Player Matchup

Hachiman
Hachiman
Dhiego777
Hachiman
Level 157
God Stats
2W - 0L
1,745 SR
Queue Stats
20W - 13L
1,530 Elo+
Party 3
Ares
Ares
Egien
Ares
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
230W - 217L
1,594 Elo+
Party 1
Tyr
Tyr
Seyryu
Tyr
Level 147
God Stats
5W - 11L
1,455 SR
Queue Stats
276W - 276L
1,569 Elo+
Party 1
Jormungandr
Jormungandr
Thunde
Jormungandr
Level 142
God Stats
3W - 0L
1,752 SR
Queue Stats
55W - 30L
1,593 Elo+
Party 3
Set
Set
engelbernardo
Set
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
992W - 1,002L
1,502 Elo+
Solo
Team Averages
Level 139
1,590 SR
1,558 Elo+

VS

Team Averages
Level 115
1,310 SR
1,521 Elo+
Nox
Nox
Genezini
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
PepoSmith
Kuzenbo
Level 16
God Stats
1W - 3L
1,233 SR
Queue Stats
361W - 361L
1,458 Elo+
Solo
Tyr
Tyr
TunTunSabeee
Tyr
Level 159
God Stats
4W - 3L
1,381 SR
Queue Stats
140W - 111L
1,564 Elo+
Party 2
Rama
Rama
hiriury
Rama
Level 128
God Stats
4W - 6L
1,088 SR
Queue Stats
289W - 290L
1,492 Elo+
Solo
Fenrir
Fenrir
matca
Fenrir
Level 148
God Stats
1W - 4L
1,348 SR
Queue Stats
191W - 181L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dhiego777
Hachiman
19
8 / 3 / 10
11,437
880
13,936
8,076
4,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Egien
Ares
18
4 / 3 / 17
11,149
858
11,193
13,881
19,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
Seyryu
Tyr
17
4 / 3 / 12
10,270
790
11,568
21,816
19,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Thunde
Jormungandr
17
5 / 4 / 14
10,458
804
11,813
16,307
16,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
5 / 3 / 13
10,972
844
12,530
13,004
8,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 5
10,042
772
10,069
10,816
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
PepoSmith
Kuzenbo
15
0 / 6 / 8
8,453
650
7,876
18,166
28,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 4 / 7
9,834
756
8,819
17,613
16,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
hiriury
Rama
14
4 / 4 / 4
8,748
673
9,544
8,736
3,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
matca
Fenrir
17
5 / 6 / 6
10,438
803
8,432
14,142
13,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
46
26
Kills
16
16
Deaths
26
66
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dhiego777
Hachiman
8
3
10
4.33
W
Ares
Egien
Ares
4
3
17
4.17
L
4
6
5
1.08
L
Kuzenbo
PepoSmith
Kuzenbo
0
6
8
0.67
W
Tyr
Seyryu
Tyr
4
3
12
3.33
W
Jormungandr
Thunde
Jormungandr
5
4
14
3
L
3
4
7
1.63
W
5
3
13
3.83
L
Rama
hiriury
Rama
4
4
4
1.5
L
Fenrir
matca
Fenrir
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,040
Damage
44,740
73,084
Taken
69,473
68,625
Mitigated
67,719
24,395
Healing
20,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dhiego777
Hachiman
13,936
7,949
1,512
1,777
8,076
4,135
3,370
1,964
6,087
0
37,569
W
Ares
Egien
Ares
11,193
611
1,023
2,284
13,881
19,558
0
3,137
10,644
17,267
0
L
10,069
1,630
744
1,810
10,816
5,417
572
3,755
7,036
28,471
0
L
Kuzenbo
PepoSmith
Kuzenbo
7,876
2,183
0
500
18,166
28,250
302
5,221
12,785
18,369
0
W
Tyr
Seyryu
Tyr
11,568
1,902
978
9,375
21,816
19,224
552
4,958
15,318
0
22,614
W
Jormungandr
Thunde
Jormungandr
11,813
874
1,816
2,290
16,307
16,910
247
4,238
11,991
24,398
0
L
8,819
1,196
1,312
8,591
17,613
16,693
616
5,614
11,899
0
19,181
W
12,530
4,565
1,458
1,882
13,004
8,798
1,043
3,648
9,281
0
35,611
L
Rama
hiriury
Rama
9,544
7,281
647
2,480
8,736
3,674
0
3,279
5,407
0
21,527
L
Fenrir
matca
Fenrir
8,432
2,976
514
3,528
14,142
13,685
510
5,137
8,802
0
11,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,286
Gold Earned
47,515
144
Minions Killed
100
0
Camps Cleared
0
1,201,475
Distance Traveled
960,747
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,437
880
47
4
0
221,290
1
W
Ares
11,149
858
6
0
0
257,394
1
L
Nox
10,042
772
38
3
0
173,361
2
L
Kuzenbo
8,453
650
11
1
0
219,552
2
W
Tyr
10,270
790
16
1
0
265,354
3
W
Jormungandr
10,458
804
18
1
0
224,878
4
L
Tyr
9,834
756
23
2
0
231,796
0
W
Set
10,972
844
57
4
0
232,559
0
L
Rama
8,748
673
20
2
0
109,854
4
L
Fenrir
10,438
803
8
1
0
226,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role