Player Matchup

Tyr
Tyr
Fanfanskyy
Tyr
Level 26
God Stats
5W - 4L
1,545 SR
Queue Stats
85W - 81L
1,385 Elo+
Solo
Skadi
Skadi
Gabbrolito
Skadi
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 19L
1,015 Elo+
Solo
Ymir
Ymir
Jrowbot
Ymir
Level 26
God Stats
17W - 7L
1,653 SR
Queue Stats
221W - 217L
1,420 Elo+
Solo
Scylla
Scylla
Xen0m0rphus
Scylla
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
73W - 62L
1,295 Elo+
Party 1
Ne Zha
Ne Zha
xDacian
Ne Zha
Level 24
God Stats
13W - 15L
1,352 SR
Queue Stats
84W - 72L
1,295 Elo+
Party 1
Team Averages
Level 21
1,510 SR
1,282 Elo+

VS

Team Averages
Level 14
1,445 SR
1,318 Elo+
Thanatos
Thanatos
AntoTulpa
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,169 Elo+
Party 2
Merlin
Merlin
DarkZiro93
Merlin
Level 16
God Stats
1W - 5L
1,233 SR
Queue Stats
52W - 84L
1,107 Elo+
Party 2
Cu Chulainn
Cu Chulainn
by0kii
Cu Chulainn
Level 14
God Stats
6W - 11L
1,470 SR
Queue Stats
17W - 29L
1,264 Elo+
Solo
Medusa
Medusa
schwanznase241
Medusa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Yemoja
Yemoja
teraus123
Yemoja
Level 24
God Stats
3W - 5L
1,522 SR
Queue Stats
21W - 17L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 9
13,269
577
16,923
19,091
23,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
14
2 / 4 / 7
10,724
466
3,647
9,735
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Jrowbot
Ymir
16
2 / 2 / 13
12,733
554
8,819
22,911
19,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
19
19 / 2 / 8
14,037
610
28,083
11,443
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
xDacian
Ne Zha
18
13 / 1 / 12
13,155
572
16,051
16,477
11,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AntoTulpa
Thanatos
14
1 / 12 / 0
9,084
395
4,530
24,891
9,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
DarkZiro93
Merlin
14
0 / 10 / 0
8,559
372
975
18,244
6,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
by0kii
Cu Chulainn
13
0 / 11 / 2
8,913
388
5,145
22,234
12,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 8 / 1
11,261
490
19,928
16,328
7,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
teraus123
Yemoja
13
1 / 6 / 5
9,354
407
8,390
19,274
19,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
47
Kills
9
9
Deaths
47
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AntoTulpa
Thanatos
1
12
0
0.08
L
Merlin
DarkZiro93
Merlin
0
10
0
0
W
11
0
9
15.5
W
Skadi
2
4
7
1.38
W
Ymir
Jrowbot
Ymir
2
2
13
4.25
W
Scylla
19
2
8
11.5
L
Cu Chulainn
by0kii
Cu Chulainn
0
11
2
0.09
L
7
8
1
0.94
L
Yemoja
teraus123
Yemoja
1
6
5
0.58
W
Ne Zha
xDacian
Ne Zha
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,523
Damage
38,968
79,657
Taken
100,971
64,071
Mitigated
54,960
22,572
Healing
25,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AntoTulpa
Thanatos
4,530
1,495
0
15,855
24,891
9,114
0
5,541
19,006
0
64,596
L
Merlin
DarkZiro93
Merlin
975
321
99
5,008
18,244
6,240
532
5,585
12,193
49,325
0
W
16,923
3,985
0
7,392
19,091
23,708
2,599
2,924
16,167
0
77,167
W
Skadi
3,647
1,021
0
1,360
9,735
4,354
3,365
2,759
6,976
0
33,511
W
Ymir
Jrowbot
Ymir
8,819
2,513
0
2,124
22,911
19,924
613
5,054
17,857
52,690
0
W
Scylla
28,083
3,032
240
3,720
11,443
4,995
1,038
2,485
8,958
92,645
0
L
Cu Chulainn
by0kii
Cu Chulainn
5,145
839
0
1,149
22,234
12,806
794
8,075
13,881
4,328
29,348
L
19,928
11,210
0
1,437
16,328
7,702
1,481
6,547
9,655
0
53,140
L
Yemoja
teraus123
Yemoja
8,390
2,151
968
1,365
19,274
19,098
126
9,780
9,334
26,870
0
W
Ne Zha
xDacian
Ne Zha
16,051
3,681
0
7,736
16,477
11,090
782
3,099
13,378
0
79,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,918
Gold Earned
47,171
445
Minions Killed
321
0
Camps Cleared
0
2,145,671
Distance Traveled
1,702,960
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,084
395
79
3
0
350,425
0
L
Merlin
8,559
372
78
3
0
301,792
0
W
Tyr
13,269
577
101
4
0
453,191
5
W
Skadi
10,724
466
50
2
0
391,089
0
W
Ymir
12,733
554
78
3
0
394,318
7
W
Scylla
14,037
610
128
6
0
409,299
1
L
Cu Chulainn
8,913
388
54
2
0
376,322
1
L
Medusa
11,261
490
81
4
0
361,975
0
L
Yemoja
9,354
407
29
1
0
312,446
0
W
Ne Zha
13,155
572
88
4
0
497,774
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role