Player Matchup

Ares
Ares
Platinum V
GSE Jbreezy
Ares
Platinum V
Level 83
God Stats
41W - 36L
1,583 SR
Queue Stats
410W - 401L
1,793 MMR
Solo
Ra
Ra
Platinum III
Replays6918
Ra
Platinum III
Level 126
God Stats
2W - 2L
1,184 SR
Queue Stats
281W - 268L
1,813 MMR
Solo
Hun Batz
Hun Batz
Gold I
SimpviIIe
Hun Batz
Gold I
Level 82
God Stats
8W - 2L
1,784 SR
Queue Stats
74W - 78L
1,780 MMR
Solo
Guan Yu
Guan Yu
Platinum I
elBelcebuu
Guan Yu
Platinum I
Level 129
God Stats
2W - 1L
1,581 SR
Queue Stats
76W - 68L
1,888 MMR
Solo
Heimdallr
Heimdallr
Platinum I
saitro
Heimdallr
Platinum I
Level 157
God Stats
9W - 6L
1,876 SR
Queue Stats
316W - 292L
1,915 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,601 SR
1,838 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,645 SR
1,781 MMR
Raijin
Raijin
Platinum II
 
Raijin
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
BlackSavage1230
Hercules
Platinum III
Level 128
God Stats
10W - 22L
1,667 SR
Queue Stats
470W - 450L
1,856 MMR
Party 1
Anhur
Anhur
Platinum IV
SuperiorAce3883
Anhur
Platinum IV
Level 108
God Stats
6W - 9L
1,712 SR
Queue Stats
260W - 268L
1,915 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
ThatGuy1579
Cu Chulainn
Gold IV
Level 139
God Stats
0W - 2L
1,525 SR
Queue Stats
63W - 46L
1,780 MMR
Solo
Pele
Pele
Platinum III
lilnicky127
Pele
Platinum III
Level 124
God Stats
2W - 3L
1,823 SR
Queue Stats
710W - 718L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 15
11,017
525
12,889
20,908
21,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 3 / 9
12,877
613
18,465
16,846
12,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
SimpviIIe
Hun Batz
18
4 / 7 / 4
11,849
564
10,108
17,304
6,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
elBelcebuu
Guan Yu
17
2 / 3 / 9
11,142
531
9,625
21,390
25,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
saitro
Heimdallr
18
8 / 4 / 6
12,032
573
24,644
17,304
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetDanzaburouTsukuyomiApolloJanus

VS

Bans
ScyllaKhepriNu WaTiamatGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
9 / 3 / 3
12,176
580
16,451
13,330
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
13
0 / 8 / 11
8,554
407
7,314
24,830
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
3 / 4 / 6
10,501
500
9,798
16,325
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
ThatGuy1579
Cu Chulainn
16
2 / 4 / 9
10,216
486
10,955
22,227
17,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
8 / 6 / 7
11,756
560
14,488
21,683
11,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
58
25
Kills
22
22
Deaths
25
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
9
3
3
3.5
L
Hercules
0
8
11
0.69
W
3
5
15
2.1
W
8
3
9
4.17
W
Hun Batz
SimpviIIe
Hun Batz
4
7
4
0.86
L
3
4
6
1.5
L
Cu Chulainn
ThatGuy1579
Cu Chulainn
2
4
9
1.63
W
Guan Yu
elBelcebuu
Guan Yu
2
3
9
2.17
L
8
6
7
1.92
W
Heimdallr
saitro
Heimdallr
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,731
Damage
59,006
93,752
Taken
98,395
73,667
Mitigated
54,170
33,128
Healing
23,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,451
1,741
0
2,367
13,330
5,511
0
2,478
10,706
91,557
0
L
Hercules
7,314
1,515
0
6,584
24,830
15,136
0
10,538
13,990
0
24,395
W
12,889
367
0
2,298
20,908
21,193
641
4,378
16,240
22,331
0
W
18,465
1,690
3,351
6,725
16,846
12,087
2,587
2,865
13,767
92,886
0
W
Hun Batz
SimpviIIe
Hun Batz
10,108
1,234
0
4,108
17,304
6,936
0
4,068
13,012
0
74,346
L
9,798
4,988
0
5,572
16,325
5,083
2,092
3,595
12,695
0
68,629
L
Cu Chulainn
ThatGuy1579
Cu Chulainn
10,955
2,987
0
4,424
22,227
17,217
0
6,877
15,153
0
71,901
W
Guan Yu
elBelcebuu
Guan Yu
9,625
1,139
5,369
6,380
21,390
25,845
571
1,789
19,531
0
67,217
L
14,488
2,243
0
4,484
21,683
11,223
23
6,957
14,494
0
97,107
W
Heimdallr
saitro
Heimdallr
24,644
9,878
0
4,897
17,304
7,606
4,217
2,471
14,751
0
107,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,917
Gold Earned
53,203
542
Minions Killed
591
0
Camps Cleared
0
1,918,592
Distance Traveled
1,996,961
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,176
580
173
8
0
372,530
6
L
Hercules
8,554
407
30
1
0
442,820
7
W
Ares
11,017
525
19
1
0
393,493
9
W
Ra
12,877
613
158
8
0
399,022
5
W
Hun Batz
11,849
564
112
5
0
396,038
0
L
Anhur
10,501
500
128
6
0
398,067
0
L
Cu Chulainn
10,216
486
120
6
0
346,944
4
W
Guan Yu
11,142
531
117
6
0
398,549
5
L
Pele
11,756
560
140
7
0
436,600
1
W
Heimdallr
12,032
573
136
6
0
331,490
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role