Player Matchup

Athena
Athena
CaptainBazookaa
Athena
Level 65
God Stats
19W - 16L
1,510 SR
Queue Stats
109W - 102L
1,492 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MrScrub101
Tsukuyomi
Level 24
God Stats
22W - 19L
1,523 SR
Queue Stats
256W - 260L
1,524 Elo+
Party 2
Cupid
Cupid
SaltyJaundice
Cupid
Level 46
God Stats
30W - 20L
1,581 SR
Queue Stats
71W - 68L
1,500 Elo+
Party 3
King Arthur
King Arthur
XLUVED
King Arthur
Level 120
God Stats
9W - 7L
1,183 SR
Queue Stats
91W - 76L
1,407 Elo+
Party 2
Chronos
Chronos
kaelov
Chronos
Level 33
God Stats
34W - 21L
1,620 SR
Queue Stats
211W - 199L
1,526 Elo+
Party 2
Team Averages
Level 58
1,483 SR
1,490 Elo+

VS

Team Averages
Level 64
1,564 SR
1,505 Elo+
Fenrir
Fenrir
ChipsGoWOAH
Fenrir
Level 46
God Stats
98W - 88L
1,569 SR
Queue Stats
101W - 99L
1,522 Elo+
Party 1
Janus
Janus
IboEshak
Janus
Level 42
God Stats
18W - 16L
1,587 SR
Queue Stats
218W - 163L
1,562 Elo+
Solo
Artemis
Artemis
SailorYon
Artemis
Level 87
God Stats
10W - 9L
1,627 SR
Queue Stats
326W - 331L
1,566 Elo+
Party 1
Persephone
Persephone
adamkaban
Persephone
Level 36
God Stats
1W - 3L
1,470 SR
Queue Stats
173W - 246L
1,384 Elo+
Solo
Sobek
Sobek
iRamenGuy
Sobek
Level 109
God Stats
10W - 10L
1,567 SR
Queue Stats
593W - 555L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
6,247
481
3,664
7,322
3,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
MrScrub101
Tsukuyomi
12
2 / 4 / 7
6,979
537
4,032
8,906
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 2 / 0
6,692
515
4,926
5,936
1,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
XLUVED
King Arthur
14
4 / 0 / 3
8,177
629
5,004
8,409
4,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
kaelov
Chronos
14
6 / 0 / 3
8,129
625
7,969
6,692
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 4 / 3
6,261
482
3,943
9,620
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
IboEshak
Janus
12
1 / 3 / 0
6,675
513
6,392
7,335
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SailorYon
Artemis
10
3 / 3 / 1
6,133
472
4,168
5,135
1,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
adamkaban
Persephone
10
2 / 4 / 0
5,803
446
3,201
5,943
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
iRamenGuy
Sobek
8
1 / 4 / 3
5,676
437
2,830
9,462
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
9
9
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Fenrir
2
4
3
0.88
L
Janus
IboEshak
Janus
1
3
0
0.33
W
Tsukuyomi
MrScrub101
Tsukuyomi
2
4
7
1.38
L
Artemis
SailorYon
Artemis
3
3
1
1.17
W
4
2
0
2
W
King Arthur
XLUVED
King Arthur
4
0
3
5.5
L
Persephone
adamkaban
Persephone
2
4
0
0.5
L
Sobek
iRamenGuy
Sobek
1
4
3
0.63
W
Chronos
kaelov
Chronos
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,595
Damage
20,534
37,265
Taken
37,495
15,676
Mitigated
15,420
9,644
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,664
841
0
685
7,322
3,712
0
1,805
5,495
21,723
0
L
Fenrir
3,943
1,237
0
496
9,620
3,253
0
2,198
7,422
0
30,736
L
Janus
IboEshak
Janus
6,392
600
0
904
7,335
2,413
0
3,707
3,628
47,207
0
W
Tsukuyomi
MrScrub101
Tsukuyomi
4,032
840
660
3,571
8,906
3,148
437
2,237
6,511
0
32,720
L
Artemis
SailorYon
Artemis
4,168
1,667
0
1,250
5,135
1,488
0
1,514
3,621
0
28,123
W
4,926
2,917
319
1,529
5,936
1,592
0
1,618
4,242
0
34,416
W
King Arthur
XLUVED
King Arthur
5,004
799
0
1,924
8,409
4,587
836
2,762
5,291
0
50,481
L
Persephone
adamkaban
Persephone
3,201
459
0
439
5,943
1,779
0
1,553
4,388
17,166
0
L
Sobek
iRamenGuy
Sobek
2,830
327
0
2,547
9,462
6,487
0
2,426
6,850
11,805
0
W
Chronos
kaelov
Chronos
7,969
3,092
0
956
6,692
2,637
1,494
3,167
3,303
46,933
2,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,224
Gold Earned
30,548
372
Minions Killed
272
0
Camps Cleared
0
1,252,789
Distance Traveled
1,143,793
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,247
481
37
3
0
256,407
3
L
Fenrir
6,261
482
58
4
0
227,568
1
L
Janus
6,675
513
93
7
0
245,070
2
W
Tsukuyomi
6,979
537
65
5
0
248,307
0
L
Artemis
6,133
472
60
5
0
206,029
3
W
Cupid
6,692
515
63
5
0
236,657
2
W
King Arthur
8,177
629
106
8
0
253,730
3
L
Persephone
5,803
446
39
3
0
220,191
3
L
Sobek
5,676
437
22
2
0
244,935
3
W
Chronos
8,129
625
101
8
0
257,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role