Player Matchup

King Arthur
King Arthur
JoeBoe Hobo
King Arthur
Level 101
God Stats
2W - 2L
1,343 SR
Queue Stats
30W - 27L
1,412 Elo+
Party 1
Scylla
Scylla
KhAoTiCxVIBE
Scylla
Level 78
God Stats
3W - 2L
1,572 SR
Queue Stats
76W - 71L
1,602 Elo+
Party 1
Hera
Hera
SparkyOP
Hera
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 50L
1,647 Elo+
Party 1
Bacchus
Bacchus
fastnibbler
Bacchus
Level 107
God Stats
1W - 0L
1,725 SR
Queue Stats
63W - 51L
1,677 Elo+
Party 1
Cerberus
Cerberus
notalwayshope
Cerberus
Level 91
God Stats
4W - 5L
1,695 SR
Queue Stats
69W - 74L
1,650 Elo+
Party 1
Team Averages
Level 98
1,567 SR
1,598 Elo+

VS

Team Averages
Level 95
1,435 SR
1,448 Elo+
Mulan
Mulan
ArchieLakota
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BabaBurak2020
Thor
Level 100
God Stats
21W - 27L
1,509 SR
Queue Stats
2,102W - 2,228L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Bamboray
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
kuino_
Kumbhakarna
Level 124
God Stats
5W - 9L
1,330 SR
Queue Stats
30W - 45L
1,356 Elo+
Solo
Izanami
Izanami
sticato78
Izanami
Level 60
God Stats
27W - 35L
1,335 SR
Queue Stats
386W - 394L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JoeBoe Hobo
King Arthur
18
7 / 0 / 24
11,935
1,085
18,120
13,141
17,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
19
10 / 2 / 26
12,728
1,157
22,966
10,555
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
18
7 / 3 / 22
12,147
1,104
26,037
8,241
3,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
fastnibbler
Bacchus
18
4 / 2 / 28
11,938
1,085
14,802
13,113
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
notalwayshope
Cerberus
19
13 / 0 / 16
12,496
1,136
14,259
11,262
12,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 4
10,351
941
7,415
24,858
19,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 4
9,999
909
6,364
19,053
7,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Bamboray
Aphrodite
15
0 / 15 / 4
9,534
867
10,278
25,281
11,135
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
kuino_
Kumbhakarna
16
0 / 3 / 6
9,831
894
6,367
15,511
10,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
sticato78
Izanami
15
4 / 10 / 0
10,748
977
18,016
21,751
7,563
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
25
41
Kills
7
7
Deaths
41
116
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
1
4
4
0.75
L
Aphrodite
Bamboray
Aphrodite
0
15
4
0.13
W
King Arthur
JoeBoe Hobo
King Arthur
7
0
24
19
W
Scylla
10
2
26
11.5
W
Hera
7
3
22
6
W
Bacchus
fastnibbler
Bacchus
4
2
28
9
L
Kumbhakarna
kuino_
Kumbhakarna
0
3
6
1
W
Cerberus
notalwayshope
Cerberus
13
0
16
21
L
Izanami
sticato78
Izanami
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,184
Damage
48,440
56,312
Taken
106,454
56,436
Mitigated
55,274
11,792
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,415
1,350
0
529
24,858
19,169
0
18,588
5,756
0
17,384
L
6,364
1,604
389
958
19,053
7,375
0
13,479
5,246
0
21,748
L
Aphrodite
Bamboray
Aphrodite
10,278
51
2,359
5,221
25,281
11,135
0
17,200
7,828
35,039
0
W
King Arthur
JoeBoe Hobo
King Arthur
18,120
2,384
0
575
13,141
17,338
0
3,531
9,610
0
32,046
W
Scylla
22,966
2,698
2,021
2,936
10,555
4,810
0
2,361
8,194
39,983
0
W
Hera
26,037
7,391
0
1,253
8,241
3,481
0
2,434
5,807
55,512
0
W
Bacchus
fastnibbler
Bacchus
14,802
1,760
0
1,296
13,113
18,636
0
4,280
8,833
18,968
0
L
Kumbhakarna
kuino_
Kumbhakarna
6,367
0
450
564
15,511
10,032
0
11,599
3,265
16,036
0
W
Cerberus
notalwayshope
Cerberus
14,259
765
0
3,711
11,262
12,171
0
4,039
7,223
32,012
0
L
Izanami
sticato78
Izanami
18,016
14,181
0
0
21,751
7,563
0
16,253
5,270
0
47,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,244
Gold Earned
50,463
233
Minions Killed
178
4
Camps Cleared
5
991,954
Distance Traveled
993,697
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,351
941
22
2
0
215,416
0
L
Thor
9,999
909
18
2
0
208,174
4
L
Aphrodite
9,534
867
48
4
2
192,323
3
W
King Arthur
11,935
1,085
33
3
1
228,634
0
W
Scylla
12,728
1,157
53
5
2
177,473
0
W
Hera
12,147
1,104
82
7
1
188,666
0
W
Bacchus
11,938
1,085
9
1
0
186,543
0
L
Kumbhakarna
9,831
894
21
2
2
217,345
0
W
Cerberus
12,496
1,136
56
5
0
210,638
0
L
Izanami
10,748
977
69
6
1
160,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role