Player Matchup

Awilix
Awilix
CatchTheHands
Awilix
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
192W - 49L
1,927 Elo+
Party 1
Ra
Ra
EL1T3_M3RC3NARY
Ra
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 24L
1,860 Elo+
Party 1
Sobek
Sobek
TakingTheLs
Sobek
Level 22
God Stats
4W - 2L
1,881 SR
Queue Stats
275W - 131L
1,844 Elo+
Party 1
Team Averages
Level 65
1,627 SR
1,877 Elo+

VS

Team Averages
Level 67
1,378 SR
1,410 Elo+
Cerberus
Cerberus
RedLia27
Cerberus
Level 69
God Stats
5W - 3L
1,338 SR
Queue Stats
152W - 127L
1,501 Elo+
Party 2
Nemesis
Nemesis
mrturtles4526
Nemesis
Level 10
God Stats
0W - 7L
1,360 SR
Queue Stats
0W - 7L
1,202 Elo+
Solo
Janus
Janus
wingwongsly64
Janus
Level 122
God Stats
8W - 9L
1,438 SR
Queue Stats
109W - 92L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 6
8,004
800
8,234
4,959
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 8
7,850
785
5,358
2,299
503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 8
7,663
766
2,137
4,916
3,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RedLia27
Cerberus
8
0 / 3 / 0
5,854
585
2,145
8,392
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
8
0 / 8 / 1
5,989
599
1,282
8,001
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 2 / 0
6,593
659
3,366
4,648
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
3
0
8
7
L
Cerberus
RedLia27
Cerberus
0
3
0
0
W
3
0
8
7
L
Nemesis
0
8
1
0.06
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
6,793
12,174
Taken
21,041
5,897
Mitigated
8,849
6,691
Healing
1,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,234
3,872
0
529
4,959
1,998
1,133
2,134
2,583
0
20,930
W
5,358
292
1,018
921
2,299
503
199
1,040
1,123
46,774
0
L
Cerberus
RedLia27
Cerberus
2,145
157
0
1,215
8,392
5,136
0
2,931
5,461
17,410
0
W
2,137
102
1,027
3,196
4,916
3,396
836
1,739
2,901
12,189
0
L
Nemesis
1,282
257
0
215
8,001
2,377
0
2,462
5,539
0
5,142
L
3,366
188
0
417
4,648
1,336
0
2,170
2,478
22,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,517
Gold Earned
18,436
126
Minions Killed
90
0
Camps Cleared
0
591,822
Distance Traveled
507,825
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,004
800
34
3
0
200,075
3
W
Ra
7,850
785
72
7
0
187,682
1
L
Cerberus
5,854
585
25
3
0
158,633
0
W
Sobek
7,663
766
20
2
0
204,065
0
L
Nemesis
5,989
599
5
1
0
169,882
0
L
Janus
6,593
659
60
6
0
179,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role