Player Matchup

Yemoja
Yemoja
CchaChaa
Yemoja
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 101L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
DoktorLeech
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,393 Elo+
Solo
Guan Yu
Guan Yu
NgocFan01
Guan Yu
Level 16
God Stats
1W - 2L
1,519 SR
Queue Stats
75W - 67L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
YasuriShichika
Nu Wa
Level 21
God Stats
9W - 7L
1,704 SR
Queue Stats
39W - 33L
1,643 Elo+
Solo
Medusa
Medusa
pepelomas321
Medusa
Level 13
God Stats
40W - 34L
1,601 SR
Queue Stats
277W - 268L
1,587 Elo+
Solo
Team Averages
Level 18
1,565 SR
1,550 Elo+

VS

Team Averages
Level 15
1,550 SR
1,593 Elo+
Artemis
Artemis
DeathBucaro75
Artemis
Level 24
God Stats
6W - 5L
1,438 SR
Queue Stats
25W - 17L
1,635 Elo+
Solo
Raijin
Raijin
JCream
Raijin
Level 17
God Stats
129W - 105L
1,597 SR
Queue Stats
396W - 326L
1,590 Elo+
Solo
Bellona
Bellona
Jolticus223
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,603 Elo+
Solo
Ymir
Ymir
Lvl20Grind
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 6L
1,500 Elo+
Solo
The Morrigan
The Morrigan
peldritch
The Morrigan
Level 21
God Stats
130W - 98L
1,713 SR
Queue Stats
161W - 144L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CchaChaa
Yemoja
15
1 / 5 / 5
10,219
1,022
6,707
15,939
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
DoktorLeech
Cthulhu
15
2 / 10 / 5
9,441
944
9,457
19,691
20,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
NgocFan01
Guan Yu
15
2 / 12 / 3
9,405
941
9,958
21,595
19,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 5 / 9
9,499
950
11,500
14,087
4,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
4 / 6 / 5
9,922
992
14,267
15,135
5,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

75

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
13 / 2 / 18
12,730
1,273
20,798
12,837
5,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
JCream
Raijin
18
6 / 0 / 21
11,276
1,128
22,657
7,192
2,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Jolticus223
Bellona
16
0 / 6 / 21
9,509
951
6,579
14,160
9,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 1 / 23
11,058
1,106
13,223
18,792
24,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
peldritch
The Morrigan
19
14 / 1 / 21
13,430
1,343
18,487
5,640
2,467
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
142
10
Kills
38
38
Deaths
10
27
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CchaChaa
Yemoja
1
5
5
0.7
W
Artemis
13
2
18
11
L
Cthulhu
DoktorLeech
Cthulhu
2
10
5
0.45
W
Raijin
JCream
Raijin
6
0
21
16.5
W
Bellona
Jolticus223
Bellona
0
6
21
1.75
W
5
1
23
16.5
L
Guan Yu
NgocFan01
Guan Yu
2
12
3
0.29
L
1
5
9
1.1
W
The Morrigan
peldritch
The Morrigan
14
1
21
24.5
L
Medusa
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,889
Damage
81,744
86,447
Taken
58,621
63,019
Mitigated
44,605
14,581
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CchaChaa
Yemoja
6,707
1,644
3,227
2,439
15,939
12,438
0
11,180
4,759
18,813
0
W
Artemis
20,798
14,472
0
5,560
12,837
5,671
0
5,228
7,609
0
51,545
L
Cthulhu
DoktorLeech
Cthulhu
9,457
1,073
270
0
19,691
20,232
0
9,807
9,468
24,483
0
W
Raijin
JCream
Raijin
22,657
1,952
0
1,326
7,192
2,717
0
4,976
2,216
46,363
0
W
Bellona
Jolticus223
Bellona
6,579
3,521
0
1,133
14,160
9,205
0
6,662
7,498
94
14,014
W
13,223
3,529
209
930
18,792
24,545
0
8,545
10,247
30,641
0
L
Guan Yu
NgocFan01
Guan Yu
9,958
1,865
3,625
2,710
21,595
19,519
0
13,728
7,867
0
28,696
L
11,500
2,466
817
1,493
14,087
4,995
0
9,153
4,934
46,884
0
W
The Morrigan
peldritch
The Morrigan
18,487
2,636
0
687
5,640
2,467
0
2,253
3,387
32,428
0
L
Medusa
14,267
6,556
0
0
15,135
5,835
0
10,319
4,816
0
34,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,486
Gold Earned
58,003
191
Minions Killed
192
3
Camps Cleared
10
863,556
Distance Traveled
915,471
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,219
1,022
11
1
0
171,095
1
W
Artemis
12,730
1,273
76
8
3
179,153
1
L
Cthulhu
9,441
944
33
3
0
149,951
1
W
Raijin
11,276
1,128
43
4
1
185,850
0
W
Bellona
9,509
951
9
1
2
152,002
0
W
Ymir
11,058
1,106
36
4
2
197,191
2
L
Guan Yu
9,405
941
34
3
1
195,229
1
L
Nu Wa
9,499
950
66
7
0
161,111
0
W
The Morrigan
13,430
1,343
28
3
2
201,275
1
L
Medusa
9,922
992
47
5
2
186,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role