Player Matchup

Neith
Neith
AbrasiveBanana1
Neith
Level 47
God Stats
17W - 18L
1,603 SR
Queue Stats
38W - 43L
1,698 Elo+
Party 2
Loki
Loki
Activetoxics
Loki
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Chaac
Chaac
EL RICO GRANDE
Chaac
Level 148
God Stats
1W - 2L
1,792 SR
Queue Stats
40W - 46L
1,606 Elo+
Party 2
Ymir
Ymir
SmoothestLamb
Ymir
Level 64
God Stats
1W - 4L
1,726 SR
Queue Stats
27W - 20L
1,341 Elo+
Party 2
Ra
Ra
The Pick3l
Ra
Level 106
God Stats
1W - 0L
1,795 SR
Queue Stats
121W - 118L
1,473 Elo+
Party 2
Team Averages
Level 86
1,683 SR
1,524 Elo+

VS

Team Averages
Level 69
1,457 SR
1,459 Elo+
Janus
Janus
Elijah__XL
Janus
Level 85
God Stats
16W - 8L
1,522 SR
Queue Stats
393W - 443L
1,481 Elo+
Party 1
Skadi
Skadi
RealestBaguette
Skadi
Level 88
God Stats
10W - 11L
1,632 SR
Queue Stats
411W - 425L
1,498 Elo+
Party 1
Hachiman
Hachiman
Sobakill
Hachiman
Level 40
God Stats
0W - 1L
1,324 SR
Queue Stats
135W - 183L
1,429 Elo+
Party 1
Xing Tian
Xing Tian
TMZ_LEON_BOY
Xing Tian
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 109L
1,472 Elo+
Party 1
Hel
Hel
rambinator56
Hel
Level 70
God Stats
1W - 2L
1,307 SR
Queue Stats
325W - 421L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
6,845
570
6,822
5,977
1,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 2
6,699
558
1,578
6,760
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 1
8,106
676
9,234
12,205
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 3
5,528
461
1,640
8,264
3,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 0
7,500
625
2,601
5,465
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 0 / 2
7,651
638
3,388
3,839
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
5,686
474
6,257
8,174
2,471
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Sobakill
Hachiman
10
3 / 3 / 2
5,916
493
5,192
8,432
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
TMZ_LEON_BOY
Xing Tian
9
2 / 1 / 3
5,908
492
3,014
7,109
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 1
6,425
535
2,954
6,215
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
11
Kills
8
9
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
0
1.33
W
1
1
2
2
W
5
0
1
5.5
L
Janus
2
0
2
3
L
0
5
0
0
W
0
2
3
0.75
L
Hachiman
Sobakill
Hachiman
3
3
2
1.33
L
Xing Tian
TMZ_LEON_BOY
Xing Tian
2
1
3
3.5
W
1
3
0
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,875
Damage
20,805
38,671
Taken
33,769
16,610
Mitigated
10,406
16,956
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,822
3,510
675
1,823
5,977
1,807
2,516
1,619
4,328
0
32,996
W
1,578
257
0
3,325
6,760
2,048
0
1,322
5,404
0
35,796
W
9,234
2,144
0
8,266
12,205
7,738
0
1,358
10,847
0
52,691
L
Janus
3,388
312
0
1,218
3,839
1,075
411
1,001
2,582
44,764
0
L
6,257
3,126
0
555
8,174
2,471
0
0
7,799
0
32,733
W
1,640
281
206
1,428
8,264
3,144
432
1,205
7,029
18,303
0
L
Hachiman
Sobakill
Hachiman
5,192
3,610
0
3,452
8,432
2,133
168
894
7,538
0
23,207
L
Xing Tian
TMZ_LEON_BOY
Xing Tian
3,014
221
0
2,163
7,109
2,942
0
746
6,313
12,335
0
W
2,601
154
0
1,233
5,465
1,873
152
3,584
1,707
46,115
0
L
2,954
174
84
3,529
6,215
1,785
0
1,298
4,796
38,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
31,586
397
Minions Killed
321
0
Camps Cleared
0
1,181,617
Distance Traveled
1,128,710
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,845
570
50
4
0
212,475
0
W
Loki
6,699
558
86
7
0
283,977
0
W
Chaac
8,106
676
106
9
0
245,237
1
L
Janus
7,651
638
115
10
0
254,382
1
L
Skadi
5,686
474
61
5
0
195,662
2
W
Ymir
5,528
461
27
2
0
232,926
4
L
Hachiman
5,916
493
41
3
0
189,200
1
L
Xing Tian
5,908
492
17
1
0
244,496
0
W
Ra
7,500
625
128
11
0
207,002
2
L
Hel
6,425
535
87
7
0
244,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role