Player Matchup

Fenrir
Fenrir
CalHear
Fenrir
Level 24
God Stats
7W - 8L
1,474 SR
Queue Stats
262W - 327L
1,215 Elo+
Solo
Cthulhu
Cthulhu
DeusBiruta
Cthulhu
Level 17
God Stats
14W - 17L
1,408 SR
Queue Stats
44W - 57L
1,311 Elo+
Solo
Bellona
Bellona
Jomahu_
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
dessssluv
Neith
Level 29
God Stats
38W - 43L
1,374 SR
Queue Stats
42W - 50L
1,284 Elo+
Solo
Pele
Pele
valafax
Pele
Level 26
God Stats
29W - 28L
1,465 SR
Queue Stats
73W - 104L
1,368 Elo+
Solo
Team Averages
Level 21
1,444 SR
1,336 Elo+

VS

Team Averages
Level 16
1,366 SR
1,293 Elo+
Mercury
Mercury
MatthewSpain23
Mercury
Level 26
God Stats
7W - 11L
1,113 SR
Queue Stats
87W - 84L
1,313 Elo+
Solo
Thor
Thor
Mxtt20
Thor
Level 8
God Stats
1W - 6L
1,351 SR
Queue Stats
10W - 21L
1,319 Elo+
Party 1
Ares
Ares
anniexvs
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,331 Elo+
Solo
Skadi
Skadi
malouki
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,223 Elo+
Solo
Zeus
Zeus
zxch19
Zeus
Level 16
God Stats
25W - 35L
1,366 SR
Queue Stats
28W - 48L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CalHear
Fenrir
19
9 / 4 / 15
13,060
1,088
11,492
13,311
6,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
DeusBiruta
Cthulhu
20
10 / 1 / 23
14,601
1,217
19,843
18,312
23,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Jomahu_
Bellona
20
8 / 3 / 15
12,826
1,069
16,503
17,777
15,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
dessssluv
Neith
19
8 / 1 / 13
12,631
1,053
17,667
8,101
3,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
valafax
Pele
19
6 / 5 / 19
12,900
1,075
16,395
14,215
5,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 5
10,697
891
9,018
19,647
7,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Mxtt20
Thor
18
1 / 9 / 8
11,885
990
11,418
17,892
9,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
17
3 / 1 / 5
11,471
956
6,280
11,647
10,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
malouki
Skadi
19
1 / 15 / 8
11,791
983
16,904
24,952
10,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
zxch19
Zeus
18
7 / 6 / 3
13,433
1,119
19,898
16,151
6,539
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
43
41
Kills
14
14
Deaths
41
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CalHear
Fenrir
9
4
15
4.13
W
Cthulhu
DeusBiruta
Cthulhu
10
1
23
21.5
W
Bellona
Jomahu_
Bellona
8
3
15
5.17
L
2
10
5
0.45
L
Thor
Mxtt20
Thor
1
9
8
0.56
L
Ares
3
1
5
5.5
W
Neith
dessssluv
Neith
8
1
13
14.5
L
Skadi
malouki
Skadi
1
15
8
0.33
W
Pele
valafax
Pele
6
5
19
3.1
L
Zeus
zxch19
Zeus
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,900
Damage
63,518
71,716
Taken
90,289
55,065
Mitigated
43,638
8,082
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CalHear
Fenrir
11,492
3,417
0
2,682
13,311
6,265
0
5,915
7,396
0
21,780
W
Cthulhu
DeusBiruta
Cthulhu
19,843
696
169
1,141
18,312
23,354
0
7,270
11,042
38,559
0
W
Bellona
Jomahu_
Bellona
16,503
7,431
0
761
17,777
15,668
0
5,269
12,508
6,015
30,470
L
9,018
4,365
0
860
19,647
7,696
0
3,496
15,905
0
12,887
L
Thor
Mxtt20
Thor
11,418
5,081
0
2,192
17,892
9,036
0
3,650
14,117
0
28,446
L
Ares
6,280
347
0
837
11,647
10,074
0
4,943
6,479
12,071
0
W
Neith
dessssluv
Neith
17,667
15,664
0
2,769
8,101
3,805
0
1,725
6,376
0
33,255
L
Skadi
malouki
Skadi
16,904
8,479
0
803
24,952
10,293
0
4,835
19,866
0
36,111
W
Pele
valafax
Pele
16,395
2,866
0
560
14,215
5,973
0
5,999
8,216
0
34,654
L
Zeus
zxch19
Zeus
19,898
4,933
734
2,804
16,151
6,539
0
4,500
11,626
57,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,018
Gold Earned
59,277
196
Minions Killed
151
4
Camps Cleared
6
1,123,966
Distance Traveled
1,076,749
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,060
1,088
23
2
2
228,592
0
W
Cthulhu
14,601
1,217
48
4
0
258,812
0
W
Bellona
12,826
1,069
42
4
0
223,874
1
L
Mercury
10,697
891
5
0
1
263,142
4
L
Thor
11,885
990
32
3
2
176,883
1
L
Ares
11,471
956
14
1
0
227,899
0
W
Neith
12,631
1,053
42
4
1
199,231
0
L
Skadi
11,791
983
47
4
1
224,912
0
W
Pele
12,900
1,075
41
3
1
213,457
0
L
Zeus
13,433
1,119
53
4
2
183,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role