Player Matchup

Danzaburou
Danzaburou
DasGermanEagle
Danzaburou
Level 15
God Stats
30W - 32L
1,573 SR
Queue Stats
89W - 109L
1,520 Elo+
Party 1
Nemesis
Nemesis
JayethTheSheep
Nemesis
Level 17
God Stats
30W - 19L
1,646 SR
Queue Stats
70W - 61L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
Monozacharide
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Yemoja
Yemoja
coolmiser
Yemoja
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 182L
1,582 Elo+
Party 1
Merlin
Merlin
lipdog27
Merlin
Level 103
God Stats
18W - 22L
1,539 SR
Queue Stats
204W - 212L
1,414 Elo+
Party 1
Team Averages
Level 33
1,552 SR
1,515 Elo+

VS

Team Averages
Level 17
1,533 SR
1,635 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Auzzie_Bot
Tsukuyomi
Level 12
God Stats
4W - 1L
1,743 SR
Queue Stats
82W - 59L
1,865 Elo+
Solo
Hades
Hades
Happy___Boy__
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,797 Elo+
Solo
Fenrir
Fenrir
Veralicious
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 38L
1,600 Elo+
Solo
Skadi
Skadi
dhogie10
Skadi
Level 25
God Stats
44W - 44L
1,421 SR
Queue Stats
146W - 140L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DasGermanEagle
Danzaburou
10
0 / 8 / 0
5,723
382
3,316
11,358
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 2 / 0
8,368
558
5,818
11,587
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
12
0 / 4 / 2
6,829
455
2,800
12,284
13,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
coolmiser
Yemoja
9
0 / 1 / 0
6,064
404
4,145
8,149
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
lipdog27
Merlin
13
1 / 2 / 1
7,403
494
7,194
6,128
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 1 / 3
8,564
571
5,693
10,017
3,841
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Auzzie_Bot
Tsukuyomi
16
5 / 0 / 4
9,159
611
9,995
10,221
4,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 0 / 7
8,323
555
7,193
11,433
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
12
3 / 3 / 1
7,692
513
3,348
12,440
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
dhogie10
Skadi
15
3 / 1 / 0
9,139
609
8,291
5,974
1,825
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
17
17
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
3
4.5
W
Tsukuyomi
Auzzie_Bot
Tsukuyomi
5
0
4
7
L
Danzaburou
DasGermanEagle
Danzaburou
0
8
0
0
W
3
0
7
6.5
L
4
2
0
2
L
Guan Yu
0
4
2
0.25
W
Fenrir
3
3
1
1.17
L
Yemoja
coolmiser
Yemoja
0
1
0
0
W
Skadi
dhogie10
Skadi
3
1
0
3
L
Merlin
lipdog27
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,273
Damage
34,520
49,506
Taken
50,085
26,960
Mitigated
23,647
11,270
Healing
25,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,693
629
4,737
7,937
10,017
3,841
312
3,018
6,610
61,990
0
W
Tsukuyomi
Auzzie_Bot
Tsukuyomi
9,995
1,805
0
2,172
10,221
4,110
386
2,237
7,942
0
68,107
L
Danzaburou
DasGermanEagle
Danzaburou
3,316
1,427
0
1,797
11,358
2,785
0
3,622
7,736
0
21,410
W
7,193
657
235
3,610
11,433
9,522
109
3,084
8,159
27,347
0
L
5,818
2,833
0
1,005
11,587
4,945
0
2,281
9,306
0
63,742
L
Guan Yu
2,800
609
187
4,312
12,284
13,066
0
841
11,443
0
20,991
W
Fenrir
3,348
987
0
4,620
12,440
4,349
407
2,292
9,986
0
37,580
L
Yemoja
coolmiser
Yemoja
4,145
479
683
2,771
8,149
3,947
0
2,872
5,277
17,846
0
W
Skadi
dhogie10
Skadi
8,291
5,549
0
1,903
5,974
1,825
997
175
5,574
0
60,438
L
Merlin
lipdog27
Merlin
7,194
47
0
515
6,128
2,217
0
3,270
2,858
40,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
42,877
299
Minions Killed
476
0
Camps Cleared
0
1,361,522
Distance Traveled
1,474,890
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,564
571
126
8
0
294,431
5
W
Tsukuyomi
9,159
611
125
8
0
306,848
0
L
Danzaburou
5,723
382
38
3
0
251,447
0
W
Hades
8,323
555
41
3
0
318,965
3
L
Nemesis
8,368
558
107
7
0
303,615
2
L
Guan Yu
6,829
455
47
3
0
284,223
0
W
Fenrir
7,692
513
77
5
0
295,413
1
L
Yemoja
6,064
404
24
2
0
249,449
3
W
Skadi
9,139
609
107
7
0
259,233
4
L
Merlin
7,403
494
83
6
0
272,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role