Player Matchup

Chiron
Chiron
BOBAPHETT
Chiron
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,651 Elo+
Party 2
Achilles
Achilles
HivememberCPB
Achilles
Level 29
God Stats
1W - 1L
1,400 SR
Queue Stats
5W - 5L
1,814 Elo+
Party 2
Cthulhu
Cthulhu
PhettJoe
Cthulhu
Level 29
God Stats
2W - 0L
1,831 SR
Queue Stats
16W - 12L
1,665 Elo+
Party 2
Tiamat
Tiamat
Sigilx
Tiamat
Level 124
God Stats
6W - 3L
1,456 SR
Queue Stats
29W - 40L
1,422 Elo+
Party 3
Bellona
Bellona
ibn13 m
Bellona
Level 128
God Stats
2W - 2L
1,547 SR
Queue Stats
29W - 39L
1,463 Elo+
Party 3
Team Averages
Level 74
1,547 SR
1,603 Elo+

VS

Team Averages
Level 83
1,615 SR
1,689 Elo+
Chaac
Chaac
DadJustice9
Chaac
Level 105
God Stats
2W - 3L
1,694 SR
Queue Stats
5W - 6L
1,729 Elo+
Party 1
Tiamat
Tiamat
GrizlyKingSloth
Tiamat
Level 69
God Stats
7W - 7L
1,750 SR
Queue Stats
49W - 46L
1,741 Elo+
Party 1
Kuzenbo
Kuzenbo
Killcornmuff
Kuzenbo
Level 66
God Stats
1W - 1L
1,415 SR
Queue Stats
2W - 3L
1,622 Elo+
Party 1
Ymir
Ymir
SON OF AQUAMAN
Ymir
Level 126
God Stats
1W - 3L
1,752 SR
Queue Stats
68W - 70L
1,674 Elo+
Party 1
Neith
Neith
TyphoonGhost20
Neith
Level 50
God Stats
3W - 3L
1,462 SR
Queue Stats
3W - 3L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BOBAPHETT
Chiron
20
8 / 2 / 7
13,524
902
27,344
11,857
6,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Achilles
HivememberCPB
Achilles
16
6 / 2 / 11
11,393
760
10,051
14,395
19,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PhettJoe
Cthulhu
17
4 / 0 / 15
11,766
784
18,475
17,762
22,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Sigilx
Tiamat
15
2 / 5 / 10
9,781
652
14,623
11,766
10,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
ibn13 m
Bellona
16
2 / 2 / 15
10,146
676
10,071
14,455
18,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,835
656
13,298
19,212
21,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 3 / 2
11,249
750
20,473
19,336
14,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Killcornmuff
Kuzenbo
14
0 / 8 / 3
8,382
559
6,449
22,443
20,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 0 / 3
10,273
685
7,367
18,058
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 7 / 2
8,505
567
3,812
12,786
5,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
22
Kills
9
11
Deaths
22
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
BOBAPHETT
Chiron
8
2
7
5.75
L
3
4
3
1.13
L
5
3
2
2
W
Achilles
HivememberCPB
Achilles
6
2
11
5.75
L
Kuzenbo
Killcornmuff
Kuzenbo
0
8
3
0.19
W
Cthulhu
PhettJoe
Cthulhu
4
0
15
11.5
L
1
0
3
2.5
W
Tiamat
Sigilx
Tiamat
2
5
10
1.4
L
0
7
2
0.14
W
Bellona
ibn13 m
Bellona
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,564
Damage
51,399
70,235
Taken
91,835
77,299
Mitigated
74,693
17,165
Healing
27,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BOBAPHETT
Chiron
27,344
14,375
1,710
5,514
11,857
6,948
4,439
4,951
6,848
0
98,464
L
13,298
1,548
756
6,442
19,212
21,692
295
7,392
11,620
0
28,802
L
20,473
1,097
635
5,445
19,336
14,946
1
6,174
13,083
53,089
0
W
Achilles
HivememberCPB
Achilles
10,051
2,823
0
2,341
14,395
19,037
1,064
6,628
7,767
0
17,700
L
Kuzenbo
Killcornmuff
Kuzenbo
6,449
2,182
139
3,349
22,443
20,282
231
7,159
15,177
14,732
0
W
Cthulhu
PhettJoe
Cthulhu
18,475
504
1,139
1,157
17,762
22,018
208
10,597
7,165
42,336
0
L
7,367
464
0
8,596
18,058
12,713
54
7,687
10,204
24,010
0
W
Tiamat
Sigilx
Tiamat
14,623
1,527
437
1,692
11,766
10,795
361
6,322
5,444
27,273
0
L
3,812
1,623
794
1,636
12,786
5,060
414
4,921
7,815
0
21,006
W
Bellona
ibn13 m
Bellona
10,071
3,866
1,987
1,188
14,455
18,501
369
5,868
8,587
128
17,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,610
Gold Earned
48,244
306
Minions Killed
246
9
Camps Cleared
4
1,426,882
Distance Traveled
1,291,010
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,524
902
186
12
7
273,857
0
L
Chaac
9,835
656
32
2
0
264,513
1
L
Tiamat
11,249
750
96
6
4
284,090
1
W
Achilles
11,393
760
8
1
0
290,720
0
L
Kuzenbo
8,382
559
15
1
0
242,900
0
W
Cthulhu
11,766
784
57
4
1
329,248
0
L
Ymir
10,273
685
49
3
0
273,999
4
W
Tiamat
9,781
652
35
2
1
260,515
2
L
Neith
8,505
567
54
4
0
225,508
0
W
Bellona
10,146
676
20
1
0
272,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role