Player Matchup

Set
Set
Bballbeast160514
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,480 Elo+
Solo
Cupid
Cupid
ImNotSonma
Cupid
Level 28
God Stats
17W - 18L
1,630 SR
Queue Stats
119W - 106L
1,540 Elo+
Solo
Merlin
Merlin
JWELLZZZ
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,493 Elo+
Solo
Aphrodite
Aphrodite
Lucasgabriel553
Aphrodite
Level 16
God Stats
0W - 5L
1,318 SR
Queue Stats
36W - 60L
1,362 Elo+
Solo
Bellona
Bellona
jflex556
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,475 Elo+

VS

Team Averages
Level 35
1,608 SR
1,435 Elo+
Tiamat
Tiamat
Chrollous-
Tiamat
Level 109
God Stats
21W - 18L
1,606 SR
Queue Stats
280W - 291L
1,534 Elo+
Party 1
Anhur
Anhur
Drabkhan
Anhur
Level 17
God Stats
33W - 24L
1,640 SR
Queue Stats
44W - 41L
1,499 Elo+
Party 1
Bacchus
Bacchus
FAMOUS THE KIDx
Bacchus
Level 19
God Stats
35W - 33L
1,590 SR
Queue Stats
42W - 41L
1,506 Elo+
Party 1
Thanatos
Thanatos
Swxthy
Thanatos
Level 25
God Stats
2W - 0L
1,705 SR
Queue Stats
95W - 110L
1,416 Elo+
Solo
Kukulkan
Kukulkan
tommy_2lee
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 2
10,600
558
12,344
16,033
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
16
8 / 5 / 4
10,237
539
15,269
16,451
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
JWELLZZZ
Merlin
4
1 / 1 / 0
5,922
312
68
778
140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Lucasgabriel553
Aphrodite
13
3 / 7 / 6
8,147
429
2,251
12,836
6,397
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
jflex556
Bellona
13
3 / 8 / 1
7,864
414
4,676
13,233
9,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chrollous-
Tiamat
18
11 / 1 / 5
12,179
641
17,805
11,442
9,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Drabkhan
Anhur
11
5 / 5 / 2
8,681
457
4,672
10,167
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 4 / 8
10,271
541
6,486
11,320
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Swxthy
Thanatos
17
4 / 6 / 4
10,676
562
5,386
14,423
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
tommy_2lee
Kukulkan
13
3 / 6 / 4
9,151
482
5,645
6,736
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
22
Kills
26
26
Deaths
22
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
Tiamat
Chrollous-
Tiamat
11
1
5
13.5
W
Anhur
Drabkhan
Anhur
5
5
2
1.2
W
3
4
8
1.75
L
Cupid
8
5
4
2
L
Merlin
JWELLZZZ
Merlin
1
1
0
1
L
Aphrodite
Lucasgabriel553
Aphrodite
3
7
6
0.86
W
Thanatos
Swxthy
Thanatos
4
6
4
1
L
Bellona
jflex556
Bellona
3
8
1
0.44
W
Kukulkan
tommy_2lee
Kukulkan
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,608
Damage
39,994
59,331
Taken
54,088
26,832
Mitigated
32,508
15,087
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,344
2,965
0
3,710
16,033
6,097
1,954
6,337
9,425
0
72,639
W
Tiamat
Chrollous-
Tiamat
17,805
2,878
482
7,247
11,442
9,656
7,114
337
11,105
79,594
0
W
Anhur
Drabkhan
Anhur
4,672
2,164
0
2,137
10,167
3,346
904
882
9,285
0
25,579
W
6,486
1,023
0
1,073
11,320
11,096
800
776
10,544
21,498
0
L
Cupid
15,269
6,929
229
6,638
16,451
5,191
728
8,346
7,816
0
63,904
L
Merlin
JWELLZZZ
Merlin
68
0
0
219
778
140
0
158
606
2,333
0
L
Aphrodite
Lucasgabriel553
Aphrodite
2,251
657
1,237
2,942
12,836
6,397
0
7,400
5,140
20,049
0
W
Thanatos
Swxthy
Thanatos
5,386
736
0
7,663
14,423
6,108
3,551
90
14,333
0
49,793
L
Bellona
jflex556
Bellona
4,676
683
0
112
13,233
9,007
0
6,316
6,408
0
26,320
W
Kukulkan
tommy_2lee
Kukulkan
5,645
199
0
0
6,736
2,302
656
194
6,502
22,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
50,958
318
Minions Killed
365
0
Camps Cleared
0
1,266,739
Distance Traveled
1,665,905
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,600
558
134
7
0
315,178
0
W
Tiamat
12,179
641
146
8
0
341,943
1
W
Anhur
8,681
457
33
2
0
283,887
0
W
Bacchus
10,271
541
29
2
0
404,590
0
L
Cupid
10,237
539
104
5
0
283,397
0
L
Merlin
5,922
312
6
0
0
33,244
0
L
Aphrodite
8,147
429
27
1
0
265,287
0
W
Thanatos
10,676
562
110
6
0
315,523
2
L
Bellona
7,864
414
47
2
0
369,633
1
W
Kukulkan
9,151
482
47
2
0
319,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role