Player Matchup

Ymir
Ymir
Bunny831
Ymir
Level 18
God Stats
3W - 1L
1,803 SR
Queue Stats
43W - 50L
1,249 Elo+
Solo
Ra
Ra
GirthPervman
Ra
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,139 Elo+
Solo
Chernobog
Chernobog
Perri_Winkletun4
Chernobog
Level 14
God Stats
2W - 1L
1,487 SR
Queue Stats
47W - 57L
1,305 Elo+
Party 2
Freya
Freya
TheKosmicKitsune
Freya
Level 25
God Stats
26W - 21L
1,475 SR
Queue Stats
66W - 66L
1,335 Elo+
Party 2
Neith
Neith
destroyed44
Neith
Level 21
God Stats
152W - 133L
1,385 SR
Queue Stats
249W - 269L
1,255 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,257 Elo+

VS

Team Averages
Level 18
1,546 SR
1,285 Elo+
Yemoja
Yemoja
GhostlyMike952
Yemoja
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 57L
1,260 Elo+
Party 1
Thor
Thor
GrillMaster17
Thor
Level 14
God Stats
3W - 3L
1,843 SR
Queue Stats
45W - 53L
1,360 Elo+
Party 1
Hera
Hera
Gui_Gu01062019
Hera
Level 17
God Stats
7W - 10L
1,490 SR
Queue Stats
126W - 146L
1,267 Elo+
Solo
Kuzenbo
Kuzenbo
TeleHamster
Kuzenbo
Level 12
God Stats
7W - 9L
1,397 SR
Queue Stats
16W - 19L
1,297 Elo+
Party 1
Khepri
Khepri
jeanpiere18232
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 0 / 0
9,970
623
0
0
0
20
4 / 2 / 22
16,076
1,005
21,750
15,561
7,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
20
5 / 0 / 19
15,751
984
20,131
8,935
4,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
22 / 1 / 10
17,321
1,083
54,251
16,970
7,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
1 / 1 / 10
13,857
866
7,425
9,475
3,975
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 4
14,787
924
10,480
17,640
21,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
2 / 8 / 1
13,736
859
17,734
24,457
11,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 7 / 1
12,213
763
4,487
9,740
4,105
Kuzenbo
TeleHamster
Kuzenbo
19
1 / 3 / 2
14,453
903
7,075
30,388
53,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 12 / 2
12,482
780
3,337
28,833
13,511

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
13
32
Kills
3
4
Deaths
32
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
0
0
L
0
2
4
1
W
4
2
22
7.5
L
2
8
1
0.31
L
0
7
1
0.07
W
Chernobog
5
0
19
14.5
L
Kuzenbo
TeleHamster
Kuzenbo
1
3
2
0.67
W
22
1
10
27
W
1
1
10
6
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,557
Damage
43,113
50,941
Taken
111,058
23,333
Mitigated
103,497
21,012
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
10,480
1,366
3,079
1,436
17,640
21,067
0
14,854
2,786
54,265
0
W
21,750
631
2,259
4,549
15,561
7,684
0
7,590
7,971
59,904
0
L
17,734
2,219
0
0
24,457
11,704
0
16,506
7,951
0
56,486
L
4,487
536
0
0
9,740
4,105
0
6,920
2,820
15,670
0
W
Chernobog
20,131
9,722
0
1,788
8,935
4,056
0
4,629
4,306
0
58,184
L
Kuzenbo
TeleHamster
Kuzenbo
7,075
2,948
0
4,700
30,388
53,110
0
15,182
15,206
16,462
0
W
54,251
18,227
0
11,518
16,970
7,618
0
8,034
8,936
70,522
0
W
7,425
4,022
0
898
9,475
3,975
0
5,126
3,054
0
33,663
L
3,337
208
0
0
28,833
13,511
0
22,539
6,294
10,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,975
Gold Earned
67,671
306
Minions Killed
257
5
Camps Cleared
3
1,119,945
Distance Traveled
1,333,940
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,970
623
0
0
0
0
0
L
Yemoja
14,787
924
103
6
0
282,559
0
W
Ra
16,076
1,005
107
7
0
271,818
0
L
Thor
13,736
859
103
6
1
308,377
2
L
Hera
12,213
763
22
1
1
147,507
0
W
Chernobog
15,751
984
98
6
0
280,788
0
L
Kuzenbo
14,453
903
17
1
1
316,809
0
W
Freya
17,321
1,083
45
3
2
332,714
2
W
Neith
13,857
866
56
4
3
234,625
0
L
Khepri
12,482
780
12
1
0
278,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role