Player Matchup

Danzaburou
Danzaburou
CherryQuench
Danzaburou
Level 147
God Stats
14W - 13L
1,519 SR
Queue Stats
271W - 267L
1,595 Elo+
Solo
Persephone
Persephone
Eouphoria
Persephone
Level 158
God Stats
22W - 16L
1,800 SR
Queue Stats
342W - 272L
1,627 Elo+
Solo
Scylla
Scylla
Firehelm17
Scylla
Level 156
God Stats
5W - 0L
1,500 SR
Queue Stats
294W - 236L
1,628 Elo+
Party 2
Thor
Thor
Shemboi
Thor
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 88L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Zade09
Sun Wukong
Level 63
God Stats
16W - 8L
1,671 SR
Queue Stats
78W - 59L
1,603 Elo+
Party 2
Team Averages
Level 132
1,598 SR
1,596 Elo+

VS

Team Averages
Level 151
1,650 SR
1,747 Elo+
Kali
Kali
BajsPoaPinne
Kali
Level 144
God Stats
1W - 1L
1,767 SR
Queue Stats
56W - 52L
1,925 Elo+
Party 1
Cernunnos
Cernunnos
Kuzenboss
Cernunnos
Level 153
God Stats
6W - 5L
1,351 SR
Queue Stats
98W - 67L
1,778 Elo+
Party 1
Ares
Ares
firefight7000
Ares
Level 156
God Stats
12W - 3L
1,911 SR
Queue Stats
218W - 178L
1,602 Elo+
Solo
Hercules
Hercules
mexicanboy 564
Hercules
Level 147
God Stats
51W - 61L
1,691 SR
Queue Stats
417W - 432L
1,702 Elo+
Solo
Agni
Agni
thelazymusician
Agni
Level 157
God Stats
0W - 1L
1,533 SR
Queue Stats
19W - 13L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CherryQuench
Danzaburou
15
1 / 2 / 8
8,195
820
6,526
7,442
2,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Eouphoria
Persephone
14
3 / 2 / 8
8,786
879
17,683
7,299
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Firehelm17
Scylla
16
6 / 1 / 7
9,355
936
10,045
4,505
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Shemboi
Thor
14
2 / 2 / 6
8,285
829
3,438
6,100
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Zade09
Sun Wukong
14
4 / 0 / 9
8,755
876
5,050
10,249
8,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,145
715
4,852
9,090
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Kuzenboss
Cernunnos
14
0 / 1 / 2
6,780
678
4,345
8,928
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 3
7,012
701
3,886
12,320
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
14
5 / 2 / 2
8,458
846
8,501
11,901
7,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 4 / 3
7,130
713
7,971
9,070
3,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
16
Kills
7
7
Deaths
16
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Danzaburou
CherryQuench
Danzaburou
1
2
8
2.5
W
Persephone
Eouphoria
Persephone
3
2
8
3.5
W
Scylla
Firehelm17
Scylla
6
1
7
9.5
L
Cernunnos
Kuzenboss
Cernunnos
0
1
2
1
W
Thor
Shemboi
Thor
2
2
6
2.5
W
Sun Wukong
Zade09
Sun Wukong
4
0
9
8.5
L
0
6
3
0.25
L
Hercules
5
2
2
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,742
Damage
29,555
35,595
Taken
51,309
19,800
Mitigated
28,770
8,546
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,852
2,233
0
1,212
9,090
4,593
0
4,775
3,940
0
21,729
W
Danzaburou
CherryQuench
Danzaburou
6,526
1,940
0
2,270
7,442
2,983
1,182
3,309
4,133
0
32,339
W
Persephone
Eouphoria
Persephone
17,683
367
0
757
7,299
2,691
402
1,313
5,984
38,695
0
W
Scylla
Firehelm17
Scylla
10,045
1,184
0
1,134
4,505
1,646
320
1,408
3,097
35,197
0
L
Cernunnos
Kuzenboss
Cernunnos
4,345
1,047
0
2,333
8,928
3,190
98
5,502
3,009
0
26,620
W
Thor
Shemboi
Thor
3,438
281
0
1,107
6,100
3,980
0
2,113
3,987
0
17,819
W
Sun Wukong
Zade09
Sun Wukong
5,050
950
0
3,278
10,249
8,500
407
4,143
6,106
0
11,283
L
3,886
60
0
737
12,320
9,740
0
4,506
7,387
14,711
0
L
Hercules
8,501
1,778
0
2,884
11,901
7,509
1
6,515
4,778
0
20,748
L
7,971
620
0
2,216
9,070
3,738
0
4,875
3,704
25,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
36,525
264
Minions Killed
227
8
Camps Cleared
8
1,056,120
Distance Traveled
992,976
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,145
715
53
5
3
214,735
0
W
Danzaburou
8,195
820
72
7
3
190,075
2
W
Persephone
8,786
879
62
6
0
213,153
0
W
Scylla
9,355
936
68
7
2
214,077
3
L
Cernunnos
6,780
678
63
6
0
199,247
1
W
Thor
8,285
829
43
4
2
206,768
2
W
Sun Wukong
8,755
876
19
2
1
232,047
2
L
Ares
7,012
701
19
2
0
177,919
2
L
Hercules
8,458
846
27
3
3
211,308
3
L
Agni
7,130
713
65
7
2
189,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role