Player Matchup

Rama
Rama
C4CHO
Rama
Level 128
God Stats
3W - 3L
1,325 SR
Queue Stats
70W - 44L
1,615 Elo+
Party 1
Athena
Athena
NicoS17
Athena
Level 21
God Stats
17W - 10L
1,462 SR
Queue Stats
38W - 23L
1,617 Elo+
Party 1
Eset
Eset
Nicof47
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
OROYCARBON1891
Fenrir
Level 153
God Stats
4W - 0L
1,821 SR
Queue Stats
48W - 20L
1,733 Elo+
Party 1
Tyr
Tyr
caffecito
Tyr
Level 125
God Stats
5W - 3L
1,625 SR
Queue Stats
64W - 41L
1,541 Elo+
Party 1
Team Averages
Level 106
1,546 SR
1,601 Elo+

VS

Team Averages
Level 41
1,479 SR
1,453 Elo+
Guan Yu
Guan Yu
Catuzzete
Guan Yu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,536 Elo+
Solo
Arachne
Arachne
ChannelN2
Arachne
Level 47
God Stats
5W - 6L
1,467 SR
Queue Stats
175W - 214L
1,378 Elo+
Party 2
Hel
Hel
GabrielBailke
Hel
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Gus-Work
Danzaburou
Level 41
God Stats
15W - 14L
1,522 SR
Queue Stats
232W - 237L
1,496 Elo+
Solo
Ra
Ra
R0driguess
Ra
Level 26
God Stats
6W - 10L
1,408 SR
Queue Stats
176W - 220L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
C4CHO
Rama
16
13 / 5 / 13
11,440
572
19,267
17,311
6,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Athena
NicoS17
Athena
15
2 / 3 / 19
10,152
508
5,919
22,645
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
Nicof47
Eset
19
12 / 4 / 13
12,456
623
22,806
13,971
5,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 6 / 12
11,935
597
15,873
20,941
11,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
16 / 2 / 7
11,894
595
17,360
17,771
21,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Catuzzete
Guan Yu
17
9 / 8 / 5
11,144
557
18,629
26,826
32,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
ChannelN2
Arachne
11
1 / 11 / 3
7,892
395
7,007
17,467
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 12 / 3
7,178
359
6,765
15,518
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Gus-Work
Danzaburou
18
6 / 9 / 5
12,077
604
13,738
19,124
6,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 11 / 5
9,108
455
6,947
16,510
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
40
51
Kills
19
20
Deaths
51
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
C4CHO
Rama
13
5
13
3.9
L
Guan Yu
Catuzzete
Guan Yu
9
8
5
1.44
L
Arachne
ChannelN2
Arachne
1
11
3
0.23
L
0
12
3
0.13
L
Danzaburou
Gus-Work
Danzaburou
6
9
5
0.94
W
Athena
NicoS17
Athena
2
3
19
3.83
W
Eset
Nicof47
Eset
12
4
13
4.63
W
8
6
12
2.33
L
3
11
5
0.5
W
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,225
Damage
53,086
92,639
Taken
95,445
58,146
Mitigated
57,395
37,177
Healing
25,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
C4CHO
Rama
19,267
15,742
0
7,612
17,311
6,841
8,609
2,014
15,249
0
67,601
L
Guan Yu
Catuzzete
Guan Yu
18,629
2,785
1,155
7,731
26,826
32,223
0
7,205
19,621
0
52,376
L
Arachne
ChannelN2
Arachne
7,007
3,441
0
3,788
17,467
7,627
0
2,398
15,069
0
42,731
L
6,765
591
2,922
3,250
15,518
5,466
0
6,762
8,756
16,550
0
L
Danzaburou
Gus-Work
Danzaburou
13,738
7,155
127
4,978
19,124
6,393
1,645
4,251
14,873
0
54,875
W
Athena
NicoS17
Athena
5,919
1,538
0
7,316
22,645
12,754
632
3,609
18,960
28,851
0
W
Eset
Nicof47
Eset
22,806
1,980
2,219
4,735
13,971
5,839
1,413
3,164
10,612
94,537
0
W
15,873
8,298
0
6,518
20,941
11,395
0
1,930
18,935
0
85,029
L
6,947
465
224
1,542
16,510
5,686
205
8,109
8,401
33,604
0
W
17,360
3,336
0
8,777
17,771
21,317
422
2,512
15,171
0
61,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,877
Gold Earned
47,399
526
Minions Killed
321
0
Camps Cleared
0
1,823,976
Distance Traveled
1,624,724
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,440
572
97
5
0
303,728
3
L
Guan Yu
11,144
557
84
4
0
362,400
3
L
Arachne
7,892
395
64
3
0
337,116
1
L
Hel
7,178
359
22
1
0
322,390
2
L
Danzaburou
12,077
604
88
4
0
304,441
2
W
Athena
10,152
508
41
2
0
392,799
0
W
Eset
12,456
623
157
8
0
360,605
3
W
Fenrir
11,935
597
137
7
0
341,098
4
L
Ra
9,108
455
63
3
0
298,377
1
W
Tyr
11,894
595
94
5
0
425,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role