Player Matchup

Ymir
Ymir
Carnage10218766
Ymir
Level 23
God Stats
16W - 11L
1,494 SR
Queue Stats
89W - 77L
1,456 Elo+
Party 2
Susano
Susano
MrTeamCompMan
Susano
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
196W - 173L
1,622 Elo+
Party 2
Heimdallr
Heimdallr
Venom 10219230
Heimdallr
Level 14
God Stats
3W - 3L
1,740 SR
Queue Stats
52W - 35L
1,309 Elo+
Party 2
Bellona
Bellona
jokito606
Bellona
Level 15
God Stats
56W - 53L
1,495 SR
Queue Stats
419W - 428L
1,430 Elo+
Solo
Ra
Ra
not ssloth
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,407 Elo+
Party 2
Team Averages
Level 32
1,546 SR
1,445 Elo+

VS

Team Averages
Level 23
1,419 SR
1,408 Elo+
Skadi
Skadi
CaptainNuttt
Skadi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,426 Elo+
Solo
Hercules
Hercules
LegendSJB
Hercules
Level 10
God Stats
3W - 3L
1,325 SR
Queue Stats
8W - 8L
1,402 Elo+
Party 1
Bakasura
Bakasura
SJBFreako
Bakasura
Level 38
God Stats
2W - 1L
1,424 SR
Queue Stats
14W - 20L
1,362 Elo+
Party 1
Erlang Shen
Erlang Shen
SrTiburonsin
Erlang Shen
Level 28
God Stats
7W - 9L
1,347 SR
Queue Stats
119W - 147L
1,442 Elo+
Solo
The Morrigan
The Morrigan
TheMinionReaper
The Morrigan
Level 13
God Stats
16W - 18L
1,500 SR
Queue Stats
230W - 246L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
8,545
1,068
4,984
12,361
8,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 4
8,280
1,035
11,504
12,152
4,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Venom 10219230
Heimdallr
13
1 / 5 / 7
7,879
985
3,163
7,523
2,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
jokito606
Bellona
13
2 / 3 / 7
8,061
1,008
13,834
12,136
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 5
8,071
1,009
3,316
7,369
2,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

232

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,728
1,091
11,683
5,223
1,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LegendSJB
Hercules
15
4 / 3 / 7
8,580
1,073
7,529
11,139
5,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
SJBFreako
Bakasura
15
7 / 3 / 7
9,711
1,214
12,951
10,209
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
SrTiburonsin
Erlang Shen
14
3 / 2 / 9
8,751
1,094
8,357
10,187
6,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
TheMinionReaper
The Morrigan
13
3 / 1 / 4
7,974
997
4,290
4,490
2,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
10
Kills
20
20
Deaths
10
29
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
1
4
6
1
W
Hercules
LegendSJB
Hercules
4
3
7
2.5
L
3
4
4
1.25
W
Bakasura
SJBFreako
Bakasura
7
3
7
3.5
W
Erlang Shen
SrTiburonsin
Erlang Shen
3
2
9
3.75
W
The Morrigan
TheMinionReaper
The Morrigan
3
1
4
5
L
Heimdallr
Venom 10219230
Heimdallr
1
5
7
0.9
L
Bellona
jokito606
Bellona
2
3
7
1.83
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,801
Damage
44,810
51,541
Taken
41,248
29,633
Mitigated
20,800
1,514
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,683
5,828
0
0
5,223
1,839
0
702
4,471
0
27,985
L
4,984
426
0
50
12,361
8,989
0
1,643
10,180
17,329
0
W
Hercules
LegendSJB
Hercules
7,529
1,942
0
2,305
11,139
5,264
0
2,529
8,460
104
11,169
L
11,504
3,010
0
0
12,152
4,569
0
578
10,269
0
34,817
W
Bakasura
SJBFreako
Bakasura
12,951
9,628
0
3,100
10,209
4,373
0
1,957
8,102
0
20,002
W
Erlang Shen
SrTiburonsin
Erlang Shen
8,357
4,580
0
1,054
10,187
6,727
0
2,352
7,735
0
23,980
W
The Morrigan
TheMinionReaper
The Morrigan
4,290
1,778
0
225
4,490
2,597
0
760
3,705
14,771
0
L
Heimdallr
Venom 10219230
Heimdallr
3,163
2,168
0
244
7,523
2,675
0
404
6,956
0
9,831
L
Bellona
jokito606
Bellona
13,834
3,932
294
926
12,136
10,697
0
1,294
9,932
0
26,665
L
3,316
164
0
0
7,369
2,703
0
78
7,166
11,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,836
Gold Earned
43,744
127
Minions Killed
134
3
Camps Cleared
4
658,292
Distance Traveled
821,273
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,728
1,091
30
4
0
153,174
1
L
Ymir
8,545
1,068
25
3
0
106,622
0
W
Hercules
8,580
1,073
9
1
0
164,209
0
L
Susano
8,280
1,035
47
6
0
153,098
0
W
Bakasura
9,711
1,214
42
5
3
165,850
0
W
Erlang Shen
8,751
1,094
28
4
1
190,756
0
W
The Morrigan
7,974
997
25
3
0
147,284
1
L
Heimdallr
7,879
985
8
1
0
94,720
0
L
Bellona
8,061
1,008
24
3
1
169,360
0
L
Ra
8,071
1,009
23
3
2
134,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role