Player Matchup

Scylla
Scylla
ChorizoNecio
Scylla
Level 91
God Stats
46W - 69L
1,433 SR
Queue Stats
116W - 136L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SuperMadera
Tsukuyomi
Level 89
God Stats
3W - 2L
1,528 SR
Queue Stats
76W - 80L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
eWreck14
Cabrakan
Level 56
God Stats
40W - 29L
1,599 SR
Queue Stats
43W - 37L
1,528 Elo+
Party 1
Team Averages
Level 79
1,520 SR
1,513 Elo+

VS

Team Averages
Level 37
1,707 SR
1,407 Elo+
Hades
Hades
Hawk--Man
Hades
Level 13
God Stats
0W - 2L
1,714 SR
Queue Stats
9W - 18L
1,148 Elo+
Solo
Fenrir
Fenrir
Ilusu
Fenrir
Level 33
God Stats
7W - 17L
1,500 SR
Queue Stats
115W - 152L
1,514 Elo+
Solo
Medusa
Medusa
illtrxll
Medusa
Level 66
God Stats
6W - 3L
1,907 SR
Queue Stats
94W - 109L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
4 / 3 / 8
7,534
753
5,662
5,879
1,692
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SuperMadera
Tsukuyomi
12
8 / 3 / 6
8,671
867
10,147
8,148
3,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
eWreck14
Cabrakan
11
4 / 1 / 9
8,085
809
4,811
6,346
4,446
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hawk--Man
Hades
9
0 / 9 / 5
6,529
653
4,550
11,180
4,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Ilusu
Fenrir
9
1 / 3 / 5
7,072
707
3,014
7,645
4,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
illtrxll
Medusa
11
5 / 4 / 2
7,820
782
7,377
7,715
2,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
16
Kills
6
7
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
3
8
2.67
L
Hades
Hawk--Man
Hades
0
9
5
0.28
L
Fenrir
Ilusu
Fenrir
1
3
5
1.17
W
Tsukuyomi
SuperMadera
Tsukuyomi
8
3
6
3.67
W
Cabrakan
eWreck14
Cabrakan
4
1
9
8.5
L
Medusa
illtrxll
Medusa
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,620
Damage
14,941
20,373
Taken
26,540
9,182
Mitigated
11,366
2,941
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,662
1,262
0
350
5,879
1,692
0
2,150
3,729
20,549
0
L
Hades
Hawk--Man
Hades
4,550
812
222
1,840
11,180
4,177
0
7,018
4,162
21,060
0
L
Fenrir
Ilusu
Fenrir
3,014
110
0
741
7,645
4,311
0
1,473
6,172
0
18,661
W
Tsukuyomi
SuperMadera
Tsukuyomi
10,147
3,569
0
2,373
8,148
3,044
131
301
7,847
0
29,899
W
Cabrakan
eWreck14
Cabrakan
4,811
1,043
0
218
6,346
4,446
119
2,127
4,219
15,231
0
L
Medusa
illtrxll
Medusa
7,377
2,946
0
553
7,715
2,878
0
2,142
5,573
0
22,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
21,421
86
Minions Killed
92
0
Camps Cleared
0
510,483
Distance Traveled
473,084
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,534
753
24
2
0
159,926
1
L
Hades
6,529
653
36
4
0
124,624
1
L
Fenrir
7,072
707
22
2
0
175,829
3
W
Tsukuyomi
8,671
867
42
4
0
180,681
0
W
Cabrakan
8,085
809
20
2
0
169,876
0
L
Medusa
7,820
782
34
3
0
172,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role