Player Matchup

Ah Puch
Ah Puch
Divinity Nox
Ah Puch
Level 127
God Stats
1W - 2L
1,273 SR
Queue Stats
290W - 322L
1,447 Elo+
Party 1
King Arthur
King Arthur
christjerky
King Arthur
Level 89
God Stats
18W - 16L
1,815 SR
Queue Stats
360W - 336L
1,594 Elo+
Party 2
Nike
Nike
fiygt
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 167L
1,583 Elo+
Party 2
Ravana
Ravana
x Kid x Luu x
Ravana
Level 103
God Stats
20W - 33L
1,409 SR
Queue Stats
297W - 327L
1,461 Elo+
Party 1
Neith
Neith
xBx3x Juice
Neith
Level 44
God Stats
5W - 6L
1,631 SR
Queue Stats
35W - 56L
1,398 Elo+
Party 1
Team Averages
Level 77
1,526 SR
1,497 Elo+

VS

Team Averages
Level 70
1,687 SR
1,616 Elo+
Cupid
Cupid
BlueyTrist
Cupid
Level 122
God Stats
19W - 13L
1,606 SR
Queue Stats
371W - 319L
1,581 Elo+
Party 3
Cthulhu
Cthulhu
DaddyyDarkk1
Cthulhu
Level 44
God Stats
13W - 5L
1,715 SR
Queue Stats
141W - 121L
1,570 Elo+
Solo
Ravana
Ravana
TheBigPencil69
Ravana
Level 41
God Stats
30W - 18L
1,753 SR
Queue Stats
582W - 567L
1,560 Elo+
Solo
Tiamat
Tiamat
YagaBabaWick
Tiamat
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
50W - 31L
1,713 Elo+
Party 3
Geb
Geb
feldiphenry
Geb
Level 129
God Stats
13W - 5L
1,862 SR
Queue Stats
283W - 226L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Divinity Nox
Ah Puch
9
2 / 4 / 0
5,263
526
2,223
4,613
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
christjerky
King Arthur
8
0 / 2 / 0
4,907
491
5,977
8,607
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
fiygt
Nike
6
0 / 4 / 1
4,152
415
2,026
6,466
1,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 2
4,960
496
2,063
6,382
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 0
4,719
472
2,276
4,866
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
6 / 0 / 1
6,873
687
4,148
5,019
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
DaddyyDarkk1
Cthulhu
10
2 / 1 / 4
5,746
575
6,449
6,075
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 3
5,499
550
1,732
4,269
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
12
6 / 0 / 0
7,152
715
5,851
3,705
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 0 / 6
6,168
617
3,054
6,138
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
18
18
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
0
1
6.5
W
Cthulhu
DaddyyDarkk1
Cthulhu
2
1
4
4
L
Ah Puch
Divinity Nox
Ah Puch
2
4
0
0.5
W
1
1
3
2.5
W
Tiamat
6
0
0
6
L
King Arthur
christjerky
King Arthur
0
2
0
0
W
3
0
6
6
L
Nike
fiygt
Nike
0
4
1
0.13
L
0
3
2
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,565
Damage
21,234
30,934
Taken
25,206
12,649
Mitigated
14,276
7,004
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
4,148
1,329
0
2,707
5,019
2,048
510
0
5,019
0
39,253
W
Cthulhu
DaddyyDarkk1
Cthulhu
6,449
178
237
2,025
6,075
4,527
231
204
5,591
23,138
0
L
Ah Puch
Divinity Nox
Ah Puch
2,223
116
0
1,092
4,613
1,280
0
3,525
936
24,499
0
W
1,732
34
0
1,304
4,269
1,387
0
1,371
2,864
0
23,336
W
Tiamat
5,851
1,077
0
1,187
3,705
3,770
471
601
3,079
43,121
0
L
King Arthur
christjerky
King Arthur
5,977
1,016
0
2,955
8,607
5,962
0
4,571
3,616
0
22,991
W
3,054
738
0
2,293
6,138
2,544
165
47
6,041
13,196
0
L
Nike
fiygt
Nike
2,026
756
96
180
6,466
1,978
0
2,265
4,146
0
13,691
L
2,063
590
0
2,049
6,382
2,031
0
3,055
3,165
0
19,470
L
2,276
863
0
632
4,866
1,398
195
1,149
3,717
0
21,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,001
Gold Earned
31,438
202
Minions Killed
312
0
Camps Cleared
0
906,683
Distance Traveled
1,018,848
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,873
687
81
8
0
168,344
1
W
Cthulhu
5,746
575
44
4
0
214,204
1
L
Ah Puch
5,263
526
50
5
0
192,377
5
W
Ravana
5,499
550
57
6
0
221,100
1
W
Tiamat
7,152
715
102
10
0
208,845
1
L
King Arthur
4,907
491
41
4
0
181,763
0
W
Geb
6,168
617
28
3
0
206,355
0
L
Nike
4,152
415
22
2
0
201,210
0
L
Ravana
4,960
496
51
5
0
167,202
3
L
Neith
4,719
472
38
4
0
164,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role