Player Matchup

Bakasura
Bakasura
Biricutico3298
Bakasura
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
232W - 247L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
Janmes
Ne Zha
Level 156
God Stats
22W - 41L
1,337 SR
Queue Stats
750W - 827L
1,413 Elo+
Party 2
Da Ji
Da Ji
Sadin89
Da Ji
Level 107
God Stats
10W - 13L
1,196 SR
Queue Stats
635W - 666L
1,464 Elo+
Solo
Arachne
Arachne
XxGEETTSOOMExX
Arachne
Level 106
God Stats
0W - 2L
1,344 SR
Queue Stats
95W - 99L
1,402 Elo+
Solo
Skadi
Skadi
ytfmyppsosmelly
Skadi
Level 109
God Stats
7W - 13L
1,358 SR
Queue Stats
423W - 424L
1,433 Elo+
Solo
Team Averages
Level 124
1,347 SR
1,429 Elo+

VS

Team Averages
Level 90
1,536 SR
1,440 Elo+
Arachne
Arachne
Jordmungander
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,457 Elo+
Party 1
Hachiman
Hachiman
RamadanSteve777
Hachiman
Level 96
God Stats
4W - 2L
1,610 SR
Queue Stats
63W - 69L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
RanchBlaster
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
Soy Meelk
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,347 Elo+
Party 1
Bellona
Bellona
l Hyoung1 l
Bellona
Level 122
God Stats
10W - 6L
1,571 SR
Queue Stats
529W - 536L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 7 / 7
10,539
586
5,937
13,685
5,249
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Janmes
Ne Zha
20
4 / 3 / 16
12,684
705
17,305
22,371
13,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Sadin89
Da Ji
20
9 / 8 / 11
12,932
718
17,116
17,917
9,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 10 / 8
11,683
649
9,841
24,600
10,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 6 / 13
12,269
682
22,590
18,234
8,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
15 / 7 / 8
14,540
808
19,905
19,994
10,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
20
9 / 3 / 15
13,278
738
16,408
18,288
8,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
RanchBlaster
Ah Puch
20
7 / 5 / 19
14,564
809
26,811
18,599
17,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Soy Meelk
Jormungandr
19
2 / 6 / 21
11,999
667
12,000
20,606
20,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
l Hyoung1 l
Bellona
16
1 / 6 / 13
10,858
603
11,711
18,110
14,630
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
110
26
Kills
34
34
Deaths
27
55
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
7
7
0.79
L
Ne Zha
Janmes
Ne Zha
4
3
16
4
W
Arachne
15
7
8
2.71
W
Hachiman
9
3
15
5.5
W
Ah Puch
RanchBlaster
Ah Puch
7
5
19
3.3
L
Da Ji
Sadin89
Da Ji
9
8
11
1.81
W
Jormungandr
Soy Meelk
Jormungandr
2
6
21
2.08
L
5
10
8
0.9
W
Bellona
l Hyoung1 l
Bellona
1
6
13
1.25
L
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,789
Damage
86,835
96,807
Taken
95,597
46,861
Mitigated
71,713
34,853
Healing
31,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,937
4,821
1,229
1,928
13,685
5,249
0
3,828
9,857
0
8,514
L
Ne Zha
Janmes
Ne Zha
17,305
2,509
2,702
9,063
22,371
13,712
0
9,373
12,998
0
42,541
W
Arachne
19,905
12,512
2,402
5,939
19,994
10,948
1,483
0
18,829
0
43,177
W
Hachiman
16,408
9,157
1,407
7,198
18,288
8,398
2,576
0
16,348
0
39,217
W
Ah Puch
RanchBlaster
Ah Puch
26,811
2,049
1,186
6,654
18,599
17,150
578
0
18,424
64,153
0
L
Da Ji
Sadin89
Da Ji
17,116
4,389
2,670
3,300
17,917
9,054
0
6,165
11,752
0
25,043
W
Jormungandr
Soy Meelk
Jormungandr
12,000
2,955
1,337
1,290
20,606
20,587
838
0
20,006
31,098
0
L
9,841
7,532
1,530
6,650
24,600
10,448
880
9,711
14,889
0
20,024
W
Bellona
l Hyoung1 l
Bellona
11,711
1,958
1,180
3,118
18,110
14,630
0
0
17,985
0
20,972
L
22,590
9,835
1,836
3,945
18,234
8,398
913
9,734
8,500
0
49,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,107
Gold Earned
65,239
197
Minions Killed
242
0
Camps Cleared
0
1,326,139
Distance Traveled
1,529,608
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,539
586
19
1
0
195,358
0
L
Ne Zha
12,684
705
49
3
0
308,401
0
W
Arachne
14,540
808
47
3
0
304,654
1
W
Hachiman
13,278
738
46
3
0
310,672
1
W
Ah Puch
14,564
809
84
5
0
300,214
1
L
Da Ji
12,932
718
22
1
0
276,654
0
W
Jormungandr
11,999
667
43
2
0
306,820
2
L
Arachne
11,683
649
34
2
0
274,149
0
W
Bellona
10,858
603
22
1
0
307,248
0
L
Skadi
12,269
682
73
4
0
271,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role