Player Matchup

Set
Set
Buffalo Leader
Set
Level 66
God Stats
1W - 3L
1,285 SR
Queue Stats
151W - 163L
1,433 Elo+
Party 2
Artemis
Artemis
DroppenDeuces
Artemis
Level 143
God Stats
2W - 3L
1,707 SR
Queue Stats
206W - 230L
1,566 Elo+
Solo
Pele
Pele
Hognutzzzz8177
Pele
Level 144
God Stats
4W - 4L
1,828 SR
Queue Stats
293W - 289L
1,454 Elo+
Party 1
Da Ji
Da Ji
KlydeMoneyFrog
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 223L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
L0veDoctor
Nu Wa
Level 128
God Stats
17W - 14L
1,530 SR
Queue Stats
614W - 608L
1,480 Elo+
Party 2
Team Averages
Level 121
1,570 SR
1,461 Elo+

VS

Team Averages
Level 118
1,391 SR
1,465 Elo+
Apollo
Apollo
 
Apollo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Conflagrationv3
Nox
Level 106
God Stats
4W - 1L
1,275 SR
Queue Stats
202W - 197L
1,455 Elo+
Solo
Eset
Eset
Dombcool
Eset
Level 155
God Stats
12W - 2L
1,500 SR
Queue Stats
426W - 397L
1,384 Elo+
Party 3
Hera
Hera
OneLeggedLemur
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Agni
Agni
iiFrenchy__
Agni
Level 126
God Stats
5W - 4L
1,178 SR
Queue Stats
148W - 151L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
6,448
645
5,226
9,869
4,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
13
1 / 4 / 6
7,164
716
6,950
7,504
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 6
7,321
732
4,572
6,759
4,541
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 3 / 3
7,858
786
4,731
5,113
2,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
14
2 / 4 / 8
7,604
760
6,891
6,797
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
9 / 3 / 9
9,533
953
8,334
10,075
4,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 8
8,803
880
8,362
6,297
2,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
17
5 / 0 / 9
9,192
919
6,661
6,155
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 11
7,767
777
3,299
5,483
2,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 15
8,243
824
7,436
6,798
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
10
Kills
22
22
Deaths
10
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
3
9
4.5
L
1
9
2
0.22
W
5
2
8
4.5
W
Eset
5
0
9
9.5
L
Artemis
1
4
6
1
L
1
2
6
2
L
5
3
3
2.17
L
Nu Wa
2
4
8
1.5
W
1
2
11
3.25
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
34,092
36,042
Taken
34,808
16,340
Mitigated
14,661
7,786
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,334
4,184
1,559
3,265
10,075
4,872
800
1,576
8,499
0
22,995
L
5,226
2,255
882
828
9,869
4,119
0
6,781
3,088
0
7,810
W
8,362
456
1,734
744
6,297
2,690
1,499
1,686
4,611
22,734
0
W
Eset
6,661
132
2,217
2,297
6,155
2,600
1,313
1,042
5,113
23,425
0
L
Artemis
6,950
1,683
0
1,443
7,504
2,716
0
5,598
1,906
0
15,840
L
4,572
486
277
1,722
6,759
4,541
0
5,390
1,369
0
23,073
L
4,731
620
330
382
5,113
2,474
0
3,383
1,730
0
7,828
L
Nu Wa
6,891
1,197
785
1,137
6,797
2,490
0
4,606
2,191
12,121
0
W
3,299
801
467
843
5,483
2,157
578
1,396
4,087
11,197
0
W
7,436
151
1,322
1,642
6,798
2,342
519
1,191
5,607
14,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,395
Gold Earned
43,538
81
Minions Killed
136
0
Camps Cleared
0
795,364
Distance Traveled
876,265
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,533
953
34
3
0
172,272
1
L
Set
6,448
645
8
1
0
154,137
0
W
Nox
8,803
880
28
3
0
182,542
1
W
Eset
9,192
919
45
5
0
191,005
0
L
Artemis
7,164
716
15
2
0
140,337
1
L
Pele
7,321
732
37
4
0
162,611
2
L
Da Ji
7,858
786
8
1
0
166,545
0
L
Nu Wa
7,604
760
13
1
0
171,734
0
W
Hera
7,767
777
11
1
0
151,741
0
W
Agni
8,243
824
18
2
0
178,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role