Player Matchup

Artemis
Artemis
Silver III
DominateYoGame--
Artemis
Silver III
Level 112
God Stats
4W - 5L
1,533 SR
Queue Stats
405W - 431L
861 MMR
Solo
Chang'e
Chang'e
Bronze I
LouJuarez
Chang'e
Bronze I
Level 36
God Stats
3W - 5L
1,458 SR
Queue Stats
6W - 20L
826 MMR
Solo
Guan Yu
Guan Yu
Bronze II
Semmi_400
Guan Yu
Bronze II
Level 107
God Stats
7W - 4L
1,695 SR
Queue Stats
245W - 290L
156 MMR
Solo
Fenrir
Fenrir
Silver IV
trippyvangogh
Fenrir
Silver IV
Level 99
God Stats
7W - 10L
1,407 SR
Queue Stats
111W - 130L
853 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
x_enviar_x
Baron Samedi
Silver V
Level 147
God Stats
4W - 2L
1,616 SR
Queue Stats
113W - 140L
336 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,542 SR
607 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,558 SR
594 MMR
Vulcan
Vulcan
Bronze I
Criis-5L
Vulcan
Bronze I
Level 89
God Stats
6W - 4L
1,681 SR
Queue Stats
165W - 191L
395 MMR
Solo
Skadi
Skadi
Bronze IV
KILLERNIGHT2017
Skadi
Bronze IV
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 264L
-162 MMR
Solo
Chaac
Chaac
Silver V
WrathMon_X
Chaac
Silver V
Level 48
God Stats
1W - 2L
1,544 SR
Queue Stats
43W - 69L
882 MMR
Solo
Aphrodite
Aphrodite
Silver III
ericplata14
Aphrodite
Silver III
Level 88
God Stats
9W - 8L
1,618 SR
Queue Stats
75W - 81L
914 MMR
Solo
Bastet
Bastet
Silver III
pollinski
Bastet
Silver III
Level 117
God Stats
16W - 25L
1,447 SR
Queue Stats
375W - 418L
941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
14,665
611
12,334
16,275
7,031
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
LouJuarez
Chang'e
20
10 / 2 / 11
13,335
556
20,462
22,495
8,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Semmi_400
Guan Yu
18
6 / 1 / 9
12,161
507
8,759
20,139
23,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 4 / 5
13,334
556
17,932
23,526
11,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
x_enviar_x
Baron Samedi
20
4 / 2 / 8
13,614
567
13,467
16,205
9,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ApolloScyllaDanzaburouNeithNu Wa

VS

Bans
CthulhuKhepriGaneshaCabrakanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Criis-5L
Vulcan
14
1 / 10 / 3
9,955
415
19,007
14,984
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 12 / 3
9,796
408
13,178
21,815
6,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
3 / 6 / 1
11,080
462
9,516
27,253
22,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
ericplata14
Aphrodite
17
2 / 6 / 4
11,504
479
13,133
17,769
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
pollinski
Bastet
18
1 / 2 / 3
11,067
461
4,201
16,799
6,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
36
Kills
9
10
Deaths
36
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Criis-5L
Vulcan
1
10
3
0.25
W
7
1
6
10
L
2
12
3
0.29
W
Chang'e
LouJuarez
Chang'e
10
2
11
7.75
W
Guan Yu
Semmi_400
Guan Yu
6
1
9
10.5
L
Chaac
3
6
1
0.58
L
Aphrodite
ericplata14
Aphrodite
2
6
4
0.67
L
Bastet
pollinski
Bastet
1
2
3
1.25
W
9
4
5
2.88
W
Baron Samedi
x_enviar_x
Baron Samedi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,954
Damage
59,035
98,640
Taken
98,620
59,912
Mitigated
48,183
45,450
Healing
33,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Criis-5L
Vulcan
19,007
5,380
0
1,479
14,984
5,609
6
7,342
7,204
59,452
0
W
12,334
6,704
0
8,717
16,275
7,031
3,296
2,687
13,570
0
125,303
L
13,178
7,683
123
1,404
21,815
6,020
64
7,106
14,311
0
42,670
W
Chang'e
LouJuarez
Chang'e
20,462
1,679
3,522
11,658
22,495
8,645
1,163
13,064
8,815
66,534
0
W
Guan Yu
Semmi_400
Guan Yu
8,759
464
2,469
4,794
20,139
23,947
814
6,862
13,141
388
37,727
L
Chaac
9,516
1,810
0
9,314
27,253
22,037
215
10,793
16,129
0
54,684
L
Aphrodite
ericplata14
Aphrodite
13,133
1,443
4,032
8,098
17,769
7,823
70
5,568
11,844
63,775
0
L
Bastet
pollinski
Bastet
4,201
1,214
0
9,320
16,799
6,694
0
2,032
14,663
0
85,249
W
17,932
5,583
354
4,522
23,526
11,078
999
4,883
18,575
0
116,729
W
Baron Samedi
x_enviar_x
Baron Samedi
13,467
1,231
2,335
7,079
16,205
9,211
58
4,529
11,630
78,263
2,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,109
Gold Earned
53,402
644
Minions Killed
448
0
Camps Cleared
0
2,209,368
Distance Traveled
1,997,130
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,955
415
86
4
0
377,839
5
W
Artemis
14,665
611
159
7
0
418,635
0
L
Skadi
9,796
408
47
2
0
393,394
1
W
Chang'e
13,335
556
133
6
0
439,424
1
W
Guan Yu
12,161
507
52
2
0
438,901
4
L
Chaac
11,080
462
81
3
0
397,915
0
L
Aphrodite
11,504
479
106
4
0
404,566
4
L
Bastet
11,067
461
128
5
0
423,416
13
W
Fenrir
13,334
556
136
6
0
494,016
0
W
Baron Samedi
13,614
567
164
7
0
418,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role