Player Matchup

Sobek
Sobek
Ahermon
Sobek
Level 108
God Stats
0W - 2L
1,333 SR
Queue Stats
10W - 9L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
Perry_Jervis
Amaterasu
Level 140
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 35L
1,492 Elo+
Solo
Achilles
Achilles
TheJokerYT1
Achilles
Level 109
God Stats
0W - 2L
1,283 SR
Queue Stats
13W - 18L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
boske3
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
maggiorenne
Khepri
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 68L
1,689 Elo+
Party 3
Team Averages
Level 114
1,380 SR
1,546 Elo+

VS

Team Averages
Level 126
1,582 SR
1,566 Elo+
Xbalanque
Xbalanque
Atreth
Xbalanque
Level 121
God Stats
2W - 0L
1,661 SR
Queue Stats
44W - 36L
1,480 Elo+
Party 2
He Bo
He Bo
DentedBones73
He Bo
Level 129
God Stats
6W - 5L
1,747 SR
Queue Stats
399W - 426L
1,529 Elo+
Solo
Khepri
Khepri
Irvingi
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
MyWaifuIsMercury
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,783 Elo+
Party 2
Achilles
Achilles
Pinaff
Achilles
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 142L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ahermon
Sobek
15
2 / 7 / 7
9,461
728
8,271
23,411
21,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Perry_Jervis
Amaterasu
16
3 / 7 / 9
9,839
757
8,697
21,181
20,024
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
TheJokerYT1
Achilles
17
6 / 4 / 7
10,048
773
11,726
13,845
16,614
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
boske3
Jing Wei
17
2 / 5 / 8
9,205
708
11,624
13,231
5,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
16
2 / 4 / 9
8,937
687
8,341
13,172
13,461
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Atreth
Xbalanque
17
13 / 3 / 10
11,377
875
19,703
10,159
5,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 15
10,528
810
15,255
12,304
6,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Irvingi
Khepri
17
3 / 3 / 19
10,813
832
8,730
17,362
22,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 3 / 18
9,920
763
15,556
12,994
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Pinaff
Achilles
16
4 / 3 / 18
10,225
787
10,363
14,491
21,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
107
15
Kills
27
27
Deaths
15
40
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sobek
Ahermon
Sobek
2
7
7
0.79
W
Xbalanque
Atreth
Xbalanque
13
3
10
6
W
5
3
15
4.17
W
Khepri
Irvingi
Khepri
3
3
19
4.17
W
2
3
18
3.67
L
Amaterasu
Perry_Jervis
Amaterasu
3
7
9
1.07
W
Achilles
Pinaff
Achilles
4
3
18
4.33
L
Achilles
TheJokerYT1
Achilles
6
4
7
2.38
L
Jing Wei
boske3
Jing Wei
2
5
8
1.2
L
Khepri
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,659
Damage
69,607
84,840
Taken
67,310
77,397
Mitigated
64,296
31,779
Healing
20,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Ahermon
Sobek
8,271
683
1,620
5,599
23,411
21,707
65
6,157
17,254
18,124
0
W
Xbalanque
Atreth
Xbalanque
19,703
11,135
1,254
2,248
10,159
5,030
2,403
2,414
7,745
0
36,280
W
15,255
666
1,270
2,673
12,304
6,577
642
3,083
9,221
37,262
0
W
Khepri
Irvingi
Khepri
8,730
805
2,407
3,082
17,362
22,863
694
5,089
12,273
14,338
0
W
15,556
7,219
987
1,356
12,994
8,004
2,025
2,117
10,877
0
27,772
L
Amaterasu
Perry_Jervis
Amaterasu
8,697
3,668
2,109
6,236
21,181
20,024
413
5,385
15,796
0
13,820
W
Achilles
Pinaff
Achilles
10,363
4,139
2,932
2,674
14,491
21,822
309
3,909
10,582
0
19,810
L
Achilles
TheJokerYT1
Achilles
11,726
3,465
3,445
3,520
13,845
16,614
545
5,453
8,392
0
14,699
L
Jing Wei
boske3
Jing Wei
11,624
6,826
1,831
3,370
13,231
5,591
1,980
4,458
8,773
0
32,194
L
Khepri
8,341
448
2,396
1,653
13,172
13,461
552
2,532
10,640
22,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,490
Gold Earned
52,863
103
Minions Killed
120
0
Camps Cleared
0
1,132,104
Distance Traveled
1,044,763
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,461
728
21
2
0
235,483
5
W
Xbalanque
11,377
875
22
2
0
196,622
0
W
He Bo
10,528
810
48
4
0
210,938
3
W
Khepri
10,813
832
8
1
0
211,805
2
W
Hou Yi
9,920
763
31
2
0
196,953
0
L
Amaterasu
9,839
757
15
1
0
231,160
1
W
Achilles
10,225
787
11
1
0
228,445
1
L
Achilles
10,048
773
4
0
0
249,792
1
L
Jing Wei
9,205
708
48
4
0
188,919
0
L
Khepri
8,937
687
15
1
0
226,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role