Player Matchup

Rama
Rama
CheT0Glam
Rama
Level 21
God Stats
17W - 6L
1,728 SR
Queue Stats
82W - 76L
1,522 Elo+
Solo
Merlin
Merlin
DukeHadouken
Merlin
Level 14
God Stats
2W - 1L
1,454 SR
Queue Stats
13W - 10L
1,518 Elo+
Solo
Athena
Athena
LeoYTB640
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chronos
Chronos
adaptingBД
Chronos
Level 26
God Stats
2W - 2L
1,176 SR
Queue Stats
47W - 38L
1,466 Elo+
Solo
Apollo
Apollo
jhontom3
Apollo
Level 18
God Stats
1W - 1L
1,296 SR
Queue Stats
11W - 2L
1,676 Elo+
Solo
Team Averages
Level 21
1,431 SR
1,536 Elo+

VS

Team Averages
Level 22
1,526 SR
1,537 Elo+
Bellona
Bellona
CannedPeachula
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,632 Elo+
Party 1
Fafnir
Fafnir
Gorrasflacas
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 55L
1,563 Elo+
Party 1
Skadi
Skadi
JPMZOLI
Skadi
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 112L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
Monster_Craft_BR
Ah Puch
Level 19
God Stats
4W - 4L
1,631 SR
Queue Stats
27W - 39L
1,402 Elo+
Party 2
Set
Set
PrunerBTW
Set
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 37L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 4 / 3
8,534
610
5,642
11,486
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
11
3 / 4 / 7
7,362
526
7,695
6,032
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
LeoYTB640
Athena
2
0 / 0 / 0
4,521
323
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
adaptingBД
Chronos
13
4 / 2 / 6
7,689
549
5,557
7,136
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
jhontom3
Apollo
16
17 / 1 / 1
10,344
739
19,213
14,467
6,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
6,382
456
5,557
9,770
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
7
0 / 3 / 4
5,628
402
2,830
10,359
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
JPMZOLI
Skadi
11
3 / 6 / 1
6,862
490
3,358
6,942
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 7 / 2
6,470
462
3,194
9,700
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 6 / 3
7,385
528
7,773
12,352
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
27
Kills
10
11
Deaths
27
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Rama
3
4
3
1.13
W
Merlin
3
4
7
1.63
L
Fafnir
0
3
4
0.67
L
Skadi
JPMZOLI
Skadi
3
6
1
0.58
W
Athena
LeoYTB640
Athena
0
0
0
0
L
2
7
2
0.43
L
5
6
3
1.08
W
Chronos
adaptingBД
Chronos
4
2
6
3.5
W
Apollo
jhontom3
Apollo
17
1
1
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,107
Damage
22,712
39,121
Taken
49,123
14,805
Mitigated
28,577
16,764
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,557
1,225
0
1,385
9,770
7,803
0
793
8,961
0
28,776
W
Rama
5,642
4,275
0
5,333
11,486
3,869
2,619
0
11,486
0
59,719
W
Merlin
7,695
789
0
198
6,032
1,924
78
2,470
3,334
21,609
0
L
Fafnir
2,830
1,184
0
2,540
10,359
9,476
267
2,152
8,087
8,273
0
L
Skadi
JPMZOLI
Skadi
3,358
954
0
345
6,942
1,899
330
506
6,436
0
25,139
W
Athena
LeoYTB640
Athena
0
0
0
0
0
0
0
0
0
0
0
L
3,194
649
0
2,237
9,700
3,325
451
5,934
3,292
24,995
0
L
7,773
4,053
0
2,152
12,352
6,074
0
3,077
9,095
0
37,791
W
Chronos
adaptingBД
Chronos
5,557
1,455
0
2,887
7,136
2,320
283
463
6,599
29,755
0
W
Apollo
jhontom3
Apollo
19,213
12,906
0
8,346
14,467
6,692
2,182
2,761
11,678
0
70,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
32,727
350
Minions Killed
228
0
Camps Cleared
0
964,516
Distance Traveled
1,181,279
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,382
456
52
4
0
261,596
1
W
Rama
8,534
610
114
8
0
232,508
4
W
Merlin
7,362
526
60
4
0
208,147
0
L
Fafnir
5,628
402
11
1
0
209,842
5
L
Skadi
6,862
490
41
3
0
243,526
4
W
Athena
4,521
323
0
0
0
3,780
0
L
Ah Puch
6,470
462
59
4
0
203,167
4
L
Set
7,385
528
65
5
0
263,148
0
W
Chronos
7,689
549
68
5
0
237,514
3
W
Apollo
10,344
739
108
8
0
282,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role