Player Matchup

Arachne
Arachne
PPFOREHEAD
Arachne
Level 23
God Stats
50W - 42L
1,505 SR
Queue Stats
159W - 215L
1,377 Elo+
Party 2
Jormungandr
Jormungandr
StimmyHittin
Jormungandr
Level 17
God Stats
3W - 4L
1,275 SR
Queue Stats
61W - 78L
1,230 Elo+
Party 2
Sol
Sol
WonderstruckNova
Sol
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
bigsexy6969me
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ullr
Ullr
pikmin978
Ullr
Level 51
God Stats
5W - 2L
1,680 SR
Queue Stats
188W - 234L
1,295 Elo+
Party 2
Team Averages
Level 30
1,492 SR
1,380 Elo+

VS

Team Averages
Level 10
1,486 SR
1,345 Elo+
Ra
Ra
Alfree15
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Kurosorav1
Thanatos
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,088 Elo+
Solo
Yemoja
Yemoja
sa322
Yemoja
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
triqiez
Apollo
Level 28
God Stats
9W - 7L
1,506 SR
Queue Stats
88W - 140L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
yromgash
Sun Wukong
Level 15
God Stats
9W - 11L
1,422 SR
Queue Stats
21W - 26L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PPFOREHEAD
Arachne
15
9 / 3 / 4
10,975
578
9,817
12,422
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
StimmyHittin
Jormungandr
13
2 / 2 / 6
8,321
438
6,807
11,345
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
14 / 1 / 5
11,151
587
16,335
13,351
4,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
14
3 / 5 / 4
8,927
470
5,095
12,802
10,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
13
0 / 4 / 4
8,825
464
9,163
10,740
3,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
5,712
301
1,492
4,170
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Kurosorav1
Thanatos
11
2 / 8 / 2
7,618
401
3,537
13,202
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
sa322
Yemoja
6
0 / 7 / 0
5,714
301
354
7,404
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
triqiez
Apollo
14
3 / 3 / 3
8,567
451
11,296
15,119
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
yromgash
Sun Wukong
15
7 / 5 / 3
9,480
499
15,298
22,851
19,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
28
Kills
12
15
Deaths
29
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Thanatos
Kurosorav1
Thanatos
2
8
2
0.38
W
Arachne
PPFOREHEAD
Arachne
9
3
4
3.67
W
Jormungandr
StimmyHittin
Jormungandr
2
2
6
2.5
W
14
1
5
16.5
W
Bellona
3
5
4
1
W
Ullr
0
4
4
0.5
L
Yemoja
sa322
Yemoja
0
7
0
0
L
Apollo
triqiez
Apollo
3
3
3
1.5
L
Sun Wukong
yromgash
Sun Wukong
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,217
Damage
31,977
60,660
Taken
62,746
34,873
Mitigated
34,070
18,390
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,492
676
18
326
4,170
1,186
0
2,779
1,366
7,686
0
L
Thanatos
Kurosorav1
Thanatos
3,537
1,302
0
4,738
13,202
4,644
0
5,216
7,911
0
22,577
W
Arachne
PPFOREHEAD
Arachne
9,817
6,853
0
4,904
12,422
6,796
376
109
12,275
0
51,750
W
Jormungandr
StimmyHittin
Jormungandr
6,807
750
0
2,602
11,345
9,207
414
338
10,955
28,452
0
W
16,335
10,153
0
6,680
13,351
4,959
5,569
1,191
12,030
67,351
0
W
Bellona
5,095
1,200
0
1,496
12,802
10,157
1,882
0
12,802
0
30,477
W
Ullr
9,163
5,220
0
2,708
10,740
3,754
3,830
27
10,675
0
49,049
L
Yemoja
sa322
Yemoja
354
354
41
84
7,404
2,767
0
3,726
3,678
7,768
0
L
Apollo
triqiez
Apollo
11,296
6,971
0
3,634
15,119
5,736
0
3,194
11,650
0
53,281
L
Sun Wukong
yromgash
Sun Wukong
15,298
3,425
0
1,770
22,851
19,737
35
7,627
14,999
145
56,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
37,091
380
Minions Killed
246
0
Camps Cleared
0
1,668,018
Distance Traveled
1,269,429
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,712
301
18
1
0
159,770
1
L
Thanatos
7,618
401
53
3
0
281,978
0
W
Arachne
10,975
578
93
5
0
379,674
1
W
Jormungandr
8,321
438
27
1
0
325,976
1
W
Sol
11,151
587
106
6
0
290,120
2
W
Bellona
8,927
470
55
3
0
325,499
1
W
Ullr
8,825
464
99
5
0
346,749
1
L
Yemoja
5,714
301
9
0
0
173,877
0
L
Apollo
8,567
451
90
5
0
328,730
0
L
Sun Wukong
9,480
499
76
4
0
325,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role