Player Matchup

Hou Yi
Hou Yi
ItsRykoSmite
Hou Yi
Level 142
God Stats
5W - 11L
1,545 SR
Queue Stats
39W - 32L
1,568 Elo+
Solo
Apollo
Apollo
Predator1061
Apollo
Level 145
God Stats
5W - 1L
1,810 SR
Queue Stats
45W - 18L
1,803 Elo+
Party 2
Sun Wukong
Sun Wukong
SK I MAESTRO
Sun Wukong
Level 148
God Stats
0W - 1L
1,746 SR
Queue Stats
276W - 191L
1,712 Elo+
Party 2
Jormungandr
Jormungandr
Vubiix
Jormungandr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 44L
1,692 Elo+
Party 2
Thoth
Thoth
jackwright97
Thoth
Level 159
God Stats
8W - 4L
1,685 SR
Queue Stats
115W - 54L
1,729 Elo+
Party 2
Team Averages
Level 151
1,657 SR
1,701 Elo+

VS

Team Averages
Level 144
1,630 SR
1,700 Elo+
Ah Muzen Cab
Ah Muzen Cab
K1dsley
Ah Muzen Cab
Level 159
God Stats
4W - 6L
1,332 SR
Queue Stats
245W - 226L
1,753 Elo+
Party 1
Chronos
Chronos
Samster2001-
Chronos
Level 149
God Stats
2W - 0L
2,041 SR
Queue Stats
120W - 79L
1,708 Elo+
Party 1
Sylvanus
Sylvanus
The-Ancient-Foxy
Sylvanus
Level 124
God Stats
3W - 3L
1,562 SR
Queue Stats
260W - 291L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
WeTheBestFlavour
Sun Wukong
Level 147
God Stats
2W - 0L
1,571 SR
Queue Stats
149W - 124L
1,730 Elo+
Party 1
Loki
Loki
lukeheeger
Loki
Level 141
God Stats
6W - 7L
1,646 SR
Queue Stats
171W - 125L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 5 / 2
8,251
413
8,880
11,830
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Apollo
19
12 / 3 / 7
11,777
589
18,948
16,972
8,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
SK I MAESTRO
Sun Wukong
17
3 / 4 / 6
10,850
543
16,082
26,597
19,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Vubiix
Jormungandr
13
0 / 5 / 7
8,402
420
6,668
17,937
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 5 / 5
11,564
578
16,295
14,506
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
K1dsley
Ah Muzen Cab
17
3 / 6 / 4
10,492
525
12,556
20,282
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Samster2001-
Chronos
18
11 / 8 / 4
12,391
620
15,568
16,351
7,038
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 12
9,119
456
9,874
18,913
15,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
WeTheBestFlavour
Sun Wukong
19
0 / 1 / 3
11,822
591
13,372
18,282
14,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

19
8 / 5 / 7
11,555
578
18,060
17,041
14,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
25
Kills
22
22
Deaths
25
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
5
2
0.4
W
Ah Muzen Cab
K1dsley
Ah Muzen Cab
3
6
4
0.83
L
Apollo
12
3
7
5.17
L
Sun Wukong
SK I MAESTRO
Sun Wukong
3
4
6
1.5
W
Chronos
Samster2001-
Chronos
11
8
4
1.63
W
0
5
12
1.2
L
Jormungandr
Vubiix
Jormungandr
0
5
7
0.7
W
Sun Wukong
WeTheBestFlavour
Sun Wukong
0
1
3
1.5
L
9
5
5
2.3
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,873
Damage
69,430
87,842
Taken
90,869
51,348
Mitigated
58,724
19,848
Healing
34,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,880
5,430
0
2,482
11,830
3,840
25
1,679
10,151
0
44,862
W
Ah Muzen Cab
K1dsley
Ah Muzen Cab
12,556
4,861
0
9,101
20,282
7,883
3,975
2,389
17,815
0
71,936
L
Apollo
18,948
11,339
0
780
16,972
8,938
168
5,190
11,782
0
79,306
L
Sun Wukong
SK I MAESTRO
Sun Wukong
16,082
3,875
0
10,591
26,597
19,276
0
3,243
23,207
235
73,808
W
Chronos
Samster2001-
Chronos
15,568
6,675
0
2,162
16,351
7,038
1,341
7,656
8,376
65,404
0
W
9,874
2,539
3,168
6,939
18,913
15,146
125
8,935
9,730
32,823
6,485
L
Jormungandr
Vubiix
Jormungandr
6,668
914
0
3,550
17,937
12,696
52
8,990
8,666
34,867
0
W
Sun Wukong
WeTheBestFlavour
Sun Wukong
13,372
2,454
0
9,371
18,282
14,311
1,830
439
17,843
0
100,847
L
16,295
360
0
2,445
14,506
6,598
180
6,112
8,394
77,300
0
W
18,060
5,067
0
3,383
17,041
14,346
0
3,020
13,907
490
81,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,844
Gold Earned
55,379
563
Minions Killed
594
0
Camps Cleared
0
1,717,433
Distance Traveled
1,825,562
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,251
413
111
6
0
216,326
3
W
Ah Muzen Cab
10,492
525
109
5
0
337,027
7
L
Apollo
11,777
589
115
6
0
412,228
3
L
Sun Wukong
10,850
543
136
7
0
381,985
2
W
Chronos
12,391
620
112
6
0
362,410
1
W
Sylvanus
9,119
456
50
3
0
351,830
2
L
Jormungandr
8,402
420
47
2
0
353,007
6
W
Sun Wukong
11,822
591
193
10
0
387,966
3
L
Thoth
11,564
578
154
8
0
353,887
6
W
Loki
11,555
578
130
7
0
386,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role