Player Matchup

Hel
Hel
Dark_hard_PR_
Hel
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Sobek
Sobek
Evil Degree
Sobek
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,552 Elo+
Solo
Thor
Thor
Scotty2x40
Thor
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 60L
1,650 Elo+
Solo
Kukulkan
Kukulkan
StealingCookies
Kukulkan
Level 17
God Stats
11W - 9L
1,560 SR
Queue Stats
11W - 11L
1,462 Elo+
Solo
Zeus
Zeus
WindslowLord
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 107L
1,449 Elo+
Solo
Team Averages
Level 12
1,466 SR
1,480 Elo+

VS

Team Averages
Level 26
1,609 SR
1,491 Elo+
Yemoja
Yemoja
LadyIllusi0n180
Yemoja
Level 6
God Stats
3W - 2L
1,448 SR
Queue Stats
227W - 254L
1,669 Elo+
Solo
Izanami
Izanami
NFGxMonsoon
Izanami
Level 24
God Stats
6W - 2L
1,550 SR
Queue Stats
51W - 50L
1,418 Elo+
Party 1
Nemesis
Nemesis
RaspberryReaper
Nemesis
Level 26
God Stats
4W - 1L
1,792 SR
Queue Stats
50W - 32L
1,605 Elo+
Solo
Ymir
Ymir
VN Havoc
Ymir
Level 11
God Stats
7W - 7L
1,754 SR
Queue Stats
35W - 27L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xHiyoko Nagi
Cu Chulainn
Level 63
God Stats
11W - 4L
1,500 SR
Queue Stats
58W - 53L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 8
11,488
884
8,015
17,855
13,698
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 2
10,019
771
1,885
5,591
4,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
1 / 15 / 7
12,000
923
10,484
26,079
12,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
18
5 / 2 / 5
13,023
1,002
28,800
14,195
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
4 / 9 / 4
12,017
924
24,403
23,090
9,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 19
13,389
1,030
7,231
14,615
16,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
NFGxMonsoon
Izanami
20
15 / 6 / 6
13,744
1,057
27,765
16,115
8,183
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 2 / 17
13,206
1,016
15,900
13,739
7,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
19
2 / 1 / 16
12,543
965
9,474
14,446
14,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
xHiyoko Nagi
Cu Chulainn
20
9 / 1 / 17
13,765
1,059
21,771
21,871
19,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
108
10
Kills
33
33
Deaths
10
26
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
L
0
4
2
0.25
W
1
0
19
10.5
W
Izanami
NFGxMonsoon
Izanami
15
6
6
3
W
6
2
17
7.25
L
1
15
7
0.3
L
Kukulkan
5
2
5
3.75
W
Ymir
2
1
16
10
L
4
9
4
0.67
W
Cu Chulainn
xHiyoko Nagi
Cu Chulainn
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,587
Damage
82,141
86,810
Taken
80,786
47,535
Mitigated
65,914
15,696
Healing
20,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,015
2,610
6,436
4,561
17,855
13,698
0
4,481
13,199
14,494
0
L
1,885
267
0
659
5,591
4,762
0
757
4,759
6,857
0
W
7,231
1,739
6,874
5,707
14,615
16,580
0
11,109
3,183
17,210
0
W
Izanami
NFGxMonsoon
Izanami
27,765
22,932
0
0
16,115
8,183
0
11,664
4,261
0
46,258
W
15,900
7,351
0
2,506
13,739
7,125
0
11,582
2,029
0
26,530
L
10,484
4,094
0
0
26,079
12,719
0
5,154
20,650
0
36,867
L
Kukulkan
28,800
1,328
748
1,220
14,195
6,948
0
3,748
10,272
59,745
0
W
Ymir
9,474
2,269
0
0
14,446
14,106
0
11,129
3,016
38,522
0
L
24,403
3,736
657
1,415
23,090
9,408
0
6,145
16,770
37,048
0
W
Cu Chulainn
xHiyoko Nagi
Cu Chulainn
21,771
4,067
0
5,266
21,871
19,920
0
16,247
5,194
8,309
38,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,547
Gold Earned
66,647
185
Minions Killed
235
3
Camps Cleared
5
913,036
Distance Traveled
1,135,739
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,488
884
14
1
1
218,377
3
L
Sobek
10,019
771
6
0
0
71,638
0
W
Yemoja
13,389
1,030
27
2
0
187,666
0
W
Izanami
13,744
1,057
50
4
1
169,607
0
W
Nemesis
13,206
1,016
23
2
2
257,987
0
L
Thor
12,000
923
46
4
0
199,545
0
L
Kukulkan
13,023
1,002
77
6
0
222,377
0
W
Ymir
12,543
965
85
7
0
256,105
0
L
Zeus
12,017
924
42
3
2
201,099
0
W
Cu Chulainn
13,765
1,059
50
4
2
264,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role