Player Matchup

Achilles
Achilles
RobedToe
Achilles
Level 127
God Stats
1W - 0L
1,798 SR
Queue Stats
51W - 52L
1,589 Elo+
Party 2
Ra
Ra
suga68
Ra
Level 27
God Stats
11W - 10L
1,600 SR
Queue Stats
43W - 32L
1,658 Elo+
Party 2
Bacchus
Bacchus
thebull1967
Bacchus
Level 65
God Stats
5W - 4L
1,514 SR
Queue Stats
40W - 28L
1,643 Elo+
Party 2
Team Averages
Level 73
1,637 SR
1,630 Elo+

VS

Team Averages
Level 28
1,594 SR
1,477 Elo+
Neith
Neith
Alexander23yt23
Neith
Level 28
God Stats
20W - 21L
1,831 SR
Queue Stats
472W - 511L
1,517 Elo+
Party 1
Kali
Kali
ExG BEAST45
Kali
Level 28
God Stats
3W - 2L
1,506 SR
Queue Stats
349W - 376L
1,449 Elo+
Party 1
Mercury
Mercury
PowerCarries
Mercury
Level 27
God Stats
19W - 13L
1,447 SR
Queue Stats
50W - 47L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RobedToe
Achilles
13
8 / 0 / 10
9,913
826
8,036
10,082
7,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
13
5 / 2 / 6
9,036
753
5,307
7,188
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
thebull1967
Bacchus
13
8 / 2 / 12
9,954
830
5,158
9,996
7,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,385
615
8,641
9,472
3,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 8 / 4
7,846
654
3,807
10,077
3,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
PowerCarries
Mercury
11
3 / 8 / 0
8,192
683
5,269
10,230
3,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
21
Kills
4
4
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
0
8
4
0.25
L
Mercury
PowerCarries
Mercury
3
8
0
0.38
W
Achilles
RobedToe
Achilles
8
0
10
13
W
Ra
5
2
6
4
W
Bacchus
thebull1967
Bacchus
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
17,717
27,266
Taken
29,779
17,731
Mitigated
10,400
9,852
Healing
2,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,641
3,216
0
1,655
9,472
3,216
44
4,753
4,601
0
26,490
L
3,807
1,832
0
936
10,077
3,585
165
2,880
7,111
0
23,777
L
Mercury
PowerCarries
Mercury
5,269
2,871
0
0
10,230
3,599
1,440
2,548
7,582
0
27,422
W
Achilles
RobedToe
Achilles
8,036
2,735
366
5,145
10,082
7,661
1,293
0
10,082
0
31,555
W
Ra
5,307
682
699
1,811
7,188
2,190
677
0
7,188
29,393
0
W
Bacchus
thebull1967
Bacchus
5,158
690
489
1,342
9,996
7,880
528
182
9,814
16,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
23,423
119
Minions Killed
112
0
Camps Cleared
0
645,874
Distance Traveled
602,782
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,385
615
41
3
0
176,066
0
L
Kali
7,846
654
37
3
0
216,922
1
L
Mercury
8,192
683
34
3
0
209,794
0
W
Achilles
9,913
826
46
4
0
204,476
0
W
Ra
9,036
753
49
4
0
208,791
0
W
Bacchus
9,954
830
24
2
0
232,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role