Player Matchup

Xbalanque
Xbalanque
Damianpocho19
Xbalanque
Level 18
God Stats
2W - 1L
1,488 SR
Queue Stats
40W - 47L
1,309 Elo+
Solo
Arachne
Arachne
HIGHDEVIL420-
Arachne
Level 28
God Stats
10W - 7L
1,730 SR
Queue Stats
85W - 92L
1,388 Elo+
Solo
Bellona
Bellona
SMOKlN REGGIE
Bellona
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,373 Elo+
Solo
Ra
Ra
Swxthy
Ra
Level 25
God Stats
9W - 5L
1,786 SR
Queue Stats
95W - 110L
1,440 Elo+
Solo
Sol
Sol
boonbluesummers
Sol
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,420 Elo+
Solo
Team Averages
Level 23
1,601 SR
1,386 Elo+

VS

Team Averages
Level 18
1,401 SR
1,345 Elo+
Chang'e
Chang'e
ApexPredator370
Chang'e
Level 18
God Stats
0W - 2L
1,237 SR
Queue Stats
50W - 52L
1,538 Elo+
Party 1
Medusa
Medusa
CrazyMom4208949
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,086 Elo+
Solo
Yemoja
Yemoja
ProfDiablo
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 75L
1,533 Elo+
Party 1
Neith
Neith
Vidigameaphobic
Neith
Level 22
God Stats
4W - 5L
1,436 SR
Queue Stats
10W - 13L
1,258 Elo+
Party 1
Thanatos
Thanatos
ZunlloB
Thanatos
Level 22
God Stats
1W - 6L
1,334 SR
Queue Stats
81W - 105L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Damianpocho19
Xbalanque
14
3 / 8 / 7
10,065
503
9,128
11,962
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
17
7 / 3 / 3
11,545
577
5,540
10,755
4,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
15
4 / 4 / 3
10,641
532
6,932
14,374
8,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
13
7 / 4 / 5
9,833
492
8,563
7,797
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
8 / 0 / 2
12,908
645
12,334
14,410
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
9,602
480
11,801
10,989
3,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 12 / 3
6,399
320
3,719
10,721
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
ProfDiablo
Yemoja
14
3 / 4 / 5
9,093
455
6,117
13,018
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 4 / 7
8,947
447
6,728
11,815
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ZunlloB
Thanatos
14
5 / 8 / 2
9,533
477
4,210
12,529
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
29
Kills
18
19
Deaths
29
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
1
5
8.5
L
1
12
3
0.21
W
Xbalanque
Damianpocho19
Xbalanque
3
8
7
0.81
W
Arachne
7
3
3
2.83
L
Yemoja
ProfDiablo
Yemoja
3
4
5
1.38
W
Bellona
4
4
3
1.38
W
Ra
7
4
5
2.38
L
3
4
7
1.63
L
Thanatos
ZunlloB
Thanatos
5
8
2
0.75
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,497
Damage
32,575
59,298
Taken
59,072
25,980
Mitigated
21,352
21,507
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,801
386
743
4,026
10,989
3,923
0
3,516
7,385
36,495
0
L
3,719
1,937
0
0
10,721
2,870
0
4,813
5,748
0
12,681
W
Xbalanque
Damianpocho19
Xbalanque
9,128
6,456
0
1,242
11,962
3,932
3,615
4,676
7,082
0
42,595
W
Arachne
5,540
4,935
0
3,305
10,755
4,882
1,467
2,293
8,318
0
64,816
L
Yemoja
ProfDiablo
Yemoja
6,117
1,839
749
724
13,018
6,288
0
5,324
7,520
36,832
0
W
Bellona
6,932
3,181
0
3,278
14,374
8,720
1,610
5,677
8,533
0
50,379
W
Ra
8,563
682
577
2,499
7,797
2,862
2,221
2,011
5,700
44,632
0
L
6,728
1,952
0
2,295
11,815
4,050
42
4,143
7,566
0
46,118
L
Thanatos
ZunlloB
Thanatos
4,210
692
0
6,378
12,529
4,221
708
2,527
9,956
0
36,769
W
12,334
4,670
0
10,606
14,410
5,584
7,408
2,565
11,747
91,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,992
Gold Earned
43,574
531
Minions Killed
295
0
Camps Cleared
0
1,676,442
Distance Traveled
1,477,819
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,602
480
60
3
0
367,251
0
L
Medusa
6,399
320
16
1
0
224,942
1
W
Xbalanque
10,065
503
78
4
0
300,434
0
W
Arachne
11,545
577
125
6
0
421,701
2
L
Yemoja
9,093
455
69
3
0
337,401
1
W
Bellona
10,641
532
95
5
0
323,076
1
W
Ra
9,833
492
72
4
0
289,599
5
L
Neith
8,947
447
78
4
0
293,381
0
L
Thanatos
9,533
477
72
4
0
254,844
0
W
Sol
12,908
645
161
8
0
341,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role