Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SCOOBYROOO
Neith
Level 93
God Stats
21W - 18L
1,532 SR
Queue Stats
312W - 302L
1,416 Elo+
Solo
Loki
Loki
ThePotato_King
Loki
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
441W - 428L
1,473 Elo+
Solo
Hades
Hades
VitaminCTablet
Hades
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
323W - 334L
1,408 Elo+
Solo
Set
Set
mhddrk
Set
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,506 SR
1,459 Elo+

VS

Team Averages
Level 105
1,578 SR
1,403 Elo+
Guan Yu
Guan Yu
CaptainLexifer
Guan Yu
Level 125
God Stats
10W - 5L
1,500 SR
Queue Stats
155W - 154L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Eldaydreamer
Danzaburou
Level 63
God Stats
14W - 8L
1,641 SR
Queue Stats
26W - 26L
1,414 Elo+
Solo
Sol
Sol
FrostTheMyth
Sol
Level 83
God Stats
9W - 7L
1,500 SR
Queue Stats
145W - 139L
1,356 Elo+
Solo
Sobek
Sobek
WillowsWeep13
Sobek
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 194L
1,392 Elo+
Solo
Arachne
Arachne
dopey_panda_22
Arachne
Level 111
God Stats
7W - 8L
1,748 SR
Queue Stats
265W - 327L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 3
5,318
532
1,795
2,871
1,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
11
3 / 0 / 3
6,192
619
5,767
5,078
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
5,249
525
4,128
6,900
2,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
5 / 0 / 1
6,531
653
3,230
4,415
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
mhddrk
Set
10
1 / 1 / 0
5,662
566
2,256
6,102
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,011
601
5,537
8,746
5,268
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Eldaydreamer
Danzaburou
2
0 / 1 / 0
3,510
351
133
1,034
149
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,249
525
3,167
4,415
949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 2 / 0
5,173
517
1,018
6,132
2,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 3 / 0
4,495
450
2,102
6,220
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
3
3
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
L
3
1
0
3
L
Danzaburou
Eldaydreamer
Danzaburou
0
1
0
0
L
0
2
0
0
W
Neith
3
0
3
4.5
W
0
2
1
0.25
W
5
0
1
5.5
L
0
2
0
0
L
0
3
0
0
W
Set
mhddrk
Set
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,176
Damage
11,957
25,366
Taken
26,547
8,979
Mitigated
11,115
9,821
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,795
451
135
795
2,871
1,017
287
1,973
898
20,939
964
L
5,537
630
0
2,420
8,746
5,268
0
85
8,111
2,743
29,830
L
Danzaburou
Eldaydreamer
Danzaburou
133
60
87
206
1,034
149
0
246
749
0
1,527
L
3,167
468
0
952
4,415
949
0
729
3,686
28,514
0
W
Neith
5,767
2,900
0
2,376
5,078
1,621
405
1,135
3,943
0
31,636
W
4,128
706
0
3,162
6,900
2,752
0
594
6,306
0
26,129
W
3,230
424
161
2,207
4,415
1,413
877
677
3,738
27,837
0
L
1,018
37
0
1,966
6,132
2,775
0
1,886
4,070
15,212
0
L
2,102
1,450
0
1,873
6,220
1,974
0
1,732
4,371
0
15,616
W
Set
mhddrk
Set
2,256
649
0
985
6,102
2,176
0
669
5,433
0
34,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,952
Gold Earned
24,438
292
Minions Killed
186
0
Camps Cleared
0
960,673
Distance Traveled
750,075
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,318
532
50
5
0
189,218
0
L
Guan Yu
6,011
601
69
7
0
150,868
3
L
Danzaburou
3,510
351
3
0
0
25,231
0
L
Sol
5,249
525
61
6
0
184,305
3
W
Neith
6,192
619
70
7
0
179,824
6
W
Loki
5,249
525
39
4
0
193,982
1
W
Hades
6,531
653
59
6
0
197,746
3
L
Sobek
5,173
517
24
2
0
176,484
1
L
Arachne
4,495
450
29
3
0
213,187
3
W
Set
5,662
566
74
7
0
199,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role