Player Matchup

Hercules
Hercules
Silver I
Hercmeister98
Hercules
Silver I
Level 102
God Stats
6W - 3L
1,780 SR
Queue Stats
30W - 22L
1,607 MMR
Party 1
Athena
Athena
Gold III
Nocturne_Gremory
Athena
Gold III
Level 153
God Stats
36W - 29L
1,661 SR
Queue Stats
152W - 140L
1,634 MMR
Solo
Kali
Kali
Silver I
SmurfKaldr
Kali
Silver I
Level 48
God Stats
77W - 52L
1,578 SR
Queue Stats
83W - 64L
1,512 MMR
Party 1
Merlin
Merlin
Gold II
Usman_012
Merlin
Gold II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 150L
1,614 MMR
Solo
Chernobog
Chernobog
Platinum IV
deanmcmillan02
Chernobog
Platinum IV
Level 159
God Stats
17W - 9L
1,755 SR
Queue Stats
145W - 141L
1,632 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,655 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,669 SR
1,608 MMR
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
LawGz
Hou Yi
Gold II
Level 65
God Stats
6W - 6L
1,479 SR
Queue Stats
189W - 161L
1,584 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
asesinador90
Ao Kuang
Gold III
Level 40
God Stats
41W - 37L
1,782 SR
Queue Stats
307W - 290L
1,578 MMR
Party 3
King Arthur
King Arthur
Gold I
jorjinator2_0
King Arthur
Gold I
Level 104
God Stats
27W - 27L
1,693 SR
Queue Stats
415W - 398L
1,643 MMR
Party 3
Nu Wa
Nu Wa
Gold III
messi19_32
Nu Wa
Gold III
Level 154
God Stats
11W - 3L
1,891 SR
Queue Stats
80W - 61L
1,736 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hercmeister98
Hercules
16
4 / 5 / 0
9,594
564
10,759
17,202
17,533
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 6 / 2
7,748
456
6,268
14,703
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 3
8,574
504
4,895
15,449
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Usman_012
Merlin
10
1 / 3 / 1
6,865
404
3,830
6,104
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
deanmcmillan02
Chernobog
14
2 / 5 / 3
8,799
518
11,398
19,090
7,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetTiamatDanzaburouScyllaApollo

VS

Bans
JanusNemesisCthulhuTsukuyomiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 2 / 8
8,653
509
8,956
14,680
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
LawGz
Hou Yi
15
1 / 1 / 4
9,091
535
6,169
7,960
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
asesinador90
Ao Kuang
18
14 / 2 / 2
11,305
665
10,815
11,389
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
jorjinator2_0
King Arthur
18
4 / 2 / 6
10,961
645
13,192
18,148
12,429
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
15
4 / 3 / 6
9,631
567
13,371
8,259
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
23
23
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
8
2
L
Hercules
Hercmeister98
Hercules
4
5
0
0.8
W
Hou Yi
LawGz
Hou Yi
1
1
4
3
L
2
6
2
0.5
L
1
4
3
0.63
L
Merlin
Usman_012
Merlin
1
3
1
0.5
W
Ao Kuang
asesinador90
Ao Kuang
14
2
2
7.5
L
Chernobog
deanmcmillan02
Chernobog
2
5
3
0.7
W
King Arthur
jorjinator2_0
King Arthur
4
2
6
3.5
W
Nu Wa
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,150
Damage
52,503
72,548
Taken
60,436
40,431
Mitigated
33,948
24,007
Healing
22,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,956
577
0
5,548
14,680
10,654
244
4,861
9,597
26,149
0
L
Hercules
Hercmeister98
Hercules
10,759
4,746
0
6,785
17,202
17,533
0
4,661
12,415
0
52,185
W
Hou Yi
LawGz
Hou Yi
6,169
2,376
0
3,295
7,960
3,361
1,402
1,232
6,700
0
47,720
L
6,268
1,406
0
1,323
14,703
8,574
0
8,813
5,576
23,780
0
L
4,895
2,264
0
6,674
15,449
5,803
0
6,395
8,829
0
55,777
L
Merlin
Usman_012
Merlin
3,830
413
0
742
6,104
1,412
0
4,724
1,092
36,206
0
W
Ao Kuang
asesinador90
Ao Kuang
10,815
1,975
0
4,920
11,389
5,001
1,211
1,126
10,163
72,307
0
L
Chernobog
deanmcmillan02
Chernobog
11,398
5,391
0
8,483
19,090
7,109
80
7,382
11,494
0
68,203
W
King Arthur
jorjinator2_0
King Arthur
13,192
1,739
0
6,590
18,148
12,429
190
960
16,734
0
74,481
W
Nu Wa
13,371
2,093
0
2,129
8,259
2,503
1,027
1,541
6,579
65,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,580
Gold Earned
49,641
457
Minions Killed
496
0
Camps Cleared
0
1,440,064
Distance Traveled
1,671,098
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,653
509
43
3
0
346,417
5
L
Hercules
9,594
564
101
6
0
305,437
0
W
Hou Yi
9,091
535
86
5
0
315,772
4
L
Athena
7,748
456
36
2
0
305,728
3
L
Kali
8,574
504
116
7
0
345,957
4
L
Merlin
6,865
404
77
5
0
201,803
2
W
Ao Kuang
11,305
665
109
6
0
330,089
2
L
Chernobog
8,799
518
127
7
0
281,139
3
W
King Arthur
10,961
645
133
8
0
364,642
2
W
Nu Wa
9,631
567
125
7
0
314,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role