Player Matchup

Sobek
Sobek
HladnoFant
Sobek
Level 147
God Stats
14W - 1L
1,750 SR
Queue Stats
1,115W - 89L
2,039 Elo+
Party 1
Bellona
Bellona
IHaveAPeegina
Bellona
Level 18
God Stats
7W - 0L
2,009 SR
Queue Stats
132W - 6L
2,122 Elo+
Party 1
The Morrigan
The Morrigan
ImUnfortAtJungle
The Morrigan
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 25L
1,547 Elo+
Party 3
Anhur
Anhur
JungleIsThrowing
Anhur
Level 16
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Medusa
Medusa
MatthewLawrence
Medusa
Level 16
God Stats
4W - 0L
1,725 SR
Queue Stats
121W - 5L
2,090 Elo+
Party 1
Team Averages
Level 43
1,651 SR
1,860 Elo+

VS

Team Averages
Level 12
1,500 SR
1,414 Elo+
Thor
Thor
Frothl
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 26L
1,271 Elo+
Party 2
Olorun
Olorun
NoThumbsN8
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,353 Elo+
Party 2
Ra
Ra
Room4O9
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,434 Elo+
Party 2
Horus
Horus
SynDG
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,295 Elo+
Party 2
Rama
Rama
pikachuichooseu
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
5 / 1 / 39
10,088
1,261
9,449
11,753
14,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
17
10 / 0 / 32
11,304
1,413
15,070
5,752
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
ImUnfortAtJungle
The Morrigan
16
5 / 2 / 33
9,550
1,194
11,463
3,805
1,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 33
9,630
1,204
7,637
5,576
2,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
23 / 1 / 24
12,254
1,532
31,169
6,435
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Frothl
Thor
14
3 / 15 / 3
8,416
1,052
5,648
21,195
7,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
NoThumbsN8
Olorun
13
0 / 9 / 3
7,313
914
3,136
13,215
5,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 12 / 2
7,074
884
7,000
14,451
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
SynDG
Horus
13
1 / 6 / 3
7,822
978
3,190
14,359
10,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 8 / 4
9,338
1,167
9,214
14,746
5,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

211
Kill Participation
22
50
Kills
7
7
Deaths
50
161
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
Frothl
Thor
3
15
3
0.3
W
Sobek
5
1
39
24.5
W
Bellona
10
0
32
26
W
The Morrigan
ImUnfortAtJungle
The Morrigan
5
2
33
10.75
W
7
3
33
7.83
W
23
1
24
35
L
Olorun
NoThumbsN8
Olorun
0
9
3
0.17
L
0
12
2
0.08
L
Horus
SynDG
Horus
1
6
3
0.42
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,788
Damage
28,188
33,321
Taken
77,966
28,022
Mitigated
33,766
8,155
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Frothl
Thor
5,648
1,002
0
0
21,195
7,830
0
2,908
18,287
0
11,598
W
Sobek
9,449
671
833
3,050
11,753
14,469
0
3,424
8,329
23,904
0
W
Bellona
15,070
2,913
0
973
5,752
5,400
0
2,467
3,285
0
26,162
W
The Morrigan
ImUnfortAtJungle
The Morrigan
11,463
2,848
0
240
3,805
1,871
0
886
2,810
14,306
2,587
W
7,637
4,450
0
173
5,576
2,667
0
1,030
4,546
0
19,416
W
31,169
18,180
0
2,886
6,435
3,615
0
2,329
4,106
0
47,911
L
Olorun
NoThumbsN8
Olorun
3,136
779
1,053
813
13,215
5,101
0
3,583
9,632
15,197
0
L
7,000
764
1,413
782
14,451
5,082
0
3,876
10,575
18,557
0
L
Horus
SynDG
Horus
3,190
1,447
373
994
14,359
10,078
0
3,263
11,096
0
10,489
L
9,214
6,608
0
30
14,746
5,675
0
4,695
10,051
0
35,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,826
Gold Earned
39,963
139
Minions Killed
128
5
Camps Cleared
4
753,340
Distance Traveled
658,795
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,416
1,052
8
1
1
122,739
0
W
Sobek
10,088
1,261
19
2
0
165,542
1
W
Bellona
11,304
1,413
26
3
2
192,336
1
W
The Morrigan
9,550
1,194
8
1
0
138,281
0
W
Anhur
9,630
1,204
41
5
1
105,256
1
W
Medusa
12,254
1,532
45
6
2
151,925
0
L
Olorun
7,313
914
26
3
1
125,394
0
L
Ra
7,074
884
24
3
1
116,614
0
L
Horus
7,822
978
17
2
0
154,879
0
L
Rama
9,338
1,167
53
7
1
139,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role