Player Matchup

Khepri
Khepri
Caelifera
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GetDomedIdiot
Osiris
Level 21
God Stats
9W - 4L
1,404 SR
Queue Stats
150W - 141L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Mythic9
Danzaburou
Level 64
God Stats
28W - 18L
1,710 SR
Queue Stats
206W - 184L
1,546 Elo+
Party 1
Zeus
Zeus
Trellion29
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,746 Elo+
Party 3
Bastet
Bastet
fatalpandaz
Bastet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,746 Elo+
Party 3
Team Averages
Level 68
1,523 SR
1,608 Elo+

VS

Team Averages
Level 61
1,455 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
AFallenShadow
Tsukuyomi
Level 107
God Stats
5W - 3L
1,444 SR
Queue Stats
518W - 478L
1,595 Elo+
Party 2
Neith
Neith
PettiBear
Neith
Level 46
God Stats
24W - 27L
1,500 SR
Queue Stats
290W - 286L
1,390 Elo+
Solo
Hercules
Hercules
Rake123
Hercules
Level 113
God Stats
10W - 22L
1,418 SR
Queue Stats
333W - 309L
1,546 Elo+
Party 2
Vulcan
Vulcan
cgrillo
Vulcan
Level 22
God Stats
24W - 24L
1,664 SR
Queue Stats
313W - 299L
1,563 Elo+
Party 2
Ra
Ra
kinglytel
Ra
Level 18
God Stats
2W - 7L
1,250 SR
Queue Stats
4W - 9L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Caelifera
Khepri
12
2 / 0 / 8
8,732
546
2,383
5,780
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 0 / 1
8,938
559
6,235
11,135
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Mythic9
Danzaburou
17
4 / 1 / 1
10,362
648
9,256
10,544
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 7
9,756
610
12,223
6,318
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
8 / 1 / 5
9,835
615
14,536
11,735
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AFallenShadow
Tsukuyomi
12
2 / 6 / 1
7,929
496
9,009
14,050
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
PettiBear
Neith
10
1 / 5 / 0
6,617
414
2,894
8,720
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Rake123
Hercules
10
0 / 2 / 1
6,202
388
4,722
15,037
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
cgrillo
Vulcan
13
1 / 4 / 0
7,712
482
8,194
8,970
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
6,862
429
2,405
10,961
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
23
Kills
4
4
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AFallenShadow
Tsukuyomi
2
6
1
0.42
W
Khepri
Caelifera
Khepri
2
0
8
6
W
4
0
1
4.5
W
Danzaburou
Mythic9
Danzaburou
4
1
1
4.5
L
Neith
PettiBear
Neith
1
5
0
0.2
L
Hercules
Rake123
Hercules
0
2
1
0.25
W
5
2
7
4.25
L
Vulcan
cgrillo
Vulcan
1
4
0
0.25
W
Bastet
8
1
5
10.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,633
Damage
27,224
45,512
Taken
57,738
22,034
Mitigated
22,566
19,581
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AFallenShadow
Tsukuyomi
9,009
2,165
0
4,158
14,050
4,947
0
1,937
11,961
0
41,691
W
Khepri
Caelifera
Khepri
2,383
283
0
1,834
5,780
4,765
0
852
4,709
17,613
0
W
6,235
1,775
0
4,722
11,135
6,669
435
4,779
5,868
0
40,496
W
Danzaburou
Mythic9
Danzaburou
9,256
4,516
0
7,576
10,544
4,233
3,207
0
10,432
0
91,006
L
Neith
PettiBear
Neith
2,894
1,465
0
1,982
8,720
2,724
0
1,468
7,240
0
29,204
L
Hercules
Rake123
Hercules
4,722
1,009
0
6,559
15,037
7,695
0
3,435
11,350
0
26,875
W
12,223
856
0
896
6,318
1,880
1,208
2,331
3,877
54,718
0
L
Vulcan
cgrillo
Vulcan
8,194
2,359
0
1,301
8,970
3,376
0
1,627
7,337
40,740
0
W
Bastet
14,536
4,197
0
4,553
11,735
4,487
40
1,855
9,671
0
65,853
L
2,405
413
115
2,627
10,961
3,824
0
5,319
5,244
31,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,623
Gold Earned
35,322
490
Minions Killed
331
0
Camps Cleared
0
1,545,606
Distance Traveled
1,477,724
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,929
496
73
5
0
332,679
6
W
Khepri
8,732
546
23
1
0
328,163
6
W
Osiris
8,938
559
96
6
0
325,384
0
W
Danzaburou
10,362
648
159
10
0
268,938
1
L
Neith
6,617
414
54
3
0
293,589
3
L
Hercules
6,202
388
55
3
0
299,274
7
W
Zeus
9,756
610
105
7
0
278,795
2
L
Vulcan
7,712
482
69
4
0
306,820
2
W
Bastet
9,835
615
107
7
0
344,326
3
L
Ra
6,862
429
80
5
0
245,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role