Player Matchup

Neith
Neith
Cabros
Neith
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 87L
1,576 Elo+
Party 3
Guan Yu
Guan Yu
ResNmEEp
Guan Yu
Level 17
God Stats
2W - 6L
1,585 SR
Queue Stats
28W - 32L
1,343 Elo+
Party 3
Chang'e
Chang'e
TaikNotez
Chang'e
Level 26
God Stats
3W - 1L
1,649 SR
Queue Stats
6W - 3L
1,511 Elo+
Solo
Hachiman
Hachiman
Zekutor
Hachiman
Level 25
God Stats
2W - 3L
1,555 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 1
Jormungandr
Jormungandr
profesor514
Jormungandr
Level 146
God Stats
2W - 0L
1,445 SR
Queue Stats
54W - 57L
1,503 Elo+
Party 1
Team Averages
Level 67
1,547 SR
1,442 Elo+

VS

Team Averages
Level 78
1,577 SR
1,453 Elo+
Ganesha
Ganesha
BananaDiedToday
Ganesha
Level 103
God Stats
4W - 4L
1,615 SR
Queue Stats
31W - 41L
1,438 Elo+
Party 2
Da Ji
Da Ji
NinthBeast20742
Da Ji
Level 68
God Stats
4W - 4L
1,437 SR
Queue Stats
36W - 34L
1,453 Elo+
Solo
Tyr
Tyr
REXBMAN
Tyr
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 56L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
Salvitor Mundii
Jing Wei
Level 84
God Stats
9W - 11L
1,564 SR
Queue Stats
46W - 49L
1,484 Elo+
Party 2
Poseidon
Poseidon
TheGursh
Poseidon
Level 26
God Stats
1W - 1L
1,767 SR
Queue Stats
31W - 40L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cabros
Neith
19
13 / 3 / 9
14,153
1,011
18,867
9,672
3,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
ResNmEEp
Guan Yu
17
2 / 4 / 12
10,454
747
6,034
14,181
15,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
TaikNotez
Chang'e
17
2 / 5 / 14
10,796
771
11,002
12,346
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Zekutor
Hachiman
17
3 / 4 / 11
10,479
749
9,080
8,340
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
profesor514
Jormungandr
19
7 / 0 / 14
12,332
881
12,557
9,667
12,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 12
9,960
711
7,430
19,080
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
3 / 4 / 7
10,021
716
9,590
12,944
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
17
7 / 5 / 8
11,649
832
10,425
17,621
14,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
17
6 / 6 / 5
11,539
824
9,562
12,699
4,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
TheGursh
Poseidon
14
0 / 5 / 3
8,220
587
6,106
7,753
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
51
27
Kills
16
16
Deaths
27
60
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
7
12
0.86
W
Neith
Cabros
Neith
13
3
9
5.83
L
3
4
7
1.63
L
Tyr
7
5
8
2.2
W
Guan Yu
ResNmEEp
Guan Yu
2
4
12
2
L
Jing Wei
6
6
5
1.42
W
Chang'e
TaikNotez
Chang'e
2
5
14
1.8
L
Poseidon
TheGursh
Poseidon
0
5
3
0.3
W
Hachiman
Zekutor
Hachiman
3
4
11
2.13
W
Jormungandr
profesor514
Jormungandr
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,540
Damage
43,113
54,206
Taken
70,097
38,781
Mitigated
43,256
13,151
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,430
641
299
1,702
19,080
15,493
266
5,134
13,642
27,408
0
W
Neith
Cabros
Neith
18,867
10,462
0
1,875
9,672
3,822
2,869
1,728
7,784
0
46,644
L
9,590
2,739
0
2,844
12,944
5,564
159
2,946
9,737
0
22,663
L
Tyr
10,425
2,106
158
2,224
17,621
14,912
378
5,244
11,906
0
35,801
W
Guan Yu
ResNmEEp
Guan Yu
6,034
1,147
429
1,955
14,181
15,047
470
5,375
8,541
0
19,216
L
Jing Wei
9,562
7,528
0
1,097
12,699
4,832
1,065
5,484
6,980
0
35,422
W
Chang'e
TaikNotez
Chang'e
11,002
454
3,382
3,907
12,346
4,341
1,075
2,776
9,440
32,459
0
L
Poseidon
TheGursh
Poseidon
6,106
394
0
752
7,753
2,455
0
3,923
3,630
27,014
0
W
Hachiman
Zekutor
Hachiman
9,080
4,358
0
1,098
8,340
3,422
1,312
499
7,769
0
23,902
W
Jormungandr
profesor514
Jormungandr
12,557
2,076
0
505
9,667
12,149
306
2,462
6,992
45,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,214
Gold Earned
51,389
283
Minions Killed
265
6
Camps Cleared
10
1,281,783
Distance Traveled
1,210,424
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,960
711
12
1
0
246,127
0
W
Neith
14,153
1,011
71
5
1
251,594
1
L
Da Ji
10,021
716
46
3
1
263,660
2
L
Tyr
11,649
832
59
4
5
281,900
1
W
Guan Yu
10,454
747
34
2
0
267,265
3
L
Jing Wei
11,539
824
79
6
3
222,015
0
W
Chang'e
10,796
771
65
5
2
263,847
0
L
Poseidon
8,220
587
69
5
1
196,722
0
W
Hachiman
10,479
749
53
4
2
243,789
0
W
Jormungandr
12,332
881
60
4
1
255,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role