Player Matchup

Artemis
Artemis
BarcelWTF7W7
Artemis
Level 29
God Stats
12W - 4L
1,671 SR
Queue Stats
40W - 47L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
FavorGems6
Kuzenbo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Eset
Eset
TNTWHITE
Eset
Level 21
God Stats
27W - 22L
1,640 SR
Queue Stats
104W - 105L
1,523 Elo+
Solo
Hercules
Hercules
WHO DEY MONSOON
Hercules
Level 25
God Stats
3W - 2L
1,705 SR
Queue Stats
39W - 55L
1,376 Elo+
Solo
Nu Wa
Nu Wa
danbeadnell
Nu Wa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,603 SR
1,484 Elo+

VS

Team Averages
Level 29
1,545 SR
1,473 Elo+
Hun Batz
Hun Batz
Diviner 7302
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,428 Elo+
Party 1
Neith
Neith
ElGrandMarc
Neith
Level 27
God Stats
55W - 41L
1,705 SR
Queue Stats
219W - 164L
1,635 Elo+
Solo
Kukulkan
Kukulkan
KandHErmer
Kukulkan
Level 24
God Stats
282W - 232L
1,560 SR
Queue Stats
460W - 464L
1,478 Elo+
Solo
Scylla
Scylla
SamuraiPanda754
Scylla
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,428 Elo+
Party 1
Tiamat
Tiamat
bongman710
Tiamat
Level 17
God Stats
10W - 10L
1,463 SR
Queue Stats
33W - 28L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BarcelWTF7W7
Artemis
17
5 / 0 / 6
11,479
1,044
11,946
6,921
3,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
FavorGems6
Kuzenbo
17
3 / 0 / 9
10,760
978
5,162
10,354
10,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
18
8 / 4 / 7
11,804
1,073
13,163
11,453
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
17
0 / 3 / 9
10,494
954
2,786
13,570
10,322
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 9
10,862
987
16,487
6,747
2,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

258

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Diviner 7302
Hun Batz
16
1 / 6 / 2
9,743
886
6,624
15,490
5,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 1 / 2
10,620
965
8,982
11,268
3,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
KandHErmer
Kukulkan
14
0 / 0 / 3
9,259
842
3,205
2,785
935
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 4
10,409
946
15,041
11,578
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
bongman710
Tiamat
16
3 / 5 / 4
10,366
942
10,723
12,611
7,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
19
Kills
9
9
Deaths
19
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
BarcelWTF7W7
Artemis
5
0
6
8
L
Hun Batz
Diviner 7302
Hun Batz
1
6
2
0.33
L
3
1
2
4
W
Kuzenbo
FavorGems6
Kuzenbo
3
0
9
7.5
L
Kukulkan
KandHErmer
Kukulkan
0
0
3
1.5
L
2
7
4
0.57
W
Eset
8
4
7
2.88
W
Hercules
0
3
9
1.5
L
Tiamat
bongman710
Tiamat
3
5
4
1
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
44,575
49,045
Taken
53,732
31,250
Mitigated
20,995
3,650
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BarcelWTF7W7
Artemis
11,946
4,489
0
1,501
6,921
3,036
0
4,415
2,392
0
36,003
L
Hun Batz
Diviner 7302
Hun Batz
6,624
1,132
0
0
15,490
5,596
0
10,834
4,384
0
25,657
L
8,982
3,855
0
1,396
11,268
3,593
0
7,610
3,476
0
31,955
W
Kuzenbo
FavorGems6
Kuzenbo
5,162
2,393
0
0
10,354
10,868
0
5,477
4,669
14,707
0
L
Kukulkan
KandHErmer
Kukulkan
3,205
92
0
0
2,785
935
0
2,104
641
18,614
0
L
15,041
149
0
0
11,578
3,648
0
6,166
5,262
37,468
0
W
Eset
13,163
583
77
1,145
11,453
4,664
0
6,009
5,308
22,833
0
W
Hercules
2,786
320
0
776
13,570
10,322
0
7,697
5,640
5,648
27,369
L
Tiamat
bongman710
Tiamat
10,723
587
0
2,384
12,611
7,223
0
8,334
4,050
30,496
0
W
16,487
4,863
0
151
6,747
2,360
0
4,584
2,067
34,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,399
Gold Earned
50,397
226
Minions Killed
223
7
Camps Cleared
7
1,089,779
Distance Traveled
855,836
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,479
1,044
76
7
0
176,825
0
L
Hun Batz
9,743
886
27
2
1
225,317
2
L
Neith
10,620
965
47
4
4
192,902
0
W
Kuzenbo
10,760
978
17
2
2
265,883
0
L
Kukulkan
9,259
842
37
3
1
75,574
0
L
Scylla
10,409
946
61
6
0
194,104
0
W
Eset
11,804
1,073
30
3
0
211,526
0
W
Hercules
10,494
954
81
7
1
208,427
0
L
Tiamat
10,366
942
51
5
1
167,939
1
W
Nu Wa
10,862
987
22
2
4
227,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role