Player Matchup

Sol
Sol
EBO3
Sol
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 16L
1,397 Elo+
Party 1
Ullr
Ullr
JMoseley
Ullr
Level 90
God Stats
3W - 3L
1,725 SR
Queue Stats
230W - 210L
1,540 Elo+
Solo
Guan Yu
Guan Yu
Jfto3
Guan Yu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,165 Elo+
Party 1
Danzaburou
Danzaburou
NOOBCOMPANY1
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Nuitblanche
Ares
Level 46
God Stats
4W - 2L
1,744 SR
Queue Stats
61W - 65L
1,464 Elo+
Solo
Team Averages
Level 79
1,594 SR
1,413 Elo+

VS

Team Averages
Level 75
1,484 SR
1,498 Elo+
Ao Kuang
Ao Kuang
JayDog-Appeal
Ao Kuang
Level 106
God Stats
2W - 8L
1,500 SR
Queue Stats
133W - 137L
1,546 Elo+
Party 2
Discordia
Discordia
MaeBlues
Discordia
Level 66
God Stats
5W - 4L
1,543 SR
Queue Stats
45W - 62L
1,432 Elo+
Party 2
Medusa
Medusa
MisakiUzu
Medusa
Level 64
God Stats
16W - 14L
1,526 SR
Queue Stats
553W - 480L
1,500 Elo+
Solo
Nike
Nike
Pr0je3ct187
Nike
Level 58
God Stats
32W - 31L
1,530 SR
Queue Stats
866W - 833L
1,437 Elo+
Solo
Yemoja
Yemoja
xiripita
Yemoja
Level 83
God Stats
0W - 1L
1,319 SR
Queue Stats
51W - 30L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
EBO3
Sol
14
1 / 1 / 8
8,585
537
9,100
9,559
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
15
2 / 2 / 1
9,058
566
5,025
9,061
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Jfto3
Guan Yu
15
6 / 0 / 4
9,046
565
8,246
9,262
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
NOOBCOMPANY1
Danzaburou
16
7 / 1 / 4
10,649
666
16,019
11,454
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 2
7,829
489
3,115
10,589
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JayDog-Appeal
Ao Kuang
14
0 / 5 / 0
7,073
442
1,889
14,015
5,216
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
MaeBlues
Discordia
11
0 / 1 / 0
6,485
405
10,061
7,832
2,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
MisakiUzu
Medusa
13
2 / 3 / 1
7,587
474
6,362
10,900
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 6 / 0
6,862
429
6,925
12,882
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
xiripita
Yemoja
10
0 / 4 / 2
6,710
419
6,610
14,700
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
4
4
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
EBO3
Sol
1
1
8
5
W
Ullr
2
2
1
1.25
L
Ao Kuang
JayDog-Appeal
Ao Kuang
0
5
0
0
W
Guan Yu
Jfto3
Guan Yu
6
0
4
8
L
Discordia
MaeBlues
Discordia
0
1
0
0
L
Medusa
MisakiUzu
Medusa
2
3
1
0.83
W
Danzaburou
NOOBCOMPANY1
Danzaburou
7
1
4
9
W
3
0
2
4
L
2
6
0
0.33
L
Yemoja
xiripita
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,505
Damage
31,847
49,925
Taken
60,329
25,649
Mitigated
23,896
21,979
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
EBO3
Sol
9,100
1,972
0
3,470
9,559
3,918
1,254
4,538
5,021
57,107
3,075
W
Ullr
5,025
2,104
0
2,485
9,061
3,145
0
1,976
7,085
0
59,332
L
Ao Kuang
JayDog-Appeal
Ao Kuang
1,889
362
0
4,838
14,015
5,216
0
0
14,015
30,917
0
W
Guan Yu
Jfto3
Guan Yu
8,246
1,788
649
5,955
9,262
6,148
73
2,523
6,739
0
53,349
L
Discordia
MaeBlues
Discordia
10,061
288
0
385
7,832
2,615
0
2,050
5,782
39,595
0
L
Medusa
MisakiUzu
Medusa
6,362
3,615
0
3,556
10,900
3,477
208
1,024
9,876
0
56,289
W
Danzaburou
NOOBCOMPANY1
Danzaburou
16,019
6,581
0
4,648
11,454
5,649
2,031
3,983
7,471
0
77,936
W
3,115
207
0
4,772
10,589
6,789
34
5,540
5,049
15,724
0
L
6,925
1,023
0
2,670
12,882
5,298
0
1,637
11,245
0
43,608
L
Yemoja
xiripita
Yemoja
6,610
1,422
1,714
3,530
14,700
7,290
0
7,236
7,464
25,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
34,717
477
Minions Killed
362
0
Camps Cleared
0
1,571,543
Distance Traveled
1,432,994
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,585
537
96
6
0
312,210
0
W
Ullr
9,058
566
127
8
0
299,531
7
L
Ao Kuang
7,073
442
79
5
0
294,757
2
W
Guan Yu
9,046
565
87
5
0
361,108
1
L
Discordia
6,485
405
63
4
0
304,397
5
L
Medusa
7,587
474
100
6
0
273,422
4
W
Danzaburou
10,649
666
142
9
0
286,232
2
W
Ares
7,829
489
25
2
0
312,462
3
L
Nike
6,862
429
74
5
0
287,936
2
L
Yemoja
6,710
419
46
3
0
272,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role