Player Matchup

Xing Tian
Xing Tian
ALPHAKUPUS
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,398 Elo+
Party 1
Hades
Hades
Daviebaby
Hades
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
116W - 111L
1,384 Elo+
Party 2
Artemis
Artemis
HYDRA2087
Artemis
Level 13
God Stats
8W - 5L
1,576 SR
Queue Stats
26W - 27L
1,467 Elo+
Party 1
Thanatos
Thanatos
JohnFighter1925
Thanatos
Level 25
God Stats
8W - 5L
1,749 SR
Queue Stats
56W - 76L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
ZysN
Baron Samedi
Level 24
God Stats
2W - 3L
1,423 SR
Queue Stats
92W - 89L
1,390 Elo+
Party 2
Team Averages
Level 20
1,550 SR
1,397 Elo+

VS

Team Averages
Level 23
1,496 SR
1,345 Elo+
Cthulhu
Cthulhu
Arlong
Cthulhu
Level 28
God Stats
13W - 16L
1,438 SR
Queue Stats
453W - 448L
1,404 Elo+
Solo
Kali
Kali
JoseMa77
Kali
Level 29
God Stats
10W - 9L
1,533 SR
Queue Stats
163W - 199L
1,351 Elo+
Solo
Cerberus
Cerberus
KillerInfamous
Cerberus
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
43W - 35L
1,056 Elo+
Solo
Danzaburou
Danzaburou
Robzii
Danzaburou
Level 26
God Stats
53W - 39L
1,526 SR
Queue Stats
362W - 344L
1,524 Elo+
Solo
Anubis
Anubis
SlowMeizu
Anubis
Level 6
God Stats
4W - 1L
1,481 SR
Queue Stats
17W - 6L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALPHAKUPUS
Xing Tian
13
1 / 7 / 3
8,195
455
5,729
15,149
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Daviebaby
Hades
12
2 / 11 / 4
7,932
441
7,747
17,925
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
HYDRA2087
Artemis
13
5 / 8 / 3
8,300
461
13,215
13,083
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
14
5 / 4 / 2
8,778
488
4,531
14,561
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ZysN
Baron Samedi
14
2 / 7 / 7
8,674
482
8,692
12,968
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arlong
Cthulhu
17
3 / 3 / 9
10,259
570
6,549
12,225
10,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
18
5 / 2 / 8
11,043
614
8,681
15,299
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
14
3 / 5 / 5
9,362
520
4,749
12,169
8,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Robzii
Danzaburou
15
6 / 4 / 7
9,901
550
10,630
10,134
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SlowMeizu
Anubis
18
20 / 1 / 3
12,129
674
25,101
11,458
5,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
15
Kills
37
37
Deaths
15
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ALPHAKUPUS
Xing Tian
1
7
3
0.36
W
Cthulhu
Arlong
Cthulhu
3
3
9
2.5
L
Hades
Daviebaby
Hades
2
11
4
0.36
L
Artemis
HYDRA2087
Artemis
5
8
3
0.81
L
Thanatos
5
4
2
1.5
W
Kali
5
2
8
4.5
W
Cerberus
3
5
5
1.1
W
Danzaburou
Robzii
Danzaburou
6
4
7
2.38
W
Anubis
SlowMeizu
Anubis
20
1
3
21.5
L
Baron Samedi
ZysN
Baron Samedi
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,914
Damage
55,710
73,686
Taken
61,285
30,723
Mitigated
34,948
19,593
Healing
26,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ALPHAKUPUS
Xing Tian
5,729
166
0
420
15,149
10,084
60
8,765
6,384
36,550
0
W
Cthulhu
Arlong
Cthulhu
6,549
447
0
2,852
12,225
10,646
1,001
3,150
9,041
53,865
0
L
Hades
Daviebaby
Hades
7,747
511
156
3,321
17,925
6,733
83
13,892
4,033
36,841
0
L
Artemis
HYDRA2087
Artemis
13,215
5,845
0
355
13,083
4,830
971
3,735
9,348
0
45,649
L
Thanatos
4,531
1,752
0
11,528
14,561
4,807
0
3,334
11,227
0
47,094
W
Kali
8,681
4,881
0
11,233
15,299
6,960
266
3,564
11,629
0
74,329
W
Cerberus
4,749
349
0
3,041
12,169
8,320
798
4,317
7,542
30,984
0
W
Danzaburou
Robzii
Danzaburou
10,630
5,025
0
2,891
10,134
3,262
2,560
2,600
7,282
0
49,805
W
Anubis
SlowMeizu
Anubis
25,101
1,916
0
6,349
11,458
5,760
4,326
7,639
3,623
67,052
0
L
Baron Samedi
ZysN
Baron Samedi
8,692
254
581
3,232
12,968
4,269
288
6,673
6,295
32,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,879
Gold Earned
52,694
345
Minions Killed
515
0
Camps Cleared
0
1,511,463
Distance Traveled
1,671,452
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,195
455
61
3
0
310,542
1
W
Cthulhu
10,259
570
118
7
0
344,577
3
L
Hades
7,932
441
63
4
0
303,260
0
L
Artemis
8,300
461
81
5
0
286,994
3
L
Thanatos
8,778
488
77
4
0
307,784
0
W
Kali
11,043
614
128
7
0
381,585
0
W
Cerberus
9,362
520
65
4
0
304,606
0
W
Danzaburou
9,901
550
93
5
0
331,727
4
W
Anubis
12,129
674
111
6
0
308,957
2
L
Baron Samedi
8,674
482
63
4
0
302,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role