Player Matchup

Yemoja
Yemoja
SkrubBrianNA
Yemoja
Level 136
God Stats
22W - 21L
1,703 SR
Queue Stats
164W - 185L
1,473 Elo+
Party 1
Discordia
Discordia
TerminalVoltage
Discordia
Level 128
God Stats
4W - 4L
1,515 SR
Queue Stats
420W - 484L
1,438 Elo+
Solo
Neith
Neith
ballingamer9678
Neith
Level 86
God Stats
14W - 16L
1,631 SR
Queue Stats
205W - 251L
1,445 Elo+
Party 1
Loki
Loki
gon11f
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,364 Elo+
Solo
Bellona
Bellona
karatefestival
Bellona
Level 155
God Stats
8W - 4L
1,699 SR
Queue Stats
183W - 164L
1,443 Elo+
Solo
Team Averages
Level 113
1,610 SR
1,432 Elo+

VS

Team Averages
Level 105
1,531 SR
1,427 Elo+
Ravana
Ravana
Schnarrcy
Ravana
Level 103
God Stats
11W - 6L
1,585 SR
Queue Stats
127W - 136L
1,397 Elo+
Solo
Anubis
Anubis
acid Bloodz
Anubis
Level 88
God Stats
61W - 54L
1,397 SR
Queue Stats
296W - 312L
1,459 Elo+
Solo
Artemis
Artemis
insidiousgrin
Artemis
Level 118
God Stats
51W - 41L
1,574 SR
Queue Stats
312W - 316L
1,425 Elo+
Solo
Tiamat
Tiamat
l-lBonesl-l
Tiamat
Level 107
God Stats
5W - 4L
1,577 SR
Queue Stats
91W - 99L
1,404 Elo+
Solo
King Arthur
King Arthur
nayibmarin1122
King Arthur
Level 107
God Stats
20W - 16L
1,521 SR
Queue Stats
312W - 312L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 2 / 3
8,360
492
4,663
9,819
7,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Discordia
TerminalVoltage
Discordia
14
0 / 1 / 0
8,189
482
3,841
7,247
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 1
7,724
454
5,995
13,268
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
gon11f
Loki
11
1 / 7 / 0
6,971
410
4,587
11,914
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 2 / 0
8,137
479
8,635
13,417
11,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Schnarrcy
Ravana
14
4 / 1 / 4
8,578
505
3,235
7,062
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
17
6 / 0 / 3
10,460
615
8,127
8,981
4,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
13
1 / 3 / 3
7,672
451
6,662
9,540
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
13
2 / 0 / 4
8,187
482
7,629
7,902
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
nayibmarin1122
King Arthur
16
2 / 0 / 1
9,242
544
10,572
17,045
10,619
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
16
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
Schnarrcy
Ravana
4
1
4
6
L
Yemoja
0
2
3
0.75
L
Discordia
TerminalVoltage
Discordia
0
1
0
0
W
Anubis
6
0
3
7.5
L
3
4
1
0.88
L
Loki
gon11f
Loki
1
7
0
0.14
W
Artemis
1
3
3
0.83
L
0
2
0
0
W
Tiamat
2
0
4
4
W
King Arthur
nayibmarin1122
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,721
Damage
36,225
55,665
Taken
50,530
28,426
Mitigated
33,159
19,028
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Schnarrcy
Ravana
3,235
1,135
0
4,279
7,062
2,949
0
539
6,523
0
52,095
L
Yemoja
4,663
507
3,558
4,018
9,819
7,060
60
3,459
6,360
39,144
0
L
Discordia
TerminalVoltage
Discordia
3,841
64
0
1,807
7,247
1,830
0
3,211
4,036
54,491
0
W
Anubis
8,127
64
0
6,413
8,981
4,460
251
2,915
6,066
72,123
0
L
5,995
1,820
0
3,487
13,268
4,670
163
4,155
9,113
20
45,986
L
Loki
gon11f
Loki
4,587
1,772
0
3,048
11,914
3,107
0
4,537
7,377
0
34,346
W
Artemis
6,662
2,168
0
975
9,540
4,374
16
2,981
6,559
0
50,851
L
8,635
2,963
0
3,110
13,417
11,759
0
394
12,543
0
54,688
W
Tiamat
7,629
940
0
3,084
7,902
10,757
0
1,748
6,154
26,663
0
W
King Arthur
nayibmarin1122
King Arthur
10,572
1,181
0
5,630
17,045
10,619
406
328
16,717
0
65,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
44,139
467
Minions Killed
495
0
Camps Cleared
0
1,524,179
Distance Traveled
1,608,894
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,578
505
97
6
0
328,939
1
L
Yemoja
8,360
492
73
4
0
293,930
4
L
Discordia
8,189
482
118
7
0
327,616
0
W
Anubis
10,460
615
137
8
0
309,887
0
L
Neith
7,724
454
91
5
0
294,180
3
L
Loki
6,971
410
68
4
0
300,282
3
W
Artemis
7,672
451
98
6
0
287,552
1
L
Bellona
8,137
479
117
7
0
308,171
8
W
Tiamat
8,187
482
29
2
0
341,205
3
W
King Arthur
9,242
544
134
8
0
341,311
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role