Player Matchup

Chaac
Chaac
Bronze III
AmonYamiYugi
Chaac
Bronze III
Level 118
God Stats
0W - 1L
1,581 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Geb
Geb
Silver II
EPICFAIL23
Geb
Silver II
Level 144
God Stats
0W - 2L
1,511 SR
Queue Stats
35W - 42L
1,186 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
joeserk
Danzaburou
Silver IV
Level 123
God Stats
1W - 1L
1,408 SR
Queue Stats
22W - 22L
1,344 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,500 SR
1,343 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 73
1,610 SR
1,335 MMR
Xbalanque
Xbalanque
Silver I
Hubchub124
Xbalanque
Silver I
Level 83
God Stats
50W - 34L
1,618 SR
Queue Stats
91W - 110L
1,309 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
NarwhalHorn
Baron Samedi
Gold III
Level 68
God Stats
7W - 7L
1,652 SR
Queue Stats
85W - 85L
1,526 MMR
Party 2
Chernobog
Chernobog
Silver I
U1344007329
Chernobog
Silver I
Level 67
God Stats
36W - 39L
1,560 SR
Queue Stats
37W - 43L
1,169 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
9,995
625
9,858
14,422
14,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 8
10,223
639
7,346
17,666
22,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
joeserk
Danzaburou
13
3 / 5 / 3
10,295
643
12,119
17,329
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
YmirCu ChulainnSobekCabrakanChang'e

VS

Bans
PersephoneHerculesDiscordiaCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hubchub124
Xbalanque
15
7 / 4 / 4
11,648
728
16,056
15,453
4,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
NarwhalHorn
Baron Samedi
16
4 / 2 / 9
12,181
761
14,474
13,005
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
U1344007329
Chernobog
16
3 / 2 / 9
11,471
717
9,593
12,265
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
14
14
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
0
4
8
1
W
Xbalanque
Hubchub124
Xbalanque
7
4
4
2.25
W
Baron Samedi
NarwhalHorn
Baron Samedi
4
2
9
4.25
W
Chernobog
U1344007329
Chernobog
3
2
9
3.75
L
Danzaburou
joeserk
Danzaburou
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
40,123
49,417
Taken
40,723
43,471
Mitigated
20,441
11,244
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,858
1,382
0
3,784
14,422
14,251
85
4,143
10,279
0
37,200
L
7,346
1,196
0
1,380
17,666
22,453
75
3,995
13,671
22,070
0
W
Xbalanque
Hubchub124
Xbalanque
16,056
7,487
0
6,445
15,453
4,970
1,071
1,871
13,307
0
67,413
W
Baron Samedi
NarwhalHorn
Baron Samedi
14,474
455
1,940
6,653
13,005
10,981
344
2,920
9,903
41,683
0
W
Chernobog
U1344007329
Chernobog
9,593
5,084
0
1,879
12,265
4,490
1,425
2,642
9,498
0
67,656
L
Danzaburou
joeserk
Danzaburou
12,119
4,567
0
6,080
17,329
6,767
227
6,406
10,923
0
52,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
35,300
154
Minions Killed
219
0
Camps Cleared
0
788,425
Distance Traveled
834,628
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,995
625
41
3
0
261,280
0
L
Geb
10,223
639
38
2
0
279,183
1
W
Xbalanque
11,648
728
79
5
0
287,178
2
W
Baron Samedi
12,181
761
45
3
0
277,454
0
W
Chernobog
11,471
717
95
6
0
269,996
3
L
Danzaburou
10,295
643
75
5
0
247,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role