Player Matchup

Cthulhu
Cthulhu
Darkillxx
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 89L
1,406 Elo+
Party 1
Tiamat
Tiamat
Distryum
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,394 Elo+
Party 1
Medusa
Medusa
sebasCR_3110
Medusa
Level 107
God Stats
0W - 3L
1,359 SR
Queue Stats
50W - 52L
1,421 Elo+
Party 1
Team Averages
Level 67
1,453 SR
1,407 Elo+

VS

Team Averages
Level 19
1,500 SR
1,384 Elo+
Sol
Sol
azakijaaku
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,384 Elo+
Party 2
Pele
Pele
kumatetsu100
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,384 Elo+
Party 2
Tsukuyomi
Tsukuyomi
robertobsfszfs
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkillxx
Cthulhu
19
8 / 6 / 11
16,440
685
22,709
26,355
13,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Distryum
Tiamat
14
3 / 6 / 8
13,566
565
7,875
11,004
6,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
20
13 / 9 / 7
18,024
751
23,330
26,237
12,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 10
16,729
697
21,764
26,098
8,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
11 / 6 / 5
16,876
703
17,471
23,193
11,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
robertobsfszfs
Tsukuyomi
18
3 / 12 / 12
15,379
641
15,008
23,843
10,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
47
24
Kills
20
21
Deaths
24
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Darkillxx
Cthulhu
8
6
11
2.25
L
Tiamat
Distryum
Tiamat
3
6
8
1.17
W
6
6
10
1.83
W
11
6
5
2.25
W
Tsukuyomi
robertobsfszfs
Tsukuyomi
3
12
12
0.75
L
Medusa
13
9
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,914
Damage
54,243
63,596
Taken
73,134
31,666
Mitigated
30,247
11,951
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Darkillxx
Cthulhu
22,709
551
581
5,636
26,355
13,186
355
11,310
14,939
97,945
0
L
Tiamat
Distryum
Tiamat
7,875
1,127
0
774
11,004
6,241
273
2,878
8,101
16,698
0
W
21,764
4,138
1,461
11,336
26,098
8,388
2,577
14,173
11,925
88,873
0
W
17,471
3,872
0
2,628
23,193
11,393
822
9,277
13,916
0
82,299
W
Tsukuyomi
robertobsfszfs
Tsukuyomi
15,008
5,658
0
3,608
23,843
10,466
488
8,457
15,386
0
66,626
L
Medusa
23,330
12,725
0
4,960
26,237
12,239
1,168
7,686
18,266
0
102,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,030
Gold Earned
48,984
247
Minions Killed
212
0
Camps Cleared
0
1,049,303
Distance Traveled
1,214,026
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,440
685
110
5
0
419,133
0
L
Tiamat
13,566
565
29
1
0
257,358
0
W
Sol
16,729
697
81
3
0
363,013
4
W
Pele
16,876
703
75
3
0
449,258
1
W
Tsukuyomi
15,379
641
56
2
0
401,755
1
L
Medusa
18,024
751
108
5
0
372,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role