

Team Averages
Level 25
1,303 SR
1,449 Elo+
Hou Yi
Hou Yi
Alphonsox
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CriticalMarksman
Thanatos
Level 27
God Stats
3W - 4L
1,221 SR
Queue Stats
51W - 51L
1,412 Elo+
Solo
Ymir
Ymir
Fernanndo
Ymir
Level 30
God Stats
2W - 4L
1,245 SR
Queue Stats
83W - 85L
1,571 Elo+
Solo
Hera
Hera
Ruffntuff
Hera
Level 14
God Stats
2W - 3L
1,196 SR
Queue Stats
19W - 21L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
madP3DR0C4mad
Cu Chulainn
Level 27
God Stats
37W - 28L
1,353 SR
Queue Stats
224W - 261L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fabinhok2
Ganesha
6
0 / 3 / 2
5,316
380
1,736
4,308
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 5 / 2
5,730
409
2,367
5,809
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
13
4 / 3 / 1
7,273
520
6,884
8,820
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
JinkoMamba
Mercury
12
2 / 4 / 4
7,055
504
4,856
11,603
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
kevhar012
Mulan
13
3 / 2 / 0
7,312
522
5,842
11,727
6,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alphonsox
Hou Yi
12
5 / 3 / 2
7,667
548
5,275
6,503
1,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 2 / 2
8,629
616
5,269
9,719
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
3 / 0 / 5
7,967
569
5,168
9,122
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
15
3 / 2 / 2
9,260
661
6,733
6,374
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
madP3DR0C4mad
Cu Chulainn
12
2 / 3 / 1
7,652
547
6,533
9,463
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
10
Kills
17
17
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alphonsox
Hou Yi
5
3
2
2
W
4
2
2
2.5
L
Ganesha
Fabinhok2
Ganesha
0
3
2
0.33
W
Ymir
3
0
5
5.5
L
1
5
2
0.4
L
Anhur
4
3
1
1.5
L
Mercury
JinkoMamba
Mercury
2
4
4
1
W
Hera
3
2
2
2
L
Mulan
kevhar012
Mulan
3
2
0
1.5
W
Cu Chulainn
madP3DR0C4mad
Cu Chulainn
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,685
Damage
28,978
42,267
Taken
41,181
16,314
Mitigated
19,848
10,319
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alphonsox
Hou Yi
5,275
2,422
0
1,566
6,503
1,600
1,259
764
5,681
0
36,096
W
5,269
1,870
0
9,115
9,719
3,522
333
0
9,719
0
43,569
L
Ganesha
Fabinhok2
Ganesha
1,736
229
0
572
4,308
1,511
0
1,234
3,074
8,972
0
W
Ymir
5,168
788
0
3,319
9,122
5,723
1,107
1,551
7,487
30,450
0
L
2,367
218
162
163
5,809
1,792
0
3,295
2,348
20,272
0
L
Anhur
6,884
3,111
0
3,832
8,820
2,296
1,026
2,341
6,479
0
32,735
L
Mercury
JinkoMamba
Mercury
4,856
2,297
0
1,965
11,603
3,832
0
4,619
6,738
0
26,416
W
Hera
6,733
958
0
1,516
6,374
2,132
2,284
1,063
5,115
59,678
0
L
Mulan
kevhar012
Mulan
5,842
1,050
0
3,625
11,727
6,883
108
0
11,727
0
36,968
W
Cu Chulainn
madP3DR0C4mad
Cu Chulainn
6,533
1,360
0
2,323
9,463
6,871
0
355
9,076
0
37,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,686
Gold Earned
41,175
211
Minions Killed
410
0
Camps Cleared
0
1,167,136
Distance Traveled
1,232,822
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,667
548
77
6
0
177,737
3
W
Thanatos
8,629
616
89
6
0
271,121
3
L
Ganesha
5,316
380
1
0
0
155,444
1
W
Ymir
7,967
569
43
3
0
268,716
4
L
Ra
5,730
409
34
2
0
206,060
3
L
Anhur
7,273
520
59
4
0
234,535
0
L
Mercury
7,055
504
40
3
0
303,868
8
W
Hera
9,260
661
137
10
0
259,479
5
L
Mulan
7,312
522
77
6
0
267,229
3
W
Cu Chulainn
7,652
547
64
5
0
255,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role