Player Matchup

Ra
Ra
BellyLint16
Ra
Level 27
God Stats
2W - 2L
1,327 SR
Queue Stats
17W - 23L
1,412 Elo+
Solo
Jormungandr
Jormungandr
Buckedon16
Jormungandr
Level 49
God Stats
5W - 8L
1,324 SR
Queue Stats
216W - 256L
1,384 Elo+
Solo
Achilles
Achilles
croquette_divine
Achilles
Level 7
God Stats
12W - 10L
1,140 SR
Queue Stats
18W - 21L
1,035 Elo+
Solo
Team Averages
Level 28
1,264 SR
1,277 Elo+

VS

Team Averages
Level 23
1,500 SR
1,051 Elo+
Nike
Nike
FlyntF3
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
953 Elo+
Party 1
The Morrigan
The Morrigan
HermitSmeef
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
807 Elo+
Party 1
Chaac
Chaac
Kozy-Akerz
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 8
15,622
822
18,525
17,111
6,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Buckedon16
Jormungandr
15
9 / 8 / 11
12,775
672
15,717
25,374
12,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
9 / 3 / 15
13,936
733
19,086
22,520
24,727
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
FlyntF3
Nike
14
0 / 14 / 10
11,255
592
9,665
21,850
9,185
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
HermitSmeef
The Morrigan
12
1 / 14 / 4
10,474
551
11,475
15,539
5,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
17
13 / 3 / 1
14,529
765
33,316
33,024
40,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
31
Kills
14
14
Deaths
31
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
3
8
5.67
W
Jormungandr
Buckedon16
Jormungandr
9
8
11
1.81
L
Nike
FlyntF3
Nike
0
14
10
0.36
L
The Morrigan
HermitSmeef
The Morrigan
1
14
4
0.21
L
Chaac
13
3
1
4.5
W
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,328
Damage
54,456
65,005
Taken
70,413
43,164
Mitigated
54,848
25,411
Healing
20,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,525
1,557
5,786
8,246
17,111
6,417
1,246
2,558
14,553
85,785
0
W
Jormungandr
Buckedon16
Jormungandr
15,717
5,460
352
6,770
25,374
12,020
16
4,890
20,484
55,476
0
L
Nike
FlyntF3
Nike
9,665
1,866
0
608
21,850
9,185
297
12,118
9,732
0
44,784
L
The Morrigan
HermitSmeef
The Morrigan
11,475
3,464
0
821
15,539
5,506
112
9,352
6,187
25,909
249
L
Chaac
33,316
7,832
331
18,273
33,024
40,157
47
12,772
20,252
0
74,345
W
19,086
9,069
0
4,257
22,520
24,727
1,648
3,822
18,698
0
29,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
36,258
192
Minions Killed
157
0
Camps Cleared
0
898,921
Distance Traveled
842,215
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,622
822
98
5
0
318,784
3
W
Jormungandr
12,775
672
73
4
0
244,604
0
L
Nike
11,255
592
58
3
0
242,196
0
L
The Morrigan
10,474
551
36
2
0
234,490
1
L
Chaac
14,529
765
63
3
0
365,529
0
W
Achilles
13,936
733
21
1
0
335,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role